/// <include file='doc\DeviceSpecificChoiceCollection.uex' path='docs/doc[@for="DeviceSpecificChoiceCollection.Remove"]/*' />
 public void Remove(DeviceSpecificChoice choice)
 {
     int index = Items.IndexOf(choice, 0, Count);
     if (index != -1)
     {
         Items.RemoveAt(index);
     }
 }
Beispiel #2
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        protected override void AddParsedSubObject(Object obj)
        {
            DeviceSpecificChoice choice = obj as DeviceSpecificChoice;

            if (choice != null)
            {
                Choices.Add(choice);
            }
        }
Beispiel #3
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        /// <include file='doc\DeviceSpecificChoiceCollection.uex' path='docs/doc[@for="DeviceSpecificChoiceCollection.Remove"]/*' />
        public void Remove(DeviceSpecificChoice choice)
        {
            int index = Items.IndexOf(choice, 0, Count);

            if (index != -1)
            {
                Items.RemoveAt(index);
            }
        }
Beispiel #4
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 /// <include file='doc\DeviceSpecificChoiceCollection.uex' path='docs/doc[@for="DeviceSpecificChoiceCollection.AddAt"]/*' />
 public void AddAt(int index, DeviceSpecificChoice choice)
 {
     choice.Owner = _owner;
     if (index == -1)
     {
         Items.Add(choice);
     }
     else
     {
         Items.Insert(index, choice);
     }
 }
 /// <include file='doc\DeviceSpecificChoiceCollection.uex' path='docs/doc[@for="DeviceSpecificChoiceCollection.AddAt"]/*' />
 public void AddAt(int index, DeviceSpecificChoice choice)
 {
     choice.Owner = _owner;
     if (index == -1)
     {
         Items.Add(choice);
     }
     else
     {
         Items.Insert(index, choice);
     }
 }
Beispiel #6
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 /// <include file='doc\DeviceSpecificChoiceCollection.uex' path='docs/doc[@for="DeviceSpecificChoiceCollection.Add"]/*' />
 public void Add(DeviceSpecificChoice choice)
 {
     AddAt(-1, choice);
 }
        protected bool IsHTMLSchema(DeviceSpecificChoice choice)
        {
            Debug.Assert(choice != null);

            return choice.Xmlns != null &&
                choice.Xmlns.ToLower(CultureInfo.InvariantCulture).IndexOf(_htmlString, StringComparison.Ordinal) != -1;
        }
 private bool ChoiceHasContent(DeviceSpecificChoice runtimeChoice)
 {
     return (runtimeChoice.Contents.Count > 0) || runtimeChoice.HasTemplates;
 }
 private void LoadChoice(DeviceSpecificChoice runtimeChoice)
 {
     DeviceFilterNode filterUsed =
         FindAvailableFilter(runtimeChoice.Filter);
     
     ChoiceTreeNode choice = new ChoiceTreeNode(
         filterUsed,
         runtimeChoice,
         _designer
     );
     _appliedFiltersList.TvList.Nodes.Add(choice);
 }
        internal ChoicePropertyFilter(
            DeviceSpecificChoice choice,
            IDeviceSpecificDesigner designer,
            ISite site
        ) {
            _events = new EventHandlerList();
            _choice = choice;
            _site = site;
            _designer = designer;

            CreateLocalCopiesOfObjects();
        }
Beispiel #11
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 internal static void SetDeviceSpecificChoice(Style style, DeviceSpecificChoice choice)
 {
     typeof(DeviceSpecific).InvokeMember("SetDesignerChoice", BindingFlags.InvokeMethod | BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance, null, style.get_DeviceSpecific(), new object[] { choice });
 }
Beispiel #12
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 internal static bool IsChoiceEmpty(DeviceSpecificChoice choice)
 {
     if ((choice != null) && (choice.get_HasTemplates() || ((choice.get_Contents() != null) && (choice.get_Contents().Count != 0))))
     {
         return false;
     }
     return true;
 }
Beispiel #13
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 internal static string CreateUniqueChoiceName(DeviceSpecificChoice choice)
 {
     string str = choice.get_Filter();
     string str2 = choice.get_Argument();
     if (str2 == null)
     {
         return str;
     }
     return string.Format("{0} (\"{1}\")", str, str2);
 }
 internal static String ChoiceToUniqueIdentifier(DeviceSpecificChoice choice)
 {
     Debug.Assert(choice != null);
     return  ChoiceToUniqueIdentifier(choice.Filter, choice.Argument);
 }
Beispiel #15
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 internal void SetDesignerChoice(DeviceSpecificChoice choice)
 {
     // This will enforce SelectedChoice to return current choice.
     _haveSelectedChoice = true;
     _selectedChoice     = choice;
 }
        internal ChoiceTreeNode(
            DeviceFilterNode filter,
            IDeviceSpecificDesigner designer
        ) : base() 
        {
            Name = filter.Name;
            _designer = designer;
            _runtimeChoice = new DeviceSpecificChoice();
            _runtimeChoice.Filter = filter.Name;

            if(
                // This looks like circular reasoning, but the designer is a
                // IDeviceSpecificDesigner and we are interested in the
                // type of the designer's parent control.
                Adapters.DesignerAdapterUtil.ControlDesigner(designer.UnderlyingControl)
                is MobileTemplatedControlDesigner
            ) 
            {
                _runtimeChoice.Xmlns = SR.GetString(SR.MarkupSchema_HTML32);
            }
        }
 private void debug_CheckChoicesForDuplicate(DeviceSpecificChoice runtimeChoice)
 {
     foreach(ChoiceTreeNode choiceNode in _cbChoices.Items)
     {
         if(choiceNode.Name == runtimeChoice.Filter
             && choiceNode.RuntimeChoice.Argument == runtimeChoice.Argument)
         {
             Debug.Fail("Loaded duplicate choice: " + 
                 DesignerUtility.ChoiceToUniqueIdentifier(runtimeChoice));
         }
     }
 }
 internal ChoiceTreeNode(
     DeviceFilterNode filter,
     DeviceSpecificChoice runtimeChoice,
     IDeviceSpecificDesigner designer
 ) : base()
 {
     _designer = designer;
     _runtimeChoice = runtimeChoice;
     Name = _runtimeChoice.Filter;
     Argument = _runtimeChoice.Argument;
 }
 internal void SetDesignerChoice(DeviceSpecificChoice choice)
 {
     // This will enforce SelectedChoice to return current choice.
     _haveSelectedChoice = true;
     _selectedChoice = choice;
 }
 /// <include file='doc\DeviceSpecificChoiceCollection.uex' path='docs/doc[@for="DeviceSpecificChoiceCollection.Add"]/*' />
 public void Add(DeviceSpecificChoice choice)
 {
     AddAt(-1, choice);
 }