Beispiel #1
0
        public ScoreEntry GetHighestScore()
        {
            ScoreEntry Score = new ScoreEntry();

            int Highest = 0;
            int Index = -1;

            for (int i = 0; i < ScoreEntries.Count; i++)
            {
                if (ScoreEntries[i].Score > Highest)
                {
                    Highest = ScoreEntries[i].Score;
                    Index = i;
                }
            }

            if (Index != -1)
            {
                Score = ScoreEntries[Index];
            }

            return Score;
        }
Beispiel #2
0
        public void SaveScore(String PlayerName)
        {
            ScoreEntry Entry = new ScoreEntry(PlayerName, Score, Wave - 1, Difficulty, map.MapName);

            ScoreList HighscoreList = ScoreList.LoadScoreList("../../../../assets/GameData/ScoreHistory.xml");

            HighscoreList.ScoreEntries.Add(Entry);

            ScoreList.SaveScoreList(HighscoreList, "../../../../assets/GameData/ScoreHistory.xml");

            MapTop10 = HighscoreList.TrimList(map.MapName, Difficulty);
            MapTop10.KeepTop10();
        }