A generic type for UDP and TCP sockets
This data type is able to be used for both UDPsocket and TCPsocket types. After calling SDLNet_CheckSockets, if this socket is in SDLNet_SocketSet used, the ready will be set according to activity on the socket. This is the only real use for this type, as it doesn't help you know what type of socket it is. typedef struct { int ready; } *SDLNet_GenericSocket;
Beispiel #1
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 public static void SDLNet_UDP_DelSocket(SdlNet.SDLNet_SocketSet set, IntPtr sock)
 {
     SdlNet.SDLNet_GenericSocket sock1 = (SdlNet.SDLNet_GenericSocket)Marshal.PtrToStructure(sock, typeof(SdlNet.SDLNet_GenericSocket));
     SdlNet.SDLNet_DelSocket(set, sock1);
 }
Beispiel #2
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 public static int SDLNet_UDP_AddSocket(SdlNet.SDLNet_SocketSet set, IntPtr sock)
 {
     SdlNet.SDLNet_GenericSocket sock1 = (SdlNet.SDLNet_GenericSocket)Marshal.PtrToStructure(sock, typeof(SdlNet.SDLNet_GenericSocket));
     return(SdlNet.SDLNet_AddSocket(set, sock1));
 }
Beispiel #3
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 public static void SDLNet_DelSocket(SdlNet.SDLNet_SocketSet set, SdlNet.SDLNet_GenericSocket sock);
Beispiel #4
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 public static int SDLNet_AddSocket(SdlNet.SDLNet_SocketSet set, SdlNet.SDLNet_GenericSocket sock);