Beispiel #1
0
        /// <summary>
        /// Shows a text box and pauses the world.
        /// </summary>
        /// <param name="world">The world to pause and show the text box in.</param>
        /// <param name="textBoxContent">Content of the text box.</param>
        public static IEnumerator <ICoroutineOperation> Show(WorldState world, TextBoxContent textBoxContent, OnTextBoxCompleted completeEvent = null)
        {
            TextBox box = new TextBox(world, textBoxContent);

            box._completedEvent = completeEvent;
            return(world.Coroutine.Start(box.ShowCoroutine));
        }
Beispiel #2
0
 private TextBox(WorldState world, TextBoxContent content)
 {
     _world   = world;
     _content = content;
     _offsetY = new TweenedDouble(world.Game, 1.0);
 }