public ItemSolidArgument(Item item, Vector3 spawnPos, float xzAngle, float xzSpeed)
 {
     this.item = item;
     this.spawnPos = spawnPos;
     this.xzAngle = xzAngle;
     this.xzSpeed = xzSpeed;
 }
Beispiel #2
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 public Ingradient(Item item, int count)
 {
     this.item = item;
     this.count = count;
 }