private void OnPerform(object sender, object args) { var action = args as TestAction; var marks = action.OrderOfPlay == RootActionOrder ? ActionMarks : reactionMarks; marks.Perform = true; action.DidPerform = true; if (action.OrderOfPlay != RootActionOrder) { Reactions.Add(action); } else { AddReactions((IContainer)sender); } if (action.Priority == DepthCheckPriority) { var reaction = new TestAction { OrderOfPlay = DepthReactionOrder }; ((IContainer)sender).GetAspect <ActionSystem>().AddReaction(reaction); } if (action.OrderOfPlay == DepthReactionOrder) { DepthFirst = (Reactions.Count == 2); } }
public void Setup() { action = new TestAction(); context = TestHelper.RequestContext(); locator = new FakeServiceLocator(); locator.Add<IActionMethodSelector>(new DefaultActionMethodSelector()); adaptor = new ControllerAdaptor(action, locator) { TempDataProvider = new NullTempDataProvider()}; }
public void TestCase1() { TestAction action = new TestAction(); _history.ExecuteAndRecord(action); Assert.IsTrue(_history.CanUndo); Assert.IsFalse(_history.CanRedo); Assert.AreEqual(action, _history.UndoAction); Assert.AreEqual(_history.UndoStackCount, 1); }
public void Setup() { action = new TestAction(); context = TestHelper.RequestContext(); locator = new FakeServiceLocator(); locator.Add <IActionMethodSelector>(new DefaultActionMethodSelector()); adaptor = new ControllerAdaptor(action, locator) { TempDataProvider = new NullTempDataProvider() }; }
public void CancellingAction_ActionDoesNotFinish() { var action = new TestAction(); action.Cancel(); actionSystem.Perform(action); RunToCompletion(); Assert.IsFalse(action.DidPrepare); Assert.IsFalse(action.DidPerform); }
public void Setup() { filters = new FilterCollection(); locator = new FakeServiceLocator(); locator.Add(filters); locator.Add<IActionMethodSelector>(new DefaultActionMethodSelector()); context = TestHelper.RequestContext(); context.RouteData.Values.Add("action","test"); action = new TestAction(); adaptor = new ControllerAdaptor(action, locator) { TempDataProvider = new NullTempDataProvider() }; }
public void RunningPhaseWithoutKeyframe_HandlerIsTriggered() { var action = new TestAction(10, -1); var phase = new Phase(action, action.KeyFrameHandler) { Viewer = action.KeyframeViewer }; var flow = phase.Flow(null); while (flow.MoveNext()) { } Assert.IsTrue(action.IsComplete); }
public void RunningPhase_CompletesViewerFlow() { var action = new TestAction(10, 5); var phase = new Phase(action, action.KeyFrameHandler) { Viewer = action.KeyframeViewer }; var flow = phase.Flow(null); while (flow.MoveNext()) { } Assert.AreEqual(action.Step, action.LoopCount); }
private void AddReactions(IContainer container) { for (int i = 0; i < 5; ++i) { var reaction = new TestAction { OrderOfPlay = Random.Range(1, 100) }; if (i == 2) { reaction.Priority = DepthCheckPriority; } container.GetAspect <ActionSystem>().AddReaction(reaction); } }
public void Setup() { filters = new FilterCollection(); locator = new FakeServiceLocator(); locator.Add(filters); locator.Add <IActionMethodSelector>(new DefaultActionMethodSelector()); context = TestHelper.RequestContext(); context.RouteData.Values.Add("action", "test"); action = new TestAction(); adaptor = new ControllerAdaptor(action, locator) { TempDataProvider = new NullTempDataProvider() }; }
private void OnDeath(object sender, object args) { var action = args as TestAction; var marks = action.OrderOfPlay == RootActionOrder ? ActionMarks : reactionMarks; if (!ActionMarks.DeathReaper) { var reaction = new TestAction { OrderOfPlay = int.MaxValue }; ((ActionSystem)sender).AddReaction(reaction); } else { LoopedDeath = true; } marks.DeathReaper = true; }
public void RunningPhaseWithKeyframe_HandlerIsTriggeredOnKeyframe() { var action = new TestAction(10, 5); var phase = new Phase(action, action.KeyFrameHandler) { Viewer = action.KeyframeViewer }; var flow = phase.Flow(null); while (flow.MoveNext()) { if (action.Step < action.Keyframe) { Assert.IsFalse(action.IsComplete); } else if (action.Step > action.Keyframe) { Assert.IsTrue(action.IsComplete); } } }
public void TestCase5() { TestAction action = new TestAction(); _history.RecordAction(new TestAction()); _history.RecordAction(action); _history.ExecutedLastRecordedAction(); Assert.IsTrue(_history.CanUndo); Assert.IsFalse(_history.CanRedo); Assert.AreEqual(_history.UndoStackCount, 2); Assert.AreEqual(action, _history.UndoAction); }