public void TestThatCharAbilityHasCorrectTarget() { Character bob = new Character("Bob", null, 10, 10, 10, new Item(), "Warrior"); Effect blah = new Effect("blah", 1, 0.0, true, bob); var target = new CharAbility("Fire", blah, "spell",1, bob); Assert.AreEqual(target.getAbilityChar(), bob); }