Beispiel #1
0
	public override void onPlayerChat(ChatEvent ev)

	{

			if (opSettings == true)

			{

		string str = ev.getChat();

		Player player = ev.getPlayer();



		if (!AuthManager.isLoggedIn(player))

		{ 

		    return;

		}



		if (player.isOP)

		{

		    Player[] player2 = Main.player;

		    Player[] players = player2;

		    for (int i = 0; i < players.Length; i++)

		    {

			Player player3 = players[i];

		       if (player3.name.Length > 0)

			{

			      player3.sendMessage("<" + opTag + player.name + "> " + str, opR, opG, opB);

			 }

		      }

			ev.setState(true);

			return;

		}

		else

		{

			Player[] player4 = Main.player;

			Player[] players2 = player4;

			for (int i2 = 0; i2 < players2.Length; i2++)

			{

			Player player5 = players2[i2];

			if (player5.name.Length > 0)

			{

				player5.sendMessage("<" + player.name + "> " + str, 255, 255, 255);

			}

			}

			ev.setState(false);

		}

			}

	}