/// <summary>
 /// Draws the Gameplay elements of the screen.
 ///
 /// Author Hoang Nguyen October 2017
 /// </summary>
 private void DrawGameplay()
 {
     backgroundGraphics.Render(gameplayGraphics.Graphics);
     currentGame.DrawPlayers(gameplayGraphics.Graphics, displayPanel.Size);
     currentGame.RenderEffects(gameplayGraphics.Graphics, displayPanel.Size);
 }