/// <summary> /// 插入武将战斗技能数据 /// </summary> /// <param name="model"></param> /// <returns></returns> public static bool GetInsert(tg_role_fight_skill model) { try { model.Insert(); return(true); } catch { return(false); } }
/// <summary>设置武将战斗技能</summary> private static EntityList <tg_role_fight_skill> SetRoleFightSkill(IEnumerable <view_role> list) { var list_skill = new EntityList <tg_role_fight_skill>(); foreach (var item in list) { var skill = new tg_role_fight_skill(); skill.CopyFrom(item); skill.id = item.fid; list_skill.Add(skill); } return(list_skill); }