Beispiel #1
0
 private void OnTimedEvent(object source, ElapsedEventArgs e)
 {
     QuasiLogger.log("OnTimedEvent() " + myTime());
     _mw.stop();
     _finished = true;
     //Assert.Fail();
     //throw new TimeoutException();
     //Environment.Exit(4711);
 }
Beispiel #2
0
      public void MainWindowsTest()
      {
          QuasiLogger.log("MainWindowsTest()");
          MainWindows.MainWindowsDelegate        x       = new MainWindows.MainWindowsDelegate(blah);
          List <MainWindows.MainWindowsDelegate> clients = new List <MainWindows.MainWindowsDelegate>(1);

          clients.Add(x);
          int i = 1000;
          List <FakeWindowStuff.FakedWindow> fws = new List <FakeWindowStuff.FakedWindow>();

          fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_1", false));     //1000
          fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_2", true));
          fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_3", false));
          fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_4", true));
          fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_5", false));
          fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_6", true));
          fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_7", false));
          fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_8", true));

          //SetTimer for ending the test;
          QuasiLogger.log("SetTimer()");
          aTimer           = new System.Timers.Timer(_timeoutForTest);
          aTimer.Elapsed  += OnTimedEvent;
          aTimer.AutoReset = true;
          aTimer.Enabled   = true;

          //set windows first time
          _mw = new MainWindows(Convert.ToInt32(cycle), clients, new FakeWindowStuff(fws));

          //a timer after n seconds which alters after a pause the window list ... = user did something.
          QuasiLogger.log("setting usertimer to: " + _timequasiUserTimer + " mytime: " + myTime());
          quasiUserTimer           = new System.Timers.Timer(_timequasiUserTimer);
          quasiUserTimer.Elapsed  += OnquasiUserTimer;
          quasiUserTimer.AutoReset = true;
          quasiUserTimer.Enabled   = true;

          //test leider beendet...
          while (!_finished && !_hasException)
          {
          }
          if (_hasException)
          {
              Assert.Fail("An exception occured.");
          }
          if (_calls != 4)
          {
              Assert.Fail("Not all tests done.");
          }
      }
Beispiel #3
0
 private void setFakeWindows(FakeWindowStuff f)
 {
     QuasiLogger.log("setFakeWindows " + myTime());
     try
     {
         while (_mw.isBusy())
         {
             QuasiLogger.log("Target is busy. I pause " + myTime());
             Thread.Sleep(100);
         }
         _mw.setWindowStuff(f);    //Fehler
     }
     catch (Exception ee)
     {
         QuasiLogger.log(ee.ToString());
         Assert.Fail();
     }
 }
Beispiel #4
0
 public void Cleanup()
 {
     QuasiLogger.log("cleaningup...");
     //mw.stop();
 }
Beispiel #5
0
 public void Setup()
 {
     QuasiLogger.clear();
     unixMilliSeconds = DateTimeOffset.Now.ToUnixTimeMilliseconds();
 }
Beispiel #6
0
      private void blah(List <MainWindows.MainWindow> mws)
      {
          _calls++;
          QuasiLogger.log("blah called mws.Count = " + mws.Count);
          try
          {
              switch (_calls)
              {
              //First only visible windows
              case 1:            //0 ms
              {
                  QuasiLogger.log("calls 1 " + myTime());
                  Assert.AreEqual(mws.Count, 4);
                  //expected handles - four visible windows.
                  List <IntPtr> handles = new List <IntPtr> {
                      (IntPtr)1001, (IntPtr)1003, (IntPtr)1005, (IntPtr)1007
                  };
                  //log
                  foreach (MainWindows.MainWindow w in mws)
                  {
                      QuasiLogger.log("delivered handle: " + w.hWnd.ToString() + " isVisible, title: " + w.title);
                  }
                  foreach (MainWindows.MainWindow w in mws)
                  {
                      QuasiLogger.log("w.hwnd = " + w.hWnd + " " + handles.Contains(w.hWnd));
                      Assert.IsTrue(handles.Contains(w.hWnd));
                      handles.Remove(w.hWnd);
                  }
              }
              break;

              //second: one window is added, a second is deleted; 5 windows expected (see case 1)
              case 2:            //3000ms
              {
                  QuasiLogger.log("calls 2 " + myTime());
                  QuasiLogger.log("n windows: " + mws.Count.ToString());
                  Assert.AreEqual(mws.Count, 5);
                  foreach (MainWindows.MainWindow w in mws)
                  {
                      QuasiLogger.log("delivered handle: " + w.hWnd.ToString() + " title: " + w.title + " flag: " + w.flag);
                  }
                  //expected handles:
                  List <IntPtr> handles = new List <IntPtr> {
                      (IntPtr)1001, (IntPtr)1003, (IntPtr)1005, (IntPtr)1007, (IntPtr)4711
                  };

                  //check the vanished window 1003
                  //var matches = myList.Where(p => p.Name == nameToExtract);
                  var matches = mws.Where(p => p.hWnd.Equals(new IntPtr(1003)));
                  QuasiLogger.log("n matches: " + matches.Count());
                  Assert.IsTrue(matches.Count() == 1);
                  MainWindows.MainWindow mw = (MainWindows.MainWindow)matches.First();
                  QuasiLogger.log("mw.flag: " + mw.flag);
                  Assert.IsTrue(mw.flag == MainWindows.MainWindow.flags.VANISHED);

                  //check the new window
                  matches = mws.Where(p => p.hWnd.Equals(new IntPtr(4711)));
                  QuasiLogger.log("matches for 4711: " + matches.Count());
                  Assert.IsTrue(matches.Count() == 1);
                  mw = (MainWindows.MainWindow)matches.First();
                  Assert.IsTrue(mw.flag == MainWindows.MainWindow.flags.NEW);

                  //check the rest
                  QuasiLogger.log("check the rest");
                  List <IntPtr> same = new List <IntPtr> {
                      new IntPtr(1001), new IntPtr(1005), new IntPtr(1007)
                  };

                  foreach (IntPtr aHandle in same)
                  {
                      matches = mws.Where(p => p.hWnd.Equals(aHandle));
                      Assert.IsTrue(matches.Count() == 1);
                      mw = (MainWindows.MainWindow)matches.First();
                      Assert.IsTrue(mw.flag == MainWindows.MainWindow.flags.SAME);
                  }

                  timeLastCall     = DateTime.Now;
                  unixMilliSeconds = DateTimeOffset.Now.ToUnixTimeMilliseconds();
                  QuasiLogger.log("unixSeconds " + unixMilliSeconds);

                  //we miss a cycle then the windows are changed.
              }
              break;

              //we wait a cycle nothing should be done. we are not even called.
              //All windows are gone except of the one and only last standing window out there: number 1005.
              case 3:
              {
                  QuasiLogger.log("calls 3 " + myTime());
                  int vanishedWindows = 0;
                  int sameWindows     = 0;
                  //three vanished and one stayed
                  foreach (MainWindows.MainWindow w in mws)
                  {
                      QuasiLogger.log("delivered handle: " + w.hWnd.ToString() + " title: " + w.title + " flag: " + w.flag);
                      if (w.flag.Equals(MainWindows.MainWindow.flags.SAME))
                      {
                          sameWindows++;
                      }
                      else if (w.flag.Equals(MainWindows.MainWindow.flags.VANISHED))
                      {
                          vanishedWindows++;
                      }
                      else
                      {
                          Assert.Fail(w.flag + " shouldn't be here.");
                      }
                  }
                  Assert.IsTrue(vanishedWindows == 3);
                  Assert.IsTrue(sameWindows == 1);
                  QuasiLogger.log("myTime " + myTime());

                  //Assert.IsTrue(elapsed > cycle * 2 - 100 && elapsed < cycle * 2 + 100);
              }
              break;

              case 4:
              {
                  QuasiLogger.log("calls " + _calls + " " + myTime());
                  int vanishedWindows = 0;
                  int sameWindows     = 0;
                  int newWindows      = 0;
                  //none vanished one same and a new one
                  foreach (MainWindows.MainWindow w in mws)
                  {
                      QuasiLogger.log("delivered handle: " + w.hWnd.ToString() + " title: " + w.title + " flag: " + w.flag);
                      if (w.flag.Equals(MainWindows.MainWindow.flags.SAME))
                      {
                          sameWindows++;
                      }
                      else if (w.flag.Equals(MainWindows.MainWindow.flags.VANISHED))
                      {
                          vanishedWindows++;
                      }
                      else if (w.flag.Equals(MainWindows.MainWindow.flags.NEW))
                      {
                          newWindows++;
                      }
                      else
                      {
                          Assert.Fail(w.flag + " shouldn't be here.");
                      }
                  }
                  Assert.IsTrue(vanishedWindows == 0);
                  Assert.IsTrue(sameWindows == 1);
                  Assert.IsTrue(newWindows == 1);
                  break;
              }

              default:
              {
                  QuasiLogger.log("default");
                  long elapsed = DateTimeOffset.Now.ToUnixTimeMilliseconds() - unixMilliSeconds;
                  QuasiLogger.log("calls 3 time elapsed: " + elapsed);
                  QuasiLogger.log("calls " + _calls);
                  foreach (MainWindows.MainWindow w in mws)
                  {
                      QuasiLogger.log("delivered handle: " + w.hWnd.ToString() + " title: " + w.title + " flag: " + w.flag);
                  }
                  Assert.Fail("This should never be called.");
              }
              break;
              }
          } catch (Exception ex)
          {
              _ex = ex;
              Console.Write(ex + "\n");
              QuasiLogger.log(ex.StackTrace);
              _hasException = true;
              throw ex;
          }
      }
Beispiel #7
0
      //alle 3 sek.
      private void OnquasiUserTimer(object source, ElapsedEventArgs e)
      {
          quasiUserTimerCalls++;
          QuasiLogger.log("OnquasiUserTimer() " + myTime() + " quasiUserTimerCalls " + quasiUserTimerCalls);

          switch (quasiUserTimerCalls)
          {
          case 0:          //second test, first test was set by constructor
          {
              //prepare next test: 1003 vanished, 4711 new
              int i = 1000;
              List <FakeWindowStuff.FakedWindow> fws = new List <FakeWindowStuff.FakedWindow>();
              fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_1", false));             //1000
              fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_2", true));
              fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_3", false));
              i++;           //1003 vanished
              fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_5", false));
              fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_6", true));
              fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_7", false));
              fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(i++), "TestWindow_8", true));
              fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(4711), "TestWindow_4711", true));
              FakeWindowStuff f = new FakeWindowStuff(fws);
              setFakeWindows(f);
              break;
          }

          case 1:
          {
              //prepare next test
              List <FakeWindowStuff.FakedWindow> fws = new List <FakeWindowStuff.FakedWindow>();
              fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(1005), "Last Window", true));
              FakeWindowStuff f = new FakeWindowStuff(fws);
              setFakeWindows(f);

              QuasiLogger.log("set window 1005. All other should vanish.");
              break;
          }

          case 2:
              //case 3:
          {
              QuasiLogger.log("empty cycle " + quasiUserTimerCalls);
              break;
          }

          case 3:
          {
              //A new Window has been created.
              List <FakeWindowStuff.FakedWindow> fws = new List <FakeWindowStuff.FakedWindow>();
              fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(1005), "Last Window", true));
              fws.Add(new FakeWindowStuff.FakedWindow(new IntPtr(1234), "Newer Window", true));
              FakeWindowStuff f = new FakeWindowStuff(fws);
              setFakeWindows(f);

              QuasiLogger.log("set window 1234 and existing one 1005.");
              break;
          }

          default:
          {
              QuasiLogger.log("default");
              break;
          }
          }
      }