Beispiel #1
0
        private void background_MouseClick(object sender, MouseEventArgs e)
        {
            if (isLocking)
            {
                return;
            }
            Point p = SkinConstants.getColRowIndex(e.X, e.Y);

            if (p.X == -1)
            {
                return;
            }

            if (gameShape.matrix[p.X, p.Y] != 0)
            {
                piece_Click(pieces[p.X, p.Y], null);
            }
            else
            {
                if (!isSelected)
                {
                    return;
                }
                moveTo(p.X, p.Y);
            }
        }
Beispiel #2
0
 public Piece(int i, int j)
 {
     this.col      = i;
     this.row      = j;
     this.Location = SkinConstants.getLocationOfPiece(i, j);
     this.Size     = new Size(
         SkinConstants.BallSize.Width, SkinConstants.BallSize.Height);
 }
Beispiel #3
0
 private void buildHScore()
 {
     for (int i = 0; i < 5; i++)
     {
         HScore[i]          = new PictureBox();
         HScore[i].Location = SkinConstants.getLocationOfHScore(i);
         HScore[i].Size     = SkinConstants.HScoreDigitSize;
         this.Controls.Add(HScore[i]);
     }
 }