Beispiel #1
0
        public override void Update(GameTime gameTime)
        {
            playerModel.Enabled   = !timer.IsEnd || !timer.IsSuspend;
            referentModel.Enabled = !timer.IsEnd || !timer.IsSuspend;

            background.Update(gameTime);
            playerModel.Update(gameTime);
            referentModel.Update(gameTime);
            homeButton.Update(gameTime);
            score.Update(gameTime);
            timer.Update(gameTime);
        }