static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Window win = new Window(); g = new Game(win); g.start(); Application.Run(win); }
/// <summary> /// constructs and intializes the game /// </summary> /// <param name="window"></param> public Game(Window window) { hwnd = window.Handle; SoundPlayer.Init(hwnd); s = new Screen(hwnd); }