Beispiel #1
0
        public override bool Evaluate(RadObject target)
        {
            if (target == null)
            {
                return(false);
            }
            switch (this.UnaryOperator)
            {
            case UnaryOperator.None:
                return(target.GetValue(this.Setting.Property).Equals(this.Setting.GetCurrentValue(target)));

            case UnaryOperator.NotOperator:
                return(!target.GetValue(this.Setting.Property).Equals(this.Setting.GetCurrentValue(target)));

            default:
                return(false);
            }
        }
Beispiel #2
0
        /// <summary>
        ///
        /// </summary>
        /// <returns></returns>
        public object GetValue()
        {
            RadObject source = this.SourceObject;

            if (source != null)
            {
                return(source.GetValue(this.sourceProperty));
            }

            return(null);
        }
 public void ApplyValue(RadObject element)
 {
     this.RemovePreviousAnimation(element);
     if (!this.IsAnimationEnabled(element))
     {
         this.OnAnimationStarted(new AnimationStatusEventArgs(element, false));
         this.OnAnimationFinished(new AnimationStatusEventArgs(element, true, !this.RemoveAfterApply));
     }
     else
     {
         ElementValuesAnimator animator = this.GetAnimator(element);
         animator.Initialize(element, this.startValue != null ? this.startValue : element.GetValue(this.Property));
         if (this.RandomDelay != 0)
         {
             this.ApplyDelay = AnimatedPropertySetting.rand.Next(this.RandomDelay);
         }
         if (this.ApplyDelay > 0)
         {
             animator.Waiting = true;
             Timer timer = new Timer();
             timer.Interval = this.ApplyDelay;
             timer.Tick    += new EventHandler(this.delayTimer_Tick);
             timer.Tag      = (object)element;
             timer.Start();
         }
         else
         {
             this.OnAnimationStarted(new AnimationStatusEventArgs(element, false));
             animator.Start(element);
         }
     }
 }