Beispiel #1
0
        protected override void OnEnable()
        {
            base.OnEnable();
            animBool_storyCamera = new AnimBoolHandle("TCameraMesh_animBool_storyCamera", true);
            animBool_storyCamera.valueChanged.AddListener(Repaint);

            MeshVisualize(true);
            MeshObjectIconVisualize(true);
        }
Beispiel #2
0
        protected virtual void OnEnable()
        {
            animBool_vertex = new AnimBoolHandle("TCameraMesh_animBool_vertex", false);
            animBool_vertex.valueChanged.AddListener(Repaint);
            animBool_trangle = new AnimBoolHandle("TCameraMesh_animBool_trangle", false);
            animBool_trangle.valueChanged.AddListener(Repaint);
            animBool_editor = new AnimBoolHandle("TCameraMesh_animBool_editor", true);
            animBool_editor.valueChanged.AddListener(Repaint);

            animBool_other = new AnimBoolHandle("TCameraMesh_animBool_other", false);
            animBool_other.valueChanged.AddListener(Repaint);
        }