/// <summary>
 /// 处理该任务的事件
 /// </summary>
 /// <param name="runTimeTaskInfo"></param>
 public void TriggeringEvents(TaskMap.RunTimeTaskInfo runTimeTaskInfo)
 {
     if (runTimeTaskInfo.TaskInfoStruct.TaskEventTriggerDic != null)
     {
         if (runTimeTaskInfo.TaskInfoStruct.TaskEventTriggerDic.ContainsKey(runTimeTaskInfo.TaskProgress))
         {
             List <TaskMap.TaskEventData> taskEventDataList = runTimeTaskInfo.TaskInfoStruct.TaskEventTriggerDic[runTimeTaskInfo.TaskProgress];
             if (taskEventDataList != null)
             {
                 foreach (TaskMap.TaskEventData taskEventData in taskEventDataList)
                 {
                     TaskMap.TaskEventData taskEventData_clone = taskEventData.Clone();
                     taskEventData_clone.TaskID = runTimeTaskInfo.ID;
                     if (taskEventData != null)
                     {
                         List <int> ids = eventTypeToIDsDic[taskEventData.EventType];
                         foreach (var id in ids)
                         {
                             try
                             {
                                 idToCallBackDic[id](taskEventData_clone);
                             }
                             catch { }
                         }
                     }
                 }
             }
         }
     }
 }
 /// <summary>
 /// 处理地图可用性事件
 /// </summary>
 /// <param name="taskEventData">数据对象</param>
 private void TaskEventCall_CanBigMap(TaskMap.TaskEventData taskEventData)
 {
     if (taskEventData.EventType == TaskMap.Enums.EnumTaskEventType.CanBigMap)
     {
         GameRunningStateData gameRunningStateData = DataCenter.Instance.GetEntity <GameRunningStateData>();
         gameRunningStateData.CanBigMap = (bool)taskEventData.EventData;
     }
 }