Beispiel #1
0
        static void Postfix()
        {
            IntVec3 c   = UI.MouseCell();
            Map     map = Find.CurrentMap;

            if (!c.InBounds(map))
            {
                return;
            }
            Rect    rect;
            Vector2 BotLeft = new Vector2(15f, 65f);
            float   num     = 38f;
            Zone    zone    = c.GetZone(map);

            if (zone != null)
            {
                num += 19f;
            }
            float depth = map.snowGrid.GetDepth(c);

            if (depth > 0.03f)
            {
                num += 19f;
            }
            List <Thing> thingList = c.GetThingList(map);

            for (int i = 0; i < thingList.Count; i++)
            {
                Thing thing = thingList[i];
                if (thing.def.category != ThingCategory.Mote)
                {
                    num += 19f;
                }
            }
            RoofDef roof = c.GetRoof(map);

            if (roof != null)
            {
                num += 19f;
            }
            if (Settings.showDevReadout)
            {
                rect = new Rect(BotLeft.x, (float)UI.screenHeight - BotLeft.y - num, 999f, 999f);
                string label3 = "C: x-" + c.x.ToString() + " y-" + c.y.ToString() + " z-" + c.z.ToString();
                Widgets.Label(rect, label3);
                num += 19f;

                Watcher  watcher = map.GetComponent <Watcher>();
                cellData cell    = watcher.cellWeatherAffects[c];
                rect = new Rect(BotLeft.x, (float)UI.screenHeight - BotLeft.y - num, 999f, 999f);
                string label2 = "Temperature: " + cell.temperature;
                Widgets.Label(rect, label2);
                num += 19f;

                rect = new Rect(BotLeft.x, (float)UI.screenHeight - BotLeft.y - num, 999f, 999f);
                string label4 = "Cell Info: Base Terrain " + cell.baseTerrain.defName + " Current Terrain " + cell.currentTerrain.defName + " | Wet " + cell.isWet.ToString() + " | Melt " + cell.isMelt.ToString() + " | Flooded " + cell.isFlooded.ToString() + " | Frozen " + cell.isFrozen.ToString() + " | Thawed " + cell.isThawed.ToString() + " | Getting Wet? " + cell.gettingWet.ToString();
                Widgets.Label(rect, label4);
                num += 19f;

                rect = new Rect(BotLeft.x, (float)UI.screenHeight - BotLeft.y - num, 999f, 999f);
                string label6 = "TKKN_Wet " + cell.currentTerrain.HasTag("TKKN_Wet") + "TKKN_Swim " + cell.currentTerrain.HasTag("TKKN_Swim");
                Widgets.Label(rect, label6);
                num += 19f;


                rect = new Rect(BotLeft.x, (float)UI.screenHeight - BotLeft.y - num, 999f, 999f);
                string label5 = "Cell Info: howWet " + cell.howWet.ToString() + " | How Wet (Plants) " + cell.howWetPlants.ToString() + " | How Packed " + cell.howPacked.ToString();
                if (cell.weather != null)
                {
                    if (cell.weather.wetTerrain != null)
                    {
                        label5 += " | T Wet " + cell.weather.wetTerrain.defName;
                    }
                    if (cell.weather.dryTerrain != null)
                    {
                        label5 += " | T Dry " + cell.weather.dryTerrain.defName;
                    }
                    if (cell.weather.freezeTerrain != null)
                    {
                        label5 += " | T Freeze " + cell.weather.freezeTerrain.defName;
                    }
                }
                if (cell.originalTerrain != null)
                {
                    label5 += " | Orig Terrain " + cell.originalTerrain.defName;
                }
                Widgets.Label(rect, label5);
                num += 19f;
            }


            depth = map.GetComponent <FrostGrid>().GetDepth(c);
            if (depth > 0.01f)
            {
                rect = new Rect(BotLeft.x, (float)UI.screenHeight - BotLeft.y - num, 999f, 999f);
                FrostCategory frostCategory = FrostUtility.GetFrostCategory(depth);
                string        label2        = FrostUtility.GetDescription(frostCategory);
                Widgets.Label(rect, label2);
                //	Widgets.Label(rect, label2 + " " + depth.ToString());
                num += 19f;
            }
        }
Beispiel #2
0
        static void Postfix()
        {
            //			Log.Warning("Window: " + window);
            IntVec3 c = UI.MouseCell();

            if (!c.InBounds(Find.VisibleMap))
            {
                return;
            }
            Rect    rect;
            Vector2 BotLeft = new Vector2(15f, 65f);
            float   num     = 38f;
            Zone    zone    = c.GetZone(Find.VisibleMap);

            if (zone != null)
            {
                num += 19f;
            }
            float depth = Find.VisibleMap.snowGrid.GetDepth(c);

            if (depth > 0.03f)
            {
                num += 19f;
            }
            List <Thing> thingList = c.GetThingList(Find.VisibleMap);

            for (int i = 0; i < thingList.Count; i++)
            {
                Thing thing = thingList[i];
                if (thing.def.category != ThingCategory.Mote)
                {
                    num += 19f;
                }
            }
            RoofDef roof = c.GetRoof(Find.VisibleMap);

            if (roof != null)
            {
                num += 19f;
            }
            if (Settings.showTempReadout)
            {
                rect = new Rect(BotLeft.x, (float)UI.screenHeight - BotLeft.y - num, 999f, 999f);
                string label3 = "C: x-" + c.x.ToString() + " y-" + c.y.ToString() + " z-" + c.z.ToString();
                Widgets.Label(rect, label3);
                num += 19f;

                Map      map     = Find.VisibleMap;
                Watcher  watcher = map.GetComponent <Watcher>();
                cellData cell    = watcher.cellWeatherAffects[c];
                rect = new Rect(BotLeft.x, (float)UI.screenHeight - BotLeft.y - num, 999f, 999f);
                string label2 = "Temperature: " + cell.temperature;
                Widgets.Label(rect, label2);
                num += 19f;

                rect = new Rect(BotLeft.x, (float)UI.screenHeight - BotLeft.y - num, 999f, 999f);
                string label4 = "Cell Info: Base Terrain " + cell.baseTerrain.defName + " | Wet " + cell.isWet.ToString() + " | Melt " + cell.isMelt.ToString() + " | Flooded " + cell.isFlooded.ToString() + " | Frozen " + cell.isFrozen.ToString() + " | Thawed " + cell.isThawed.ToString() + " | How Wet (Plants) " + cell.howWetPlants.ToString() + " | Getting Wet? " + cell.gettingWet.ToString();
                Widgets.Label(rect, label4);
                num += 19f;
            }


            depth = Find.VisibleMap.GetComponent <FrostGrid>().GetDepth(c);
            if (depth > 0.01f)
            {
                rect = new Rect(BotLeft.x, (float)UI.screenHeight - BotLeft.y - num, 999f, 999f);
                FrostCategory frostCategory = FrostUtility.GetFrostCategory(depth);
                string        label2        = FrostUtility.GetDescription(frostCategory);
                Widgets.Label(rect, label2);
                //	Widgets.Label(rect, label2 + " " + depth.ToString());
                num += 19f;
            }
        }
        static void Postfix()
        {
            //			Log.Warning("Window: " + window);
            IntVec3 c = UI.MouseCell();

            if (!c.InBounds(Find.VisibleMap))
            {
                return;
            }
            Rect    rect;
            Vector2 BotLeft = new Vector2(15f, 65f);
            float   num     = 38f;
            Zone    zone    = c.GetZone(Find.VisibleMap);

            if (zone != null)
            {
                num += 19f;
            }
            float depth = Find.VisibleMap.snowGrid.GetDepth(c);

            if (depth > 0.03f)
            {
                num += 19f;
            }
            List <Thing> thingList = c.GetThingList(Find.VisibleMap);

            for (int i = 0; i < thingList.Count; i++)
            {
                Thing thing = thingList[i];
                if (thing.def.category != ThingCategory.Mote)
                {
                    num += 19f;
                }
            }
            RoofDef roof = c.GetRoof(Find.VisibleMap);

            if (roof != null)
            {
                num += 19f;
            }

            /*
             * if (Settings.showTempReadout)
             * {
             *      depth = Find.VisibleMap.GetComponent<FrostGrid>().GetDepth(c);
             *      if (depth > 0.03f)
             *      {
             *              cellData cell = Watcher.cellWeatherAffects[c];
             *              rect = new Rect(BotLeft.x, (float)UI.screenHeight - BotLeft.y - num, 999f, 999f);
             *              string label2 = "Temperature: " + cell.temperature;
             *              Widgets.Label(rect, label2);
             *              num += 19f;
             *      }
             * }
             */

            /*
             * rect = new Rect(BotLeft.x, (float)UI.screenHeight - BotLeft.y - num, 999f, 999f);
             * string label3 = "C: x-" + c.x.ToString() + " y-" + c.y.ToString() + " z-" + c.z.ToString();
             * Widgets.Label(rect, label3);
             * num += 19f;
             */

            depth = Find.VisibleMap.GetComponent <FrostGrid>().GetDepth(c);
            if (depth > 0.01f)
            {
                rect = new Rect(BotLeft.x, (float)UI.screenHeight - BotLeft.y - num, 999f, 999f);
                FrostCategory frostCategory = FrostUtility.GetFrostCategory(depth);
                string        label2        = FrostUtility.GetDescription(frostCategory);
                Widgets.Label(rect, label2);
                //	Widgets.Label(rect, label2 + " " + depth.ToString());
                num += 19f;
            }
        }