Beispiel #1
0
        public Textures()
        {
            rootDir = null;

            textures = new Dictionary<int, Texture>();
            backgrounds = new Dictionary<int, Texture>();
            walls = new Dictionary<int, Texture>();
            treeTops = new Dictionary<int, Texture>();
            treeBranches = new Dictionary<int, Texture>();
            shrooms = new Dictionary<int, Texture>();
            npcs = new Dictionary<int, Texture>();
            npcHeads = new Dictionary<int, Texture>();
            banners = new Dictionary<int, Texture>();
            armorHeads = new Dictionary<int, Texture>();
            armorBodies = new Dictionary<int, Texture>();
            femaleBodies = new Dictionary<int, Texture>();
            armorLegs = new Dictionary<int, Texture>();
            wires = new Dictionary<int, Texture>();
            liquids = new Dictionary<int, Texture>();
            woods = new Dictionary<int, Texture>();
            wallOutlines = new Dictionary<int, Texture>();
            actuators = new Dictionary<int, Texture>();
            cacti = new Dictionary<int, Texture>();
            xmasTrees = new Dictionary<int, Texture>();
            items = new Dictionary<int, Texture>();

            // find terraria install
            SteamConfig steam = new SteamConfig();
            string path=null;
            if (steam.Ready)
                path = steam.Get("software/valve/steam/apps/105600/installdir");

            //no steam key, no terraria found inside config. let's check for the base steam folder
            if ((path == null || !Directory.Exists(path)) && steam.Ready)
            {
                path = steam.Get("software/valve/steam/baseinstallfolder_1");
                path = Path.Combine(path, "steamapps");
                path = Path.Combine(path, "common");
                path = Path.Combine(path, "terraria");
            }

            //still nothing, let's try the default
            if (path==null || !Directory.Exists(path))
            {
                path = Environment.GetFolderPath(Environment.SpecialFolder.ProgramFilesX86);
                path = Path.Combine(path, "Steam");
                path = Path.Combine(path, "steamapps");
                path = Path.Combine(path, "common");
                path = Path.Combine(path, "terraria");
            }
            path = Path.Combine(path, "Content");
            path = Path.Combine(path, "Images");
            if (Directory.Exists(path))
                rootDir=path;
        }
Beispiel #2
0
        public Textures()
        {
            rootDir = null;

            textures = new Dictionary<int, Texture>();
            backgrounds = new Dictionary<int, Texture>();
            walls = new Dictionary<int, Texture>();
            treeTops = new Dictionary<int, Texture>();
            treeBranches = new Dictionary<int, Texture>();
            shrooms = new Dictionary<int, Texture>();
            npcs = new Dictionary<int, Texture>();
            npcHeads = new Dictionary<int, Texture>();
            banners = new Dictionary<int, Texture>();
            armorHeads = new Dictionary<int, Texture>();
            armorBodies = new Dictionary<int, Texture>();
            armorLegs = new Dictionary<int, Texture>();
            wires = new Dictionary<int, Texture>();
            liquids = new Dictionary<int, Texture>();
            woods = new Dictionary<int, Texture>();
            wallOutlines = new Dictionary<int, Texture>();
            actuators = new Dictionary<int, Texture>();
            cacti = new Dictionary<int, Texture>();

            // find terraria install
            SteamConfig steam = new SteamConfig();
            string path=null;
            if (steam.Ready)
                path = steam.Get("Software/Valve/Steam/apps/105600/InstallDir");

            //no steam key, let's try the default
            if (path==null || !Directory.Exists(path))
            {
                path = Environment.GetFolderPath(Environment.SpecialFolder.ProgramFilesX86);
                path = Path.Combine(path, "Steam");
                path = Path.Combine(path, "steamapps");
                path = Path.Combine(path, "common");
                path = Path.Combine(path, "terraria");
            }
            path = Path.Combine(path, "Content");
            path = Path.Combine(path, "Images");
            if (Directory.Exists(path))
                rootDir=path;
        }