Beispiel #1
0
        public unsafe void*[] ConvertToInteropPointerArray(CPointerVariable*[] lpArray)
        {
            void*[] returnVars = new void*[lpArray.Length];

            for (int i = 0; i < lpArray.Length; i++)
            {
                returnVars[i] = (void*)lpArray[i];
            }

            return returnVars;
        }
Beispiel #2
0
        public unsafe CPointerVariable*[] AllocCVariablePointerArray(CPointerVariable[] cpVars)
        {
            CPointerVariable*[] returnVar = new CPointerVariable*[cpVars.Length];

            for (int i = 0; i < cpVars.Length; i++)
            {
                returnVar[i] = dCreateCPointerVariable(cpVars[i].lpVariable, new UIntPtr(cpVars[i].VariableSize));

            }

            return returnVar;
        }
Beispiel #3
0
        public unsafe void LOLTEST()
        {
            CPointerVariable[] test1 = new CPointerVariable[2];
            int lol3 = 3;

            test1[0].lpVariable = &lol3;
            test1[0].VariableSize = sizeof(int);

            CPointerInfo* lolInfo = dCreateCPointerInfoExtended("engine.dll", new UIntPtr[2] { new UIntPtr(0x488CC4), new UIntPtr(0x30) }, 2, ConvertToInteropPointerArray(AllocCVariablePointerArray(test1)), 1);

            lolfart(lolInfo);
        }