Beispiel #1
0
        /// <summary>
        /// Create a <see cref="TextObj" /> for each bar in the <see cref="GraphPane" />.
        /// </summary>
        /// <remarks>
        /// This method will go through the bars, create a label that corresponds to the bar value,
        /// and place it on the graph depending on user preferences.  This works for horizontal or
        /// vertical bars in clusters or stacks, but only for <see cref="BarItem" /> types.  This method
        /// does not apply to <see cref="ErrorBarItem" /> or <see cref="HiLowBarItem" /> objects.
        /// Call this method only after calling <see cref="GraphPane.AxisChange()" />.
        /// </remarks>
        /// <param name="pane">The GraphPane in which to place the text labels.</param>
        /// <param name="isBarCenter">true to center the labels inside the bars, false to
        /// place the labels just above the top of the bar.</param>
        /// <param name="valueFormat">The double.ToString string format to use for creating
        /// the labels.
        /// </param>
        /// <param name="fontColor">The color in which to draw the labels</param>
        /// <param name="fontFamily">The string name of the font family to use for the labels</param>
        /// <param name="fontSize">The floating point size of the font, in scaled points</param>
        /// <param name="isBold">true for a bold font type, false otherwise</param>
        /// <param name="isItalic">true for an italic font type, false otherwise</param>
        /// <param name="isUnderline">true for an underline font type, false otherwise</param>
        public static void CreateBarLabels(GraphPane pane, bool isBarCenter, string valueFormat,
                                           string fontFamily, float fontSize, Color fontColor, bool isBold, bool isItalic,
                                           bool isUnderline)
        {
            bool isVertical = pane.BarSettings.Base == BarBase.X;

            // keep a count of the number of BarItems
            int curveIndex = 0;

            // Get a valuehandler to do some calculations for us
            ValueHandler valueHandler = new ValueHandler(pane, true);

            // Loop through each curve in the list
            foreach (CurveItem curve in pane.CurveList)
            {
                // work with BarItems only
                BarItem bar = curve as BarItem;
                if (bar != null)
                {
                    IPointList points = curve.Points;

                    // ADD JKB 9/21/07
                    // The labelOffset should depend on whether the curve is YAxis or Y2Axis.
                    // JHC - Generalize to any value axis
                    // Make the gap between the bars and the labels = 1.5% of the axis range
                    float labelOffset;

                    Scale scale = curve.ValueAxis(pane).Scale;
                    labelOffset = (float)(scale._max - scale._min) * 0.015f;

                    // Loop through each point in the BarItem
                    for (int i = 0; i < points.Count; i++)
                    {
                        // Get the high, low and base values for the current bar
                        // note that this method will automatically calculate the "effective"
                        // values if the bar is stacked
                        double baseVal, lowVal, hiVal;
                        valueHandler.GetValues(curve, i, out baseVal, out lowVal, out hiVal);

                        // Get the value that corresponds to the center of the bar base
                        // This method figures out how the bars are positioned within a cluster
                        float centerVal = (float)valueHandler.BarCenterValue(bar,
                                                                             bar.GetBarWidth(pane), i, baseVal, curveIndex);

                        // Create a text label -- note that we have to go back to the original point
                        // data for this, since hiVal and lowVal could be "effective" values from a bar stack
                        string barLabelText = (isVertical ? points[i].Y : points[i].X).ToString(valueFormat);

                        // Calculate the position of the label -- this is either the X or the Y coordinate
                        // depending on whether they are horizontal or vertical bars, respectively
                        float position;
                        if (isBarCenter)
                        {
                            position = (float)(hiVal + lowVal) / 2.0f;
                        }
                        else if (hiVal >= 0)
                        {
                            position = (float)hiVal + labelOffset;
                        }
                        else
                        {
                            position = (float)hiVal - labelOffset;
                        }

                        // Create the new TextObj
                        TextObj label;
                        if (isVertical)
                        {
                            label = new TextObj(barLabelText, centerVal, position);
                        }
                        else
                        {
                            label = new TextObj(barLabelText, position, centerVal);
                        }

                        label.FontSpec.Family = fontFamily;

                        // Configure the TextObj

                        // CHANGE JKB 9/21/07
                        // CoordinateFrame should depend on whether curve is YAxis or Y2Axis.
                        label.Location.CoordinateFrame =
                            (isVertical && curve.IsY2Axis) ? CoordType.AxisXY2Scale : CoordType.AxisXYScale;

                        label.FontSpec.Size        = fontSize;
                        label.FontSpec.FontColor   = fontColor;
                        label.FontSpec.IsItalic    = isItalic;
                        label.FontSpec.IsBold      = isBold;
                        label.FontSpec.IsUnderline = isUnderline;

                        label.FontSpec.Angle  = isVertical ? 90 : 0;
                        label.Location.AlignH = isBarCenter ? AlignH.Center :
                                                (hiVal >= 0 ? AlignH.Left : AlignH.Right);
                        label.Location.AlignV           = AlignV.Center;
                        label.FontSpec.Border.IsVisible = false;
                        label.FontSpec.Fill.IsVisible   = false;

                        // Add the TextObj to the GraphPane
                        pane.GraphObjList.Add(label);
                    }
                    curveIndex++;
                }
            }
        }
Beispiel #2
0
        /// <summary>
        /// Determine the coords for the rectangle associated with a specified point for
        /// this <see cref="CurveItem" />
        /// </summary>
        /// <param name="pane">The <see cref="GraphPane" /> to which this curve belongs</param>
        /// <param name="i">The index of the point of interest</param>
        /// <param name="coords">A list of coordinates that represents the "rect" for
        /// this point (used in an html AREA tag)</param>
        /// <returns>true if it's a valid point, false otherwise</returns>
        override public bool GetCoords(GraphPane pane, int i, out string coords)
        {
            coords = string.Empty;

            if (i < 0 || i >= _points.Count)
            {
                return(false);
            }

            Axis valueAxis = ValueAxis(pane);
            Axis baseAxis  = BaseAxis(pane);

            // pixBase = pixel value for the bar center on the base axis
            // pixHiVal = pixel value for the bar top on the value axis
            // pixLowVal = pixel value for the bar bottom on the value axis
            float pixBase, pixHiVal, pixLowVal;

            float clusterWidth = pane.BarSettings.GetClusterWidth();
            float barWidth     = GetBarWidth(pane);
            float clusterGap   = pane._barSettings.MinClusterGap * barWidth;
            float barGap       = barWidth * pane._barSettings.MinBarGap;

            // curBase = the scale value on the base axis of the current bar
            // curHiVal = the scale value on the value axis of the current bar
            // curLowVal = the scale value of the bottom of the bar
            double       curBase, curLowVal, curHiVal;
            ValueHandler valueHandler = new ValueHandler(pane, false);

            valueHandler.GetValues(this, i, out curBase, out curLowVal, out curHiVal);

            // Any value set to double max is invalid and should be skipped
            // This is used for calculated values that are out of range, divide
            //   by zero, etc.
            // Also, any value <= zero on a log scale is invalid

            if (!_points[i].IsInvalid3D)
            {
                // calculate a pixel value for the top of the bar on value axis
                pixLowVal = valueAxis.Scale.Transform(_isOverrideOrdinal, i, curLowVal);
                pixHiVal  = valueAxis.Scale.Transform(_isOverrideOrdinal, i, curHiVal);
                // calculate a pixel value for the center of the bar on the base axis
                pixBase = baseAxis.Scale.Transform(_isOverrideOrdinal, i, curBase);

                // Calculate the pixel location for the side of the bar (on the base axis)
                float pixSide = pixBase - clusterWidth / 2.0F + clusterGap / 2.0F +
                                pane.CurveList.GetBarItemPos(pane, this) * (barWidth + barGap);

                // Draw the bar
                if (baseAxis is XAxis || baseAxis is X2Axis)
                {
                    coords = String.Format("{0:f0},{1:f0},{2:f0},{3:f0}",
                                           pixSide, pixLowVal,
                                           pixSide + barWidth, pixHiVal);
                }
                else
                {
                    coords = String.Format("{0:f0},{1:f0},{2:f0},{3:f0}",
                                           pixLowVal, pixSide,
                                           pixHiVal, pixSide + barWidth);
                }

                return(true);
            }

            return(false);
        }
Beispiel #3
0
        /// <summary>
        /// Draw this <see cref="CurveItem"/> to the specified <see cref="Graphics"/>
        /// device as a symbol at each defined point.  The routine
        /// only draws the symbols; the lines are draw by the
        /// <see cref="Line.DrawCurve"/> method.  This method
        /// is normally only called by the Draw method of the
        /// <see cref="CurveItem"/> object
        /// </summary>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        /// <param name="pane">
        /// A reference to the <see cref="GraphPane"/> object that is the parent or
        /// owner of this object.
        /// </param>
        /// <param name="curve">A <see cref="LineItem"/> representing this
        /// curve.</param>
        /// <param name="scaleFactor">
        /// The scaling factor to be used for rendering objects.  This is calculated and
        /// passed down by the parent <see cref="GraphPane"/> object using the
        /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
        /// font sizes, etc. according to the actual size of the graph.
        /// </param>
        /// <param name="isSelected">Indicates that the <see cref="Symbol" /> should be drawn
        /// with attributes from the <see cref="Selection" /> class.
        /// </param>
        public void Draw(Graphics g, GraphPane pane, LineItem curve, float scaleFactor,
                         bool isSelected)
        {
            Symbol source = this;

            int tmpX, tmpY;

            int minX = (int)pane.Chart.Rect.Left;
            int maxX = (int)pane.Chart.Rect.Right;
            int minY = (int)pane.Chart.Rect.Top;
            int maxY = (int)pane.Chart.Rect.Bottom;

            // (Dale-a-b) we'll set an element to true when it has been drawn
            bool[,] isPixelDrawn = new bool[maxX + 1, maxY + 1];

            double     curX, curY, lowVal;
            IPointList points = curve.Points;

            if (points != null && (_border.IsVisible || _fill.IsVisible))
            {
                SmoothingMode sModeSave = g.SmoothingMode;
                if (_isAntiAlias)
                {
                    g.SmoothingMode = SmoothingMode.HighQuality;
                }

                // For the sake of speed, go ahead and create a solid brush and a pen
                // If it's a gradient fill, it will be created on the fly for each symbol
                //SolidBrush	brush = new SolidBrush( this.fill.Color );

                using (Pen pen = source._border.GetPen(pane, scaleFactor))
                    using (GraphicsPath path = MakePath(g, scaleFactor))
                    {
                        RectangleF rect = path.GetBounds();

                        using (Brush brush = source.Fill.MakeBrush(rect))
                        {
                            ValueHandler valueHandler = new ValueHandler(pane, false);
                            Scale        xScale       = curve.GetXAxis(pane).Scale;
                            Scale        yScale       = curve.GetYAxis(pane).Scale;

                            bool xIsLog     = xScale.IsLog;
                            bool yIsLog     = yScale.IsLog;
                            bool xIsOrdinal = xScale.IsAnyOrdinal;

                            double xMin = xScale.Min;
                            double xMax = xScale.Max;

                            // Loop over each defined point
                            for (int i = 0; i < points.Count; i++)
                            {
                                // Get the user scale values for the current point
                                // use the valueHandler only for stacked types
                                if (pane.LineType == LineType.Stack)
                                {
                                    valueHandler.GetValues(curve, i, out curX, out lowVal, out curY);
                                }
                                // otherwise, just access the values directly.  Avoiding the valueHandler for
                                // non-stacked types is an optimization to minimize overhead in case there are
                                // a large number of points.
                                else
                                {
                                    curX = points[i].X;
                                    if (curve is StickItem)
                                    {
                                        curY = points[i].Z;
                                    }
                                    else
                                    {
                                        curY = points[i].Y;
                                    }
                                }

                                // Any value set to double max is invalid and should be skipped
                                // This is used for calculated values that are out of range, divide
                                //   by zero, etc.
                                // Also, any value <= zero on a log scale is invalid

                                if (curX != PointPair.Missing &&
                                    curY != PointPair.Missing &&
                                    !System.Double.IsNaN(curX) &&
                                    !System.Double.IsNaN(curY) &&
                                    !System.Double.IsInfinity(curX) &&
                                    !System.Double.IsInfinity(curY) &&
                                    (curX > 0 || !xIsLog) &&
                                    (!yIsLog || curY > 0.0) &&
                                    (xIsOrdinal || (curX >= xMin && curX <= xMax)))
                                {
                                    // Transform the user scale values to pixel locations
                                    tmpX = (int)xScale.Transform(curve.IsOverrideOrdinal, i, curX);
                                    tmpY = (int)yScale.Transform(curve.IsOverrideOrdinal, i, curY);

                                    // Maintain an array of "used" pixel locations to avoid duplicate drawing operations
                                    if (tmpX >= minX && tmpX <= maxX && tmpY >= minY && tmpY <= maxY) // guard against the zoom-in case
                                    {
                                        if (isPixelDrawn[tmpX, tmpY])
                                        {
                                            continue;
                                        }
                                        isPixelDrawn[tmpX, tmpY] = true;
                                    }

                                    // If the fill type for this symbol is a Gradient by value type,
                                    // the make a brush corresponding to the appropriate current value
                                    if (_fill.IsGradientValueType || _border._gradientFill.IsGradientValueType)
                                    {
                                        using (Brush tBrush = _fill.MakeBrush(rect, points[i]))
                                            using (Pen tPen = _border.GetPen(pane, scaleFactor, points[i]))
                                                this.DrawSymbol(g, tmpX, tmpY, path, tPen, tBrush);
                                    }
                                    else
                                    {
                                        // Otherwise, the brush is already defined
                                        // Draw the symbol at the specified pixel location
                                        this.DrawSymbol(g, tmpX, tmpY, path, pen, brush);
                                    }
                                }
                            }
                        }
                    }

                g.SmoothingMode = sModeSave;
            }
        }