Beispiel #1
0
        public static void start() //jstris에서 플레이
        {
            Console.Clear();

            Console.WriteLine("______________________________");
            Console.WriteLine("  1. 20Line 플레이");
            Console.WriteLine("  2. 1 vs 少 플레이");
            Console.WriteLine("  3. 1 vs 多 플레이");
            Console.WriteLine("______________________________");
            int k = 0;

            while (true)
            {
                if (Console.ReadKey(true).Key == ConsoleKey.D1)
                {
                    k = 1;
                    break;
                }
                if (Console.ReadKey(true).Key == ConsoleKey.D2)
                {
                    k = 2;
                    break;
                }
                if (Console.ReadKey(true).Key == ConsoleKey.D3)
                {
                    k = 3;
                    break;
                }
            }
            Console.WriteLine(k + " selected");
            Color c = new Color();

            while (!(c.R == 203 && c.G == 214 && c.B == 0))
            {
                c = Getpixel.GetColorAt(new Point(704, 473));
                Thread.Sleep(100);
            }

            Console.WriteLine("시작\n");
            if (k == 1)
            {
                P1();
            }
            if (k == 2)
            {
                P2();
            }
            if (k == 3)
            {
                P3();
            }

            return;
        }
Beispiel #2
0
        public static void Read()
        {
            //Thread.Sleep(500); //temporary
            Color color;
            int   i, j;

            color = Getpixel.GetColorAt(new Point(895, 206));
            if (color.R + color.G + color.B < 200)
            {
                color = Getpixel.GetColorAt(new Point(897, 230));
            }
            // Print the RGB information of the pixel color
            //Console.WriteLine(color.R.ToString() + " " + color.G.ToString() + " " + color.B.ToString());
            for (i = 0; i < 7; i++)
            { //Get tetris block number
                if (color == C[i])
                {
                    CurBlockNum = i;
                }
            }

            color = Getpixel.GetColorAt(new Point(517, 206));
            if (color.R + color.G + color.B < 200)
            {
                color = Getpixel.GetColorAt(new Point(517, 230));
            }
            // Print the RGB information of the pixel color
            //Console.WriteLine(color.R.ToString() + " " + color.G.ToString() + " " + color.B.ToString());
            for (i = 0; i < 7; i++)
            { //Get tetris block number
                if (color == C[i])
                {
                    HoldBlockNum = i;
                }
            }

            color = Getpixel.GetColorAt(new Point(897, 276));
            if (color.R + color.G + color.B < 200)
            {
                color = Getpixel.GetColorAt(new Point(897, 305));
            }
            // Print the RGB information of the pixel color
            //Console.WriteLine(color.R.ToString() + " " + color.G.ToString() + " " + color.B.ToString());
            for (i = 0; i < 7; i++)
            { //Get tetris block number
                if (color == C[i])
                {
                    NextBlockNum = i;
                }
            }
        }
Beispiel #3
0
        public static void TRead()
        {
            Color color;
            int   i, j;

            color = Getpixel.GetColorAt(new Point(693, 180));
            if (color.R + color.G + color.B < 200)
            {
                color = Getpixel.GetColorAt(new Point(693, 204));
            }
            // Print the RGB information of the pixel color
            //Console.WriteLine(color.R.ToString() + " " + color.G.ToString() + " " + color.B.ToString());
            for (i = 0; i < 7; i++)
            { //Get tetris block number
                if (color == C[i])
                {
                    CurBlockNum = i;
                }
            }
        }