Beispiel #1
0
        static void Main(string[] args)
        {
            var listener = new ConsoleTraceListener();

            listener.Filter = new EventTypeFilter(SourceLevels.Off);
            Trace.Listeners.Add(listener);
            StreamWriter writer = File.CreateText("log.txt");

            writer.AutoFlush = true;
            Trace.Listeners.Add(new TextWriterTraceListener(writer));
            Config config = GetConfig();

            var handleInputThread = new Thread(() => HandleInput(config));

            handleInputThread.Start();

            while (config.Repeat > 0)
            {
                Start(config);
                gameEnd.WaitOne();
                client.Close();
            }

            handleInputThread.Abort();
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            //Trace.Listeners.Add(new ConsoleTraceListener());
            StreamWriter writer = File.CreateText("log.txt");

            writer.AutoFlush = true;
            Trace.Listeners.Add(new TextWriterTraceListener(writer));


            while (running)
            {
                Init(args[0]);
                gameEnd.WaitOne();
                client.Close();
                CheckKeyPress();
            }
        }