private CreateMutexHandle ( bool initiallyOwned, String name, Win32Native securityAttribute, SafeWaitHandle &mutexHandle ) : int | ||
initiallyOwned | bool | |
name | String | |
securityAttribute | Win32Native | |
mutexHandle | SafeWaitHandle | |
return | int |
internal void MutexTryCode(object userData) { SafeWaitHandle safeWaitHandle = null; RuntimeHelpers.PrepareConstrainedRegions(); try { } finally { if (this.m_initiallyOwned) { this.m_cleanupInfo.inCriticalRegion = true; Thread.BeginThreadAffinity(); Thread.BeginCriticalRegion(); } } int num = 0; RuntimeHelpers.PrepareConstrainedRegions(); try { } finally { num = Mutex.CreateMutexHandle(this.m_initiallyOwned, this.m_name, this.m_secAttrs, out safeWaitHandle); } if (safeWaitHandle.IsInvalid) { safeWaitHandle.SetHandleAsInvalid(); if (this.m_name != null && this.m_name.Length != 0 && 6 == num) { throw new WaitHandleCannotBeOpenedException(Environment.GetResourceString("Threading.WaitHandleCannotBeOpenedException_InvalidHandle", new object[] { this.m_name })); } __Error.WinIOError(num, this.m_name); } this.m_newMutex = (num != 183); this.m_mutex.SetHandleInternal(safeWaitHandle); this.m_mutex.hasThreadAffinity = true; }