Place() public static method

public static Place ( int x, int y ) : int
x int
y int
return int
Beispiel #1
0
 public static void NetPlaceEntity(int x, int y, int type)
 {
     if (type != 1 || !TEItemFrame.ValidTile(x, y))
     {
         return;
     }
     NetMessage.SendData(86, -1, -1, (NetworkText)null, TEItemFrame.Place(x, y), (float)x, (float)y, 0.0f, 0, 0, 0);
 }
Beispiel #2
0
 public static int Hook_AfterPlacement(int x, int y, int type = 395, int style = 0, int direction = 1)
 {
     if (Main.netMode != 1)
     {
         return(TEItemFrame.Place(x, y));
     }
     NetMessage.SendTileSquare(Main.myPlayer, x, y, 2, TileChangeType.None);
     NetMessage.SendData(87, -1, -1, (NetworkText)null, x, (float)y, 1f, 0.0f, 0, 0, 0);
     return(-1);
 }
Beispiel #3
0
 public static int Hook_AfterPlacement(int x, int y, int type = 21, int style = 0, int direction = 1)
 {
     if (Main.netMode != 1)
     {
         return(TEItemFrame.Place(x, y));
     }
     NetMessage.SendTileSquare(Main.myPlayer, x, y, 2);
     NetMessage.SendData((int)PacketTypes.PlaceTileEntity, -1, -1, "", x, (float)y, 1f, 0f, 0, 0, 0);
     return(-1);
 }
        public static void NetPlaceEntity(int x, int y, int type)
        {
            if (type != 1)
            {
                return;
            }
            if (!TEItemFrame.ValidTile(x, y))
            {
                return;
            }
            int number = TEItemFrame.Place(x, y);

            NetMessage.SendData(86, -1, -1, "", number, (float)x, (float)y, 0f, 0, 0, 0);
        }
Beispiel #5
0
 public static void NetPlaceEntity(int x, int y)
 {
     NetMessage.SendData(86, -1, -1, (NetworkText)null, TEItemFrame.Place(x, y), (float)x, (float)y, 0.0f, 0, 0, 0);
 }