/// <summary>
 /// Determines whether the specified attr is valid.
 /// </summary>
 /// <param name="attribute">The attr.</param>
 /// <returns>
 /// 	<c>true</c> if the specified attr is valid; otherwise, <c>false</c>.
 /// </returns>
 public static bool IsValid(DisplayTextKeyAttribute attribute)
 {
     return (attribute != null && !ValidatorUtility.IsNullOrEmpty(attribute.Key));
 }
Beispiel #2
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        /// <summary>
        /// Enum added must have attribute for Display Text Key
        /// </summary>
        /// <typeparam name="TEnum"></typeparam>
        /// <param name="enumValue"></param>
        /// <returns></returns>
        public static string GetCaptionFromEnum <TEnum>(TEnum value) where TEnum : new()
        {
            DisplayTextKeyAttribute displayTextKeyAttribute = EnumAttributeUtility <TEnum, DisplayTextKeyAttribute> .GetEnumAttribute(value.ToString());

            return(ResourceUtility.GetCaptionFor(displayTextKeyAttribute.Key));
        }
 /// <summary>
 /// Determines whether the specified attr is valid.
 /// </summary>
 /// <param name="attribute">The attr.</param>
 /// <returns>
 ///     <c>true</c> if the specified attr is valid; otherwise, <c>false</c>.
 /// </returns>
 public static bool IsValid(DisplayTextKeyAttribute attribute)
 {
     return(attribute != null && !ValidatorUtility.IsNullOrEmpty(attribute.Key));
 }