ValidateSlot() public method

public ValidateSlot ( LocalDataStoreSlot slot ) : void
slot LocalDataStoreSlot
return void
        /*=========================================================================
        ** Retrieves the value from the specified slot.
        ** =========================================================================*/
        public Object GetData(LocalDataStoreSlot slot)
        {
            Object o = null;

            // Validate the slot.
            m_Manager.ValidateSlot(slot);

            // Cache the slot index to avoid synchronization issues.
            int slotIdx = slot.Slot;

            if (slotIdx >= 0)
            {
                // Delay expansion of m_DataTable if we can
                if (slotIdx >= m_DataTable.Length)
                {
                    return(null);
                }

                // Retrieve the data from the given slot.
                o = m_DataTable[slotIdx];
            }

            // Check if the slot has become invalid.
            if (!slot.IsValid())
            {
                throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
            }
            return(o);
        }
        /*=========================================================================
        ** Retrieves the value from the specified slot.
        ** =========================================================================*/
        public Object GetData(LocalDataStoreSlot slot)
        {
            // Validate the slot.
            m_Manager.ValidateSlot(slot);

            // Cache the slot index to avoid synchronization issues.
            int slotIdx = slot.Slot;

            if (slotIdx >= 0)
            {
                // Delay expansion of m_DataTable if we can
                if (slotIdx >= m_DataTable.Length)
                {
                    return(null);
                }

                // Retrieve the data from the given slot.
                LocalDataStoreElement element = m_DataTable[slotIdx];

                //Initially we prepopulate the elements to be null.
                if (element == null)
                {
                    return(null);
                }

                // Check that the element is owned by this slot by comparing cookies.
                // This is necesary to avoid resurection ----s.
                if (element.Cookie == slot.Cookie)
                {
                    return(element.Value);
                }

                // Fall thru and throw exception
            }

            throw new InvalidOperationException(Environment.GetResourceString("InvalidOperation_SlotHasBeenFreed"));
        }