void startfreeze()
 {
     Sounds.cold.Play();
     freeze       = true;
     smokedelay   = 0;
     highpressure = false;
     Doors.iceDoor();
 }
 public static void tick()
 {
     try
     {
         if (!enabled)
         {
             while (!traveler.IsInVehicle(timecurcuitssystem.bttfList[traveler.CurrentVehicle.NumberPlate.Trim()].getDelorean()) && traveler.IsAlive)
             {
                 try
                 {
                     if (Game.Player.Character.IsInVehicle())
                     {
                         if (!traveler.IsInVehicle())
                         {
                             traveler.Task.EnterVehicle(Game.Player.Character.CurrentVehicle, VehicleSeat.Passenger);
                         }
                     }
                     else
                     {
                         if (traveler.IsInVehicle())
                         {
                             if (!Game.Player.Character.IsInVehicle())
                             {
                                 traveler.Task.LeaveVehicle();
                             }
                         }
                         traveler.Task.RunTo(Game.Player.Character.GetOffsetInWorldCoords(new Vector3(0, -3, 0)));
                         UI.ShowSubtitle("Task progress " + traveler.TaskSequenceProgress);
                     }
                 }
                 catch (Exception e)
                 {
                     UI.ShowSubtitle(e.Message);
                 }
                 Doors.doorswithwait(true, false, timecurcuitssystem.bttfList[Game.Player.Character.CurrentVehicle.NumberPlate.Trim()].getDelorean(), false, 2000);
                 Script.Wait(10);
             }
             if (!traveler.IsDead)
             {
                 autoSetCircuits();
             }
             else
             {
                 UI.ShowSubtitle("You from the future Died");
             }
         }
     }
     catch
     {
     }
 }
        public static void tick()
        {
            currentGameTime();
            NativeUI.UIResText Timedisplaypres = new NativeUI.UIResText(displaysystem.timedisplay(presmonth1, presmonth2, presday1, presday2, presy1, presy2, presy3, presy4, presh1, presh2, presampm, presm1, presm2), new System.Drawing.Point(20, 20), (float)0.6, System.Drawing.Color.Green);
            Timedisplaypres.Draw();
            if (Game.Player.Character.IsInVehicle())
            {
                Delorean temp = null;
                string   car  = Game.Player.Character.CurrentVehicle.NumberPlate.Trim();
                test_values.data = car + ": ";
                if (timecurcuitssystem.bttfList.TryGetValue(car, out temp))
                {
                    timecurcuitssystem.DisplayScreenTimePanel(presmonth1, presmonth2,
                                                              presday1, presday2,
                                                              presy1, presy2, presy3, presy4,
                                                              presh1, presh2,
                                                              presampm, presm1, presm2);
                }
            }
            else
            {
                if (Game.Player.Character.LastVehicle != null)
                {
                    if (Game.Player.Character.LastVehicle.NumberPlate.Trim() == TTTFmenu.rcmodel)
                    {
                        if (TTTFmenu.RCmode)
                        {
                            if (!Game.Player.Character.IsVisible)
                            {
                                Game.Player.Character.Task.WarpIntoVehicle(Game.Player.Character.LastVehicle, VehicleSeat.Driver);
                            }
                        }
                    }
                }
            }

            try
            {
                int ypos = 50;
                if (timecurcuitssystem.bttfList.Count > 0)
                {
                    foreach (string car in timecurcuitssystem.bttfList.Keys)
                    {
                        #region time check
                        NativeUI.UIResText TimedisplayDelorean =
                            new NativeUI.UIResText(displaysystem.timedisplay(timecurcuitssystem.bttfList[car].presmonth1, timecurcuitssystem.bttfList[car].presmonth2,
                                                                             timecurcuitssystem.bttfList[car].presday1, timecurcuitssystem.bttfList[car].presday2,
                                                                             timecurcuitssystem.bttfList[car].presy1, timecurcuitssystem.bttfList[car].presy2, timecurcuitssystem.bttfList[car].presy3, timecurcuitssystem.bttfList[car].presy4,
                                                                             timecurcuitssystem.bttfList[car].presh1, timecurcuitssystem.bttfList[car].presh2, timecurcuitssystem.bttfList[car].presampm,
                                                                             timecurcuitssystem.bttfList[car].presm1, timecurcuitssystem.bttfList[car].presm2) + car,
                                                   new System.Drawing.Point(20, ypos), (float)0.6, System.Drawing.Color.GreenYellow);
                        TimedisplayDelorean.Draw();
                        ypos += 30;

                        if (timecurcuitssystem.bttfList[car].getDelorean().Health < 300 && timecurcuitssystem.bttfList[car].toggletimecurcuits)
                        {
                            if (ranint == 2)
                            {
                                if (!Sounds.cirerror.getPlayState())
                                {
                                    Sounds.cirerror.Play();
                                    point  = File.ReadAllLines(Application.StartupPath + "\\destError.txt")[0];
                                    ranint = 3;
                                }
                            }
                            else
                            {
                                try
                                {
                                    if (!Sounds.cirerror.getPlayState())
                                    {
                                        ranint = errorDisplay.Next(1, 200);
                                    }
                                    string[] errorstr = point.Split('|');
                                    string[] first    = errorstr[0].Split(',');
                                    string[] second   = errorstr[1].Split(',');
                                    string[] third    = errorstr[2].Split(',');
                                    string[] fourth   = errorstr[3].Split(',');
                                    string[] fith     = errorstr[4].Split(',');
                                    if (Sounds.cirerror.getPlayState())
                                    {
                                        if (Sounds.cirerror.gettimeend())
                                        {
                                            Sounds.cirerror.Stop();
                                        }
                                        else if (Sounds.cirerror.gettime() < int.Parse(first[0]))
                                        {
                                            timecurcuitssystem.bttfList[car].bug = true;
                                            timecurcuitssystem.effectProps[car].destError(true);
                                            timecurcuitssystem.effectProps[car].dateError();
                                        }
                                        else if (Sounds.cirerror.gettime() < int.Parse(first[1]))
                                        {
                                            timecurcuitssystem.bttfList[car].bug = false;
                                            timecurcuitssystem.effectProps[car].destError(false);
                                        }
                                        else if (Sounds.cirerror.gettime() < int.Parse(second[0]))
                                        {
                                            timecurcuitssystem.bttfList[car].bug = true;
                                            timecurcuitssystem.effectProps[car].destError(true);
                                            timecurcuitssystem.effectProps[car].dateError();
                                        }
                                        else if (Sounds.cirerror.gettime() < int.Parse(second[1]))
                                        {
                                            timecurcuitssystem.bttfList[car].bug = false;
                                            timecurcuitssystem.effectProps[car].destError(false);
                                        }
                                        else if (Sounds.cirerror.gettime() < int.Parse(third[0]))
                                        {
                                            timecurcuitssystem.bttfList[car].bug = true;
                                            timecurcuitssystem.effectProps[car].destError(true);
                                            timecurcuitssystem.effectProps[car].dateError();
                                        }
                                        else if (Sounds.cirerror.gettime() < int.Parse(third[1]))
                                        {
                                            timecurcuitssystem.bttfList[car].bug = false;
                                            timecurcuitssystem.effectProps[car].destError(false);
                                        }
                                        else if (Sounds.cirerror.gettime() < int.Parse(fourth[0]))
                                        {
                                            timecurcuitssystem.bttfList[car].bug = true;
                                            timecurcuitssystem.effectProps[car].destError(true);
                                            timecurcuitssystem.effectProps[car].dateError();
                                        }
                                        else if (Sounds.cirerror.gettime() < int.Parse(fourth[1]))
                                        {
                                            timecurcuitssystem.bttfList[car].bug = false;
                                            timecurcuitssystem.effectProps[car].destError(false);
                                        }
                                        else if (Sounds.cirerror.gettime() < int.Parse(fith[0]))
                                        {
                                            timecurcuitssystem.bttfList[car].bug = true;
                                            timecurcuitssystem.effectProps[car].destError(true);
                                            timecurcuitssystem.effectProps[car].dateError();
                                        }
                                        else if (Sounds.cirerror.gettime() < int.Parse(fith[1]))
                                        {
                                            timecurcuitssystem.bttfList[car].bug = false;
                                            timecurcuitssystem.effectProps[car].destError(false);
                                        }
                                    }
                                }
                                catch
                                {
                                }
                            }
                        }

                        if ((DateTime.Now.Millisecond > 500 && DateTime.Now.Millisecond <= 1000))
                        {
                            if (!ticktock)
                            {
                                timecurcuitssystem.effectProps[car].Display(timecurcuitssystem.bttfList[car].getDelorean(),
                                                                            timecurcuitssystem.bttfList[car].toggletimecurcuits,
                                                                            timecurcuitssystem.bttfList[car].getDelorean().EngineRunning,
                                                                            timecurcuitssystem.bttfList[car].refilltimecurcuits,
                                                                            timecurcuitssystem.bttfList[car].getDelorean().BodyHealth,
                                                                            timecurcuitssystem.bttfList[car].fmonth1,
                                                                            timecurcuitssystem.bttfList[car].fmonth2,
                                                                            timecurcuitssystem.bttfList[car].fday1,
                                                                            timecurcuitssystem.bttfList[car].fday2,
                                                                            timecurcuitssystem.bttfList[car].fy1,
                                                                            timecurcuitssystem.bttfList[car].fy2,
                                                                            timecurcuitssystem.bttfList[car].fy3,
                                                                            timecurcuitssystem.bttfList[car].fy4,
                                                                            timecurcuitssystem.bttfList[car].fh1,
                                                                            timecurcuitssystem.bttfList[car].fh2,
                                                                            timecurcuitssystem.bttfList[car].fampm,
                                                                            timecurcuitssystem.bttfList[car].fm1,
                                                                            timecurcuitssystem.bttfList[car].fm2,
                                                                            presmonth1,
                                                                            presmonth2,
                                                                            presday1,
                                                                            presday2,
                                                                            presy1,
                                                                            presy2,
                                                                            presy3,
                                                                            presy4,
                                                                            presh1,
                                                                            presh2,
                                                                            presampm,
                                                                            presm1,
                                                                            presm2,
                                                                            timecurcuitssystem.bttfList[car].pastmonth1,
                                                                            timecurcuitssystem.bttfList[car].pastmonth2,
                                                                            timecurcuitssystem.bttfList[car].pastday1,
                                                                            timecurcuitssystem.bttfList[car].pastday2,
                                                                            timecurcuitssystem.bttfList[car].pasty1,
                                                                            timecurcuitssystem.bttfList[car].pasty2,
                                                                            timecurcuitssystem.bttfList[car].pasty3,
                                                                            timecurcuitssystem.bttfList[car].pasty4,
                                                                            timecurcuitssystem.bttfList[car].pasth1,
                                                                            timecurcuitssystem.bttfList[car].pasth2,
                                                                            timecurcuitssystem.bttfList[car].pastampm,
                                                                            timecurcuitssystem.bttfList[car].pastm1,
                                                                            timecurcuitssystem.bttfList[car].pastm2);
                                ticktock = true;
                            }
                        }
                        else
                        {
                            if (ticktock)
                            {
                                ticktock = false;
                            }
                        }
                        timecurcuitssystem.effectProps[car].wormholeTick(timecurcuitssystem.bttfList[car].getDelorean());
                        timecurcuitssystem.effectProps[car].flickerTick(timecurcuitssystem.bttfList[car], timecurcuitssystem.bttfList[car].getDelorean().Health, timecurcuitssystem.bttfList[car].bug);

                        timecurcuitssystem.circuits[car].runningCircuits(timecurcuitssystem.bttfList[car], timecurcuitssystem.wormhole[car]);
                        effects.flux_capcitor(timecurcuitssystem.bttfList[car].getDelorean());
                        timecurcuitssystem.circuits[car].tickfreeze(timecurcuitssystem.bttfList[car].getDelorean());
                        #endregion

                        if (!timecurcuitssystem.bttfList[car].getDelorean().IsDriveable)
                        {
                            if (!timecurcuitssystem.bttfList[car].deadplay)
                            {
                                Sounds.trend.Play();
                                timecurcuitssystem.bttfList[car].deadplay = true;
                                if (TTTFmenu.RCmode)
                                {
                                    timecurcuitssystem.bttfList[TTTFmenu.rcmodel.Trim()].ToggleRCmode();
                                    TTTFmenu.rcmodel = "";
                                    TTTFmenu.RCmode  = false;
                                }
                                timecurcuitssystem.bttfList.Remove(car);
                                timecurcuitssystem.circuits.Remove(car);
                                timecurcuitssystem.effectProps.Remove(car);
                                timecurcuitssystem.wormhole.Remove(car);
                            }
                        }
                    }
                }
                if (World.GetClosestVehicle(Game.Player.Character.Position, 10) != null)
                {
                    Doors.doors(World.GetClosestVehicle(Game.Player.Character.Position, 10).FriendlyName == "DMC12", World.GetClosestVehicle(Game.Player.Character.Position, 10), false);
                }
            }
            catch (Exception e)
            {
                //Sounds.unLoad();
                //foreach (string car in timecurcuitssystem.bttfList.Keys)
                //timecurcuitssystem.effectProps[car].removeWormhole();

                string[] error = new string[] { e.ToString(), "\n", e.Message, "\n", e.StackTrace, "\n", e.TargetSite.Name };
                File.WriteAllLines(Application.StartupPath + "\\TTTF Error.log", error);
                while (false)
                {
                    //UI.Notify("Problem");
                    //UI.Notify(e.Message);
                    //UI.Notify(e.StackTrace);
                    //UI.Notify(e.TargetSite.Name);
                    //UI.Notify(e.ToString());
                    Script.Wait(10);
                }
            }
        }
Beispiel #4
0
        public static void spawn(Model Deloreanmodel, double movie, bool rescue)
        {
            if (Deloreanmodel.IsValid)
            {
                try
                {
                    Vehicle Deloreon = null;
                    Vector3 position;
                    if (rescue)
                    {
                        position = Game.Player.Character.GetOffsetInWorldCoords(new Vector3(0, 50, 0));
                    }
                    else
                    {
                        position = Game.Player.Character.GetOffsetInWorldCoords(new Vector3(0, 0, 0));
                    }
                    // At 90 degrees to the players heading
                    float heading  = Game.Player.Character.Heading - 90;
                    Ped   traveler = null;
                    //mainsystem.messageerrors[3] = "after traveler is null";
                    while (Deloreon == null)
                    {
                        try
                        {
                            Deloreon = World.CreateVehicle(Deloreanmodel, position, heading);
                            //if (!Function.Call<bool>(Hash.IS_VEHICLE_EXTRA_TURNED_ON, new InputArgument[] { Deloreon, 10 }))
                            //{
                            //    Function.Call(Hash.SET_VEHICLE_EXTRA, new InputArgument[] { Deloreon, 10, 0 });
                            //}
                            //if (Function.Call<bool>(Hash.IS_VEHICLE_EXTRA_TURNED_ON, new InputArgument[] { Deloreon, 1 }))
                            //{
                            //    Function.Call(Hash.SET_VEHICLE_EXTRA, new InputArgument[] { Deloreon, 1, -1 });
                            //}
                        }
                        catch
                        {
                        }
                        if (Deloreon == null && Function.Call <bool>(Hash.IS_VEHICLE_EXTRA_TURNED_ON, new InputArgument[] { Deloreon, 1 }))
                        {
                            Script.Wait(500);
                        }
                        //else
                        //{
                        //    break;
                        //}
                    }
                    if (rescue)
                    {
                        Deloreon.Rotation = new Vector3(Game.Player.Character.Rotation.X, Game.Player.Character.Rotation.Y, Game.Player.Character.Rotation.Z + 180);
                    }
                    else
                    {
                        Deloreon.Rotation = new Vector3(Game.Player.Character.Rotation.X, Game.Player.Character.Rotation.Y, Game.Player.Character.Rotation.Z);
                    }
                    Deloreon.PlaceOnGround();

                    Deloreon.DirtLevel   = 0;
                    Deloreon.NumberPlate = "OutATime";
                    Script.Wait(50);
                    //Game.Player.Character.Task.WarpIntoVehicle(Deloreon, VehicleSeat.Driver);
                    Deloreon.AddBlip();
                    if (rescue)
                    {
                        traveler = Deloreon.CreatePedOnSeat(VehicleSeat.Driver, Game.Player.Character.Model);
                        traveler.RandomizeOutfit();
                        Deloreon.IsVisible = false;
                        timecurcuitssystem.addToList(Game.GetUserInput(7).ToUpper(), movie, Deloreon, true);
                        traveler.CanBeDraggedOutOfVehicle = true;
                        if (movie == 3 || movie == 3.5)
                        {
                            Sounds.reenterybttf3.Play();
                        }
                        else if (movie == 1)
                        {
                            Sounds.reenterybttf1.Play();
                        }
                        else
                        {
                            Sounds.reenterybttf2.Play();
                        }

                        if (Deloreon.Model == new Model("BTTF"))
                        {
                            World.DrawSpotLight(Deloreon.Position, Deloreon.Rotation, Color.SkyBlue, 80, 100, 60, 100, 5);
                            Deloreon.IsVisible = true;
                            Script.Wait(10);
                            Deloreon.Speed     = 0;
                            Deloreon.IsVisible = false;
                            Deloreon.Speed     = 0;
                            Script.Wait(50);
                            Deloreon.Speed = 0;
                            World.DrawSpotLight(Deloreon.Position, Deloreon.Rotation, Color.SkyBlue, 80, 100, 60, 100, 5);
                            Deloreon.IsVisible = true;
                            Script.Wait(10);
                            Deloreon.Speed     = 0;
                            Deloreon.IsVisible = false;
                            Script.Wait(50);
                            Deloreon.Speed = 0;
                            World.DrawSpotLight(Deloreon.Position, Deloreon.Rotation, Color.SkyBlue, 80, 100, 60, 100, 5);
                            Deloreon.IsVisible = true;
                            Script.Wait(10);
                            Deloreon.Speed = 0;
                        }
                        else
                        {
                            try
                            {
                                World.DrawSpotLight(Deloreon.Position, Deloreon.Rotation, Color.DeepSkyBlue, 80, 100, 60, 100, 5);
                                Deloreon.Speed = 0;
                                if (Deloreon.Model == new Model("BTTF3") || Deloreon.Model == new Model("BTTF3rr"))
                                {
                                    effects.make_effect("scr_martin1", "scr_sol1_sniper_impact", Deloreon);
                                }
                                Script.Wait(700);
                                Deloreon.Speed = 0;
                                if (Deloreon.Model == new Model("BTTF3") || Deloreon.Model == new Model("BTTF3rr"))
                                {
                                    effects.make_effect("scr_martin1", "scr_sol1_sniper_impact", Deloreon);
                                }
                                World.DrawSpotLight(Deloreon.Position, Deloreon.Rotation, Color.DeepSkyBlue, 80, 100, 60, 100, 5);
                                Script.Wait(700);
                                Deloreon.Speed = 0;
                                if (Deloreon.Model == new Model("BTTF3") || Deloreon.Model == new Model("BTTF3rr"))
                                {
                                    effects.make_effect("scr_martin1", "scr_sol1_sniper_impact", Deloreon);
                                }
                                World.DrawSpotLight(Deloreon.Position, Deloreon.Rotation, Color.DeepSkyBlue, 80, 100, 60, 100, 5);
                            }
                            catch
                            {
                            }
                        }
                        Deloreon.Speed = 30;
                        Script.Wait(10);
                        Deloreon.IsVisible = true;
                        traveler.IsVisible = true;
                        while (Deloreon.Speed != 0)
                        {
                            Script.Wait(50);
                            Deloreon.ApplyForceRelative(new Vector3(0, 0, 0), new Vector3(30, 0, 0));
                        }
                        traveler.Task.LeaveVehicle(Deloreon, false);
                        for (int count = 0; count < 100; count++)
                        {
                            Doors.doors(true, Deloreon, false);
                            Script.Wait(10);
                        }
                        traveler.Task.GoTo(Deloreon.GetOffsetInWorldCoords(new Vector3(0, -3.6f, 0)), false);
                        for (int count = 0; count < 100; count++)
                        {
                            Doors.doors(true, Deloreon, false);
                            Script.Wait(10);
                        }
                        traveler.Task.GoTo(Deloreon.GetOffsetInWorldCoords(new Vector3(0, -2.3f, 0)), true);
                        for (int count = 0; count < 70; count++)
                        {
                            Doors.doors(true, Deloreon, false);
                            Script.Wait(10);
                        }
                        traveler.Task.ClearAll();
                        Function.Call(Hash.REQUEST_ANIM_DICT, "ah_1_mcs_1-0");
                        while (!Function.Call <bool>(Hash.HAS_ANIM_DICT_LOADED, "ah_1_mcs_1-0"))
                        {
                            Doors.doors(true, Deloreon, false);
                            Script.Wait(10);
                        }
                        Game.Player.Character.Position = Deloreon.GetOffsetInWorldCoords(new Vector3(0, -2.3f, -1));
                        Game.Player.Character.Rotation = Deloreon.Rotation;

                        Function.Call(Hash.REQUEST_ANIM_DICT, "ah_1_mcs_1-0");
                        Vector3 animxyz = Game.Player.Character.Position;
                        Vector3 animrot = Game.Player.Character.Rotation;
                        Function.Call(Hash.TASK_PLAY_ANIM_ADVANCED, Game.Player.Character, "ah_1_mcs_1-0", "csb_janitor_dual-0", animxyz.X, animxyz.Y, animxyz.Z, animrot.X, animrot.Y, animrot.Z, 0.8f, 0.5, 6000, (int)AnimationFlags.UpperBodyOnly, 0.35f, false, false);
                        for (int count = 0; count < 15; count++)
                        {
                            Doors.doors(true, Deloreon, false);
                            Script.Wait(10);
                        }
                        if (Deloreon != null)
                        {
                            if (Deloreon.Model == "bttf")
                            {
                                Sounds.pr0load.Play();
                                Deloreon.OpenDoor(VehicleDoor.Trunk, false, false);
                                Script.Wait(3000);
                                Deloreon.CloseDoor(VehicleDoor.Trunk, false);
                                Script.Wait(500);
                                Function.Call(Hash.STOP_ANIM_TASK, Game.Player.Character, "ah_1_mcs_1-0", "csb_janitor_dual-0", 1);
                            }
                            else
                            {
                                Sounds.Mrfrusionfill.Play();
                                Deloreon.OpenDoor(VehicleDoor.Trunk, false, false);
                                Script.Wait(4000);
                                Deloreon.CloseDoor(VehicleDoor.Trunk, false);
                            }
                            Traveler.traveler = traveler;
                            Traveler.enabled  = false;
                        }
                    }
                    else
                    {
                        Game.Player.Character.Task.WarpIntoVehicle(Deloreon, VehicleSeat.Driver);
                        timecurcuitssystem.addToList(Game.GetUserInput(7).ToUpper(), movie, Deloreon);
                    }
                }
                catch
                {
                    //mainsystem.messageerrors[0] = d.Message;
                    //mainsystem.messageerrors[1] = d.Source;
                    //mainsystem.messageerrors[2] = d.TargetSite.ToString();
                    //mainsystem.display_errors = true;
                }
            }
        }
        public override void tickfreeze(Vehicle car)
        {
            if (!Sounds.cold.gettimeend() && freeze)
            {
                if (Sounds.Vent.gettime() > 1500 && Sounds.Vent.gettime() < 4300)
                {
                    if (smokedelay == 0)
                    {
                        smokedelay = 5000;
                        //effects.make_effect("des_prologue_door", "ent_ray_pro_door_steam", new Vector3(0.5f, -2f, 0.7f), new Vector3(15, 0, 180), 4f, false, false, false, car);
                        //effects.make_effect("des_prologue_door", "ent_ray_pro_door_steam", new Vector3(-0.5f, -2f, 0.7f), new Vector3(15, 0, 180), 4f, false, false, false, car);

                        if (!highpressure)
                        {
                            steam.Add(effects.make_effect("scr_mp_creator", "scr_mp_plane_landing_tyre_smoke", "", "", "", new Vector3(0.5f, -2f, 0.7f), new Vector3(0, 0, 90), 2f, false, false, false, car));
                            steam.Add(effects.make_effect("scr_mp_creator", "scr_mp_plane_landing_tyre_smoke", "", "", "", new Vector3(-0.5f, -2f, 0.7f), new Vector3(0, 0, 90), 2f, false, false, false, car));

                            steam.Add(effects.make_effect("scr_ar_planes", "scr_ar_trail_smoke_slow", "dist", "strength", "fadein", new Vector3(0.5f, -2f, 0.7f), new Vector3(0, 0, 90), 2f, false, false, false, car));
                            steam.Add(effects.make_effect("scr_ar_planes", "scr_ar_trail_smoke_slow", "dist", "strength", "fadein", new Vector3(-0.5f, -2f, 0.7f), new Vector3(0, 0, 90), 2f, false, false, false, car));
                            highpressure = true;
                        }
                        //effects.make_effect("cut_trevor1", "cs_meth_pipe_smoke", new Vector3(0.5f, -2f, 0.7f), new Vector3(15, 0, 180), 5f, false, false, false, car);
                        //effects.make_effect("cut_trevor1", "cs_meth_pipe_smoke", new Vector3(-0.5f, -2f, 0.7f), new Vector3(15, 0, 180), 5f, false, false, false, car);
                    }
                    smokedelay--;
                }
                UI.ShowSubtitle("time: " + Sounds.cold.gettime());
                if (Sounds.cold.gettime() <= 7400)
                {
                    playonce = false;
                }
                else if (Sounds.cold.gettime() <= 8500)
                {
                    Sounds.Vent.Play();
                }
                else if (Sounds.cold.gettime() < 9000)
                {
                    if (!playonce)
                    {
                        Sounds.inputoff.Play();
                        playonce = true;
                        Doors.uniceDoor();
                        foreach (int i in steam)
                        {
                            effects.reseteffects(i);
                        }
                        UI.Notify("effects clean");
                    }
                }
            }
            else
            {
                if (playonce && !timecurcuitssystem.bttfList[car.NumberPlate.Trim()].refilltimecurcuits)
                {
                    Sounds.cold.Play();
                    playonce = false;
                    steam.Add(effects.make_effect("core", "ent_amb_dry_ice_area", "dist", "strength", "fadein", car.GetOffsetInWorldCoords(new Vector3(0.2f, 0f, 0f)), new Vector3(0, 0, 0), 4f, false, false, false, car));
                }
                freeze = false;
            }
        }