private void AddToSlot(ref IntervalCollection slot, Interval interval)
 {
     if (slot == null)
     {
         slot = new IntervalCollection();
     }
     slot.AddUnique(interval);
 }
 internal int AddUnique(Interval interval)
 {
     int index = this.IndexOf(interval);
     if (-1 == index)
     {
         return this.Add(interval);
     }
     return index;
 }
 private void EditRight(Interval interval, bool add)
 {
     double num;
     if (add)
     {
         this.EnsureRoot(interval.UpperBound);
     }
     IntervalBoundary root = this.root;
     IntervalBoundary boundary2 = null;
 Label_0018:
     num = root.Value;
     if (num > interval.UpperBound)
     {
         root = add ? root.EnsureLeft(interval.UpperBound) : root.Left;
         goto Label_0018;
     }
     if ((boundary2 != null) && (boundary2.Value >= interval.LowerBound))
     {
         if (add)
         {
             root.AddToLtSlot(interval);
         }
         else
         {
             root.RemoveFromLtSlot(interval);
         }
     }
     if (num < interval.UpperBound)
     {
         if (num > interval.LowerBound)
         {
             if (add)
             {
                 root.AddToEqSlot(interval);
             }
             else
             {
                 root.RemoveFromEqSlot(interval);
             }
         }
         boundary2 = root;
         root = add ? root.EnsureRight(interval.UpperBound) : root.Right;
         goto Label_0018;
     }
     if (IntervalOp.LessThanEquals == interval.UpperOp)
     {
         if (add)
         {
             root.AddToEqSlot(interval);
         }
         else
         {
             root.RemoveFromEqSlot(interval);
         }
     }
 }
 private void RemoveFromSlot(ref IntervalCollection slot, Interval interval)
 {
     if (slot != null)
     {
         slot.Remove(interval);
         if (!slot.HasIntervals)
         {
             slot = null;
         }
     }
 }
 internal void RemoveFromLtSlot(Interval interval)
 {
     this.RemoveFromSlot(ref this.ltSlot, interval);
 }
Beispiel #6
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 internal void RemoveFromLtSlot(Interval interval)
 {
     Fx.Assert(null != interval, "");
     this.RemoveFromSlot(ref this.ltSlot, interval);
 }
Beispiel #7
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 internal int IndexOf(Interval interval)
 {
     Fx.Assert(null != interval, "");
     return(base.IndexOf(interval));
 }
 void RemoveFromSlot(ref IntervalCollection slot, Interval interval)
 {
     if (null != slot)
     {
         slot.Remove(interval);
         if (!slot.HasIntervals)
         {
             slot = null;
         }
     }
 }
 void AddIntervalToTree(Interval interval)
 {
     this.EditLeft(interval, true);
     this.EditRight(interval, true);
 }
 internal void Remove(Interval interval)
 {
     Fx.Assert(null != interval, "");
     base.Remove(interval);
     this.TrimToSize();
 }
 void AddToSlot(ref IntervalCollection slot, Interval interval)
 {
     if (null == slot)
     {
         slot = new IntervalCollection();
     }
     slot.AddUnique(interval);
 }
 private void PruneTree(Interval intervalRemoved)
 {
     if (-1 == this.intervals.IndexOf(intervalRemoved.LowerBound))
     {
         this.RemoveBoundary(this.FindBoundaryNode(intervalRemoved.LowerBound));
     }
     if ((intervalRemoved.LowerBound != intervalRemoved.UpperBound) && (-1 == this.intervals.IndexOf(intervalRemoved.UpperBound)))
     {
         this.RemoveBoundary(this.FindBoundaryNode(intervalRemoved.UpperBound));
     }
 }
 internal void Remove(Interval interval)
 {
     this.RemoveIntervalFromTree(interval);
     this.intervals.Remove(interval);
     this.PruneTree(interval);
 }
Beispiel #14
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 void RemoveIntervalFromTree(Interval interval)
 {
     this.EditLeft(interval, false);
     this.EditRight(interval, false);
 }
 internal void Add(Interval interval)
 {
     this.AddIntervalToTree(interval);
     this.EnsureIntervals();
     this.intervals.Add(interval);
 }
Beispiel #16
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 internal Interval FindInterval(Interval interval)
 {
     return(this.FindInterval(interval.LowerBound, interval.LowerOp, interval.UpperBound, interval.UpperOp));
 }
Beispiel #17
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        void EditRight(Interval interval, bool add)
        {
            if (add)
            {
                this.EnsureRoot(interval.UpperBound);
            }

            IntervalBoundary root          = this.root;
            IntervalBoundary rightAncestor = null;

            while (true)
            {
                double rootVal = root.Value;

                if (rootVal > interval.UpperBound)
                {
                    // root is outside the interval range because it is > the upper bound
                    root = add ? root.EnsureLeft(interval.UpperBound) : root.Left;
                    continue;
                }

                // rootVal is <= to interval.UpperBound
                //
                // All values in the subtree at 'root' are > leftAncestor.Value
                // All values to the right of this node cannot be in the interval because they are > the interval's
                // upper bound.
                // Values to the left of this node lie in range (rightAncestor.Value to root.Value)
                // Thus, the entire left subtree of root will be inside the range if the interval.lowerBound
                // is <= rightAncestor.Value
                if (null != rightAncestor && rightAncestor.Value >= interval.LowerBound)
                {
                    if (add)
                    {
                        root.AddToLtSlot(interval);
                    }
                    else
                    {
                        root.RemoveFromLtSlot(interval);
                    }
                }

                if (rootVal < interval.UpperBound)
                {
                    // This node itself lies in the range if it is also > the lower bound
                    if (rootVal > interval.LowerBound)
                    {
                        if (add)
                        {
                            root.AddToEqSlot(interval);
                        }
                        else
                        {
                            root.RemoveFromEqSlot(interval);
                        }
                    }
                    rightAncestor = root;
                    root          = add ? root.EnsureRight(interval.UpperBound) : root.Right;
                    continue;
                }

                // upperBound == rootVal. We're done.
                // If upperBound == lowerBound, we already inserted this when doing AddLeft
                if (IntervalOp.LessThanEquals == interval.UpperOp)
                {
                    // If the range is inclusive of the upper bound, then since this node == upperBound,
                    // it must be in the range.
                    if (add)
                    {
                        root.AddToEqSlot(interval);
                    }
                    else
                    {
                        root.RemoveFromEqSlot(interval);
                    }
                }
                break;
            }
        }
Beispiel #18
0
 void AddIntervalToTree(Interval interval)
 {
     this.EditLeft(interval, true);
     this.EditRight(interval, true);
 }
Beispiel #19
0
 internal int Add(Interval interval)
 {
     Fx.Assert(null != interval, "");
     this.Capacity = this.Count + 1;
     return(base.Add(interval));
 }
Beispiel #20
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 internal void Remove(Interval interval)
 {
     Fx.Assert(null != interval, "");
     base.Remove(interval);
     this.TrimToSize();
 }
 internal int IndexOf(Interval interval)
 {
     Fx.Assert(null != interval, "");
     return base.IndexOf(interval);
 }
 internal int Add(Interval interval)
 {
     this.Capacity = this.Count + 1;
     return base.Add(interval);
 }
 internal void AddToLtSlot(Interval interval)
 {
     Fx.Assert(null != interval, "");
     this.AddToSlot(ref this.ltSlot, interval);
 }
 internal Interval FindInterval(Interval interval)
 {
     return this.FindInterval(interval.LowerBound, interval.LowerOp, interval.UpperBound, interval.UpperOp);
 }
 internal void RemoveFromLtSlot(Interval interval)
 {
     Fx.Assert(null != interval, "");
     this.RemoveFromSlot(ref this.ltSlot, interval);
 }
        internal void Remove(Interval interval)
        {
            Fx.Assert(null != interval, "");
            Fx.Assert(null != this.intervals, "");

            // First, delete all occurences of interval in the tree. Note: we do a reference equals
            this.RemoveIntervalFromTree(interval);
            // Remove interval from interval collection
            this.intervals.Remove(interval);
            // It may be possible to prune the tree.. this will do the necessary, if required
            this.PruneTree(interval);
        }
        internal void Add(Interval interval)
        {
            Fx.Assert(null != interval, "");

            this.AddIntervalToTree(interval);
            this.EnsureIntervals();
            this.intervals.Add(interval);
        }
 internal void AddToEqSlot(Interval interval)
 {
     this.AddToSlot(ref this.eqSlot, interval);
 }
        void EditRight(Interval interval, bool add)
        {
            if (add)
            {
                this.EnsureRoot(interval.UpperBound);
            }

            IntervalBoundary root = this.root;
            IntervalBoundary rightAncestor = null;

            while (true)
            {
                double rootVal = root.Value;

                if (rootVal > interval.UpperBound)
                {
                    // root is outside the interval range because it is > the upper bound
                    root = add ? root.EnsureLeft(interval.UpperBound) : root.Left;
                    continue;
                }

                // rootVal is <= to interval.UpperBound
                //
                // All values in the subtree at 'root' are > leftAncestor.Value
                // All values to the right of this node cannot be in the interval because they are > the interval's
                // upper bound.
                // Values to the left of this node lie in range (rightAncestor.Value to root.Value)
                // Thus, the entire left subtree of root will be inside the range if the interval.lowerBound
                // is <= rightAncestor.Value
                if (null != rightAncestor && rightAncestor.Value >= interval.LowerBound)
                {
                    if (add)
                    {
                        root.AddToLtSlot(interval);
                    }
                    else
                    {
                        root.RemoveFromLtSlot(interval);
                    }
                }

                if (rootVal < interval.UpperBound)
                {
                    // This node itself lies in the range if it is also > the lower bound
                    if (rootVal > interval.LowerBound)
                    {
                        if (add)
                        {
                            root.AddToEqSlot(interval);
                        }
                        else
                        {
                            root.RemoveFromEqSlot(interval);
                        }
                    }
                    rightAncestor = root;
                    root = add ? root.EnsureRight(interval.UpperBound) : root.Right;
                    continue;
                }

                // upperBound == rootVal. We're done.
                // If upperBound == lowerBound, we already inserted this when doing AddLeft
                if (IntervalOp.LessThanEquals == interval.UpperOp)
                {
                    // If the range is inclusive of the upper bound, then since this node == upperBound,
                    // it must be in the range.
                    if (add)
                    {
                        root.AddToEqSlot(interval);
                    }
                    else
                    {
                        root.RemoveFromEqSlot(interval);
                    }
                }
                break;
            }
        }
Beispiel #30
0
 internal void AddToLtSlot(Interval interval)
 {
     Fx.Assert(null != interval, "");
     this.AddToSlot(ref this.ltSlot, interval);
 }
 /// <summary>
 /// An interval has been removed. Prune the tree appropriately
 /// </summary>
 /// <param name="intervalRemoved">interval that was removed</param>
 void PruneTree(Interval intervalRemoved)
 {
     // Delete endpoints if no other intervals have them
     int index;
     if (-1 == (index = this.intervals.IndexOf(intervalRemoved.LowerBound)))
     {
         this.RemoveBoundary(this.FindBoundaryNode(intervalRemoved.LowerBound));
     }
     if (intervalRemoved.LowerBound != intervalRemoved.UpperBound && -1 == (index = this.intervals.IndexOf(intervalRemoved.UpperBound)))
     {
         this.RemoveBoundary(this.FindBoundaryNode(intervalRemoved.UpperBound));
     }
 }
 internal int IndexOf(Interval interval)
 {
     return base.IndexOf(interval);
 }
 void RemoveIntervalFromTree(Interval interval)
 {
     this.EditLeft(interval, false);
     this.EditRight(interval, false);
 }
 internal void Remove(Interval interval)
 {
     base.Remove(interval);
     this.TrimToSize();
 }
 internal void AddToLtSlot(Interval interval)
 {
     this.AddToSlot(ref this.ltSlot, interval);
 }
 internal bool Equals(Interval interval)
 {
     Fx.Assert(null != interval, "");
     return this.Equals(interval.lowerBound, interval.lowerOp, interval.upperBound, interval.upperOp);
 }
 internal void RemoveFromEqSlot(Interval interval)
 {
     this.RemoveFromSlot(ref this.eqSlot, interval);
 }
 internal int Add(Interval interval)
 {
     Fx.Assert(null != interval, "");
     this.Capacity = this.Count + 1;
     return base.Add(interval);
 }
 internal int AddUnique(Interval interval)
 {
     Fx.Assert(null != interval, "");
     int index = this.IndexOf(interval);
     if (-1 == index)
     {
         return this.Add(interval);
     }
     return index;
 }
Beispiel #40
0
 internal bool Equals(Interval interval)
 {
     Fx.Assert(null != interval, "");
     return(this.Equals(interval.lowerBound, interval.lowerOp, interval.upperBound, interval.upperOp));
 }