Beispiel #1
0
        /// <summary>
        /// Initializes the singleton application object.  This is the first line of authored code
        /// executed, and as such is the logical equivalent of main() or WinMain().
        /// </summary>
        public App()
        {
            this.InitializeComponent();
            this.Suspending += OnSuspending;

            Tapstream.Create("sdktest", "YGP2pezGTI6ec48uti4o1w");

            Tapstream tracker = Tapstream.Instance;

            Event e = new Event("test-event", false);
            e.AddPair("player", "John Doe");
            e.AddPair("score", 5);
            tracker.FireEvent(e);

            e = new Event("test-event-oto", true);
            tracker.FireEvent(e);

            Hit h = new Hit("test-tracker");
            h.AddTag("tag1");
            h.AddTag("tag2");
            Task.Run(async () =>
            {
                Response response = await tracker.FireHitAsync(h);
                if (response.Status >= 200 && response.Status < 300)
                {
                    // Success
                }
                else
                {
                    // Error
                }
            });
        }
        /// <summary>
        /// Constructor for the Application object.
        /// </summary>
        public App()
        {
            // Global handler for uncaught exceptions.
            UnhandledException += Application_UnhandledException;

            // Standard XAML initialization
            InitializeComponent();

            Logging.SetLogger(new MyLogger());

            Config config = new Config();
            Tapstream.Create("sdktest", "YGP2pezGTI6ec48uti4o1w", config);

            Tapstream tracker = Tapstream.Instance;

            tracker.GetConversionData(new MyConversionListener());

            Event e = new Event("test-event", false);
            e.AddPair("player", "John Doe");
            e.AddPair("score", 5);
            tracker.FireEvent(e);

            e = new Event("test-event-oto-again", true);
            tracker.FireEvent(e);

            // Phone-specific initialization
            InitializePhoneApplication();

            // Language display initialization
            InitializeLanguage();

            // Show graphics profiling information while debugging.
            if (Debugger.IsAttached)
            {
                // Display the current frame rate counters.
                Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // Show the areas of the app that are being redrawn in each frame.
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode,
                // which shows areas of a page that are handed off to GPU with a colored overlay.
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Prevent the screen from turning off while under the debugger by disabling
                // the application's idle detection.
                // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
                // and consume battery power when the user is not using the phone.
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }
        }
Beispiel #3
0
        /// <summary>
        /// Constructor for the Application object.
        /// </summary>
        public App()
        {
            // Global handler for uncaught exceptions.
            UnhandledException += Application_UnhandledException;

            Logging.SetLogger(new MyLogger());

            Config config = new Config();
            config.InstallEventName = "my-custom-install";
            Tapstream.Create("sdktest", "YGP2pezGTI6ec48uti4o1w", config);

            Tapstream tracker = Tapstream.Instance;

            Event e = new Event("test-event", false);
            e.AddPair("player", "John Doe");
            e.AddPair("score", 5);
            tracker.FireEvent(e);

            e = new Event("test-event-oto", true);
            tracker.FireEvent(e);

            // Standard Silverlight initialization
            InitializeComponent();

            // Phone-specific initialization
            InitializePhoneApplication();

            // Show graphics profiling information while debugging.
            if (System.Diagnostics.Debugger.IsAttached)
            {
                // Display the current frame rate counters.
                Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // Show the areas of the app that are being redrawn in each frame.
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode,
                // which shows areas of a page that are handed off to GPU with a colored overlay.
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Disable the application idle detection by setting the UserIdleDetectionMode property of the
                // application's PhoneApplicationService object to Disabled.
                // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
                // and consume battery power when the user is not using the phone.
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }
        }
Beispiel #4
0
        /// <summary>
        /// Initializes the singleton application object.  This is the first line of authored code
        /// executed, and as such is the logical equivalent of main() or WinMain().
        /// </summary>
        public App()
        {
            this.InitializeComponent();
            this.Suspending += OnSuspending;

            Config config = new Config();
            Tapstream.Create("sdktest", "YGP2pezGTI6ec48uti4o1w", config);

            Tapstream tracker = Tapstream.Instance;

            Event e = new Event("test-event", false);
            e.AddPair("player", "John Doe");
            e.AddPair("score", 5);
            tracker.FireEvent(e);

            e = new Event("test-event-oto", true);
            tracker.FireEvent(e);
        }
        /// <summary>
        /// Initializes the singleton application object.  This is the first line of authored code
        /// executed, and as such is the logical equivalent of main() or WinMain().
        /// </summary>
        public App()
        {
            this.InitializeComponent();
            this.Suspending += OnSuspending;

            Config config = new Config();
            config.GlobalEventParams["locale"] = "ENU";
            config.GlobalEventParams["user_id"] = "92429d82a41e";

            Tapstream.Create("sdktest", "YGP2pezGTI6ec48uti4o1w", config);

            Tapstream tracker = Tapstream.Instance;
            var op = tracker.GetConversionDataAsync().AsTask<string>().ContinueWith((task) => {
                string jsonData = task.Result;
                if (jsonData == null)
                {
                    // No conversion data available
                }
                else
                {
                    JsonObject json = null;
                    if (JsonObject.TryParse(jsonData, out json))
                    {
                        // Read some data from this json object, and modify your application's behaviour accordingly
                        // ...
                    }
                }
            });

            Event e = new Event("test-event", false);
            e.AddPair("player", "John Doe");
            e.AddPair("score", 5);
            tracker.FireEvent(e);

            e = new Event("test-event-oto", true);
            tracker.FireEvent(e);
        }