Inheritance: Terraria.UI.UIElement
		public override void OnInitialize()
		{
			UIElement uIElement = new UIElement();
			uIElement.Width.Set(0f, 0.8f);
			uIElement.MaxWidth.Set(800f, 0f);
			uIElement.MinWidth.Set(600f, 0f);
			uIElement.Top.Set(220f, 0f);
			uIElement.Height.Set(-220f, 1f);
			uIElement.HAlign = 0.5f;
			this._outerContainer = uIElement;
			base.Append(uIElement);
			UIPanel uIPanel = new UIPanel();
			uIPanel.Width.Set(0f, 1f);
			uIPanel.Height.Set(-110f, 1f);
			uIPanel.BackgroundColor = new Color(33, 43, 79) * 0.8f;
			uIPanel.PaddingTop = 0f;
			uIElement.Append(uIPanel);
			this._achievementsList = new UIList();
			this._achievementsList.Width.Set(-25f, 1f);
			this._achievementsList.Height.Set(-50f, 1f);
			this._achievementsList.Top.Set(50f, 0f);
			this._achievementsList.ListPadding = 5f;
			uIPanel.Append(this._achievementsList);
			UITextPanel uITextPanel = new UITextPanel("Achievements", 1f, true);
			uITextPanel.HAlign = 0.5f;
			uITextPanel.Top.Set(-33f, 0f);
			uITextPanel.SetPadding(13f);
			uITextPanel.BackgroundColor = new Color(73, 94, 171);
			uIElement.Append(uITextPanel);
			UITextPanel uITextPanel2 = new UITextPanel("Back", 0.7f, true);
			uITextPanel2.Width.Set(-10f, 0.5f);
			uITextPanel2.Height.Set(50f, 0f);
			uITextPanel2.VAlign = 1f;
			uITextPanel2.HAlign = 0.5f;
			uITextPanel2.Top.Set(-45f, 0f);
			uITextPanel2.OnMouseOver += new UIElement.MouseEvent(this.FadedMouseOver);
			uITextPanel2.OnMouseOut += new UIElement.MouseEvent(this.FadedMouseOut);
			uITextPanel2.OnClick += new UIElement.MouseEvent(this.GoBackClick);
			uIElement.Append(uITextPanel2);
			List<Achievement> list = Main.Achievements.CreateAchievementsList();
			for (int i = 0; i < list.Count; i++)
			{
				UIAchievementListItem item = new UIAchievementListItem(list[i]);
				this._achievementsList.Add(item);
				this._achievementElements.Add(item);
			}
			UIScrollbar uIScrollbar = new UIScrollbar();
			uIScrollbar.SetView(100f, 1000f);
			uIScrollbar.Height.Set(-50f, 1f);
			uIScrollbar.Top.Set(50f, 0f);
			uIScrollbar.HAlign = 1f;
			uIPanel.Append(uIScrollbar);
			this._achievementsList.SetScrollbar(uIScrollbar);
			UIElement uIElement2 = new UIElement();
			uIElement2.Width.Set(0f, 1f);
			uIElement2.Height.Set(32f, 0f);
			uIElement2.Top.Set(10f, 0f);
			Texture2D texture = TextureManager.Load("Images/UI/Achievement_Categories");
			for (int j = 0; j < 4; j++)
			{
				UIToggleImage uIToggleImage = new UIToggleImage(texture, 32, 32, new Point(34 * j, 0), new Point(34 * j, 34));
				uIToggleImage.Left.Set((float)(j * 36 + 8), 0f);
				uIToggleImage.SetState(true);
				uIToggleImage.OnClick += new UIElement.MouseEvent(this.FilterList);
				this._categoryButtons.Add(uIToggleImage);
				uIElement2.Append(uIToggleImage);
			}
			uIPanel.Append(uIElement2);
		}
        public override void OnInitialize()
        {
            UIElement element1 = new UIElement();
            element1.Width.Set(0.0f, 0.8f);
            element1.MaxWidth.Set(800f, 0.0f);
            element1.MinWidth.Set(600f, 0.0f);
            element1.Top.Set(220f, 0.0f);
            element1.Height.Set(-220f, 1f);
            element1.HAlign = 0.5f;
            _outerContainer = element1;
            Append(element1);
            UIPanel uiPanel = new UIPanel();
            uiPanel.Width.Set(0.0f, 1f);
            uiPanel.Height.Set(-110f, 1f);
            uiPanel.BackgroundColor = new Color(33, 43, 79) * 0.8f;
            uiPanel.PaddingTop = 0.0f;
            element1.Append(uiPanel);
            _achievementsList = new UIList();
            _achievementsList.Width.Set(-25f, 1f);
            _achievementsList.Height.Set(-50f, 1f);
            _achievementsList.Top.Set(50f, 0.0f);
            _achievementsList.ListPadding = 5f;
            uiPanel.Append(_achievementsList);
            UITextPanel uiTextPanel1 = new UITextPanel("Achievements", 1f, true);
            uiTextPanel1.HAlign = 0.5f;
            uiTextPanel1.Top.Set(-33f, 0.0f);
            uiTextPanel1.SetPadding(13f);
            uiTextPanel1.BackgroundColor = new Color(73, 94, 171);
            element1.Append(uiTextPanel1);
            UITextPanel uiTextPanel2 = new UITextPanel("Back", 0.7f, true);
            uiTextPanel2.Width.Set(-10f, 0.5f);
            uiTextPanel2.Height.Set(50f, 0.0f);
            uiTextPanel2.VAlign = 1f;
            uiTextPanel2.HAlign = 0.5f;
            uiTextPanel2.Top.Set(-45f, 0.0f);
            uiTextPanel2.OnMouseOver += new UIElement.MouseEvent(FadedMouseOver);
            uiTextPanel2.OnMouseOut += new UIElement.MouseEvent(FadedMouseOut);
            uiTextPanel2.OnClick += new UIElement.MouseEvent(GoBackClick);
            element1.Append(uiTextPanel2);
            List<Achievement> achievementsList = Main.Achievements.CreateAchievementsList();
            for (int index = 0; index < achievementsList.Count; ++index)
            {
                UIAchievementListItem achievementListItem = new UIAchievementListItem(achievementsList[index]);
                _achievementsList.Add((UIElement)achievementListItem);
                _achievementElements.Add(achievementListItem);
            }

            UIScrollbar scrollbar = new UIScrollbar();
            scrollbar.SetView(100f, 1000f);
            scrollbar.Height.Set(-50f, 1f);
            scrollbar.Top.Set(50f, 0.0f);
            scrollbar.HAlign = 1f;
            uiPanel.Append((UIElement)scrollbar);
            _achievementsList.SetScrollbar(scrollbar);
            UIElement element2 = new UIElement();
            element2.Width.Set(0.0f, 1f);
            element2.Height.Set(32f, 0.0f);
            element2.Top.Set(10f, 0.0f);
            Texture2D texture = TextureManager.Load("Images/UI/Achievement_Categories");
            for (int index = 0; index < 4; ++index)
            {
                UIToggleImage uiToggleImage = new UIToggleImage(texture, 32, 32, new Point(34 * index, 0), new Point(34 * index, 34));
                uiToggleImage.Left.Set((float)(index * 36 + 8), 0.0f);
                uiToggleImage.SetState(true);
                uiToggleImage.OnClick += new UIElement.MouseEvent(FilterList);
                _categoryButtons.Add(uiToggleImage);
                element2.Append((UIElement)uiToggleImage);
            }
            uiPanel.Append(element2);
        }