private void StartMonitoring(MemoryCache cache, MemoryCacheEntry entry, ref bool hasChanged, ref DateTime utcCreated) {
     if (entry != null) {
         // pass reference to self so the dependency can notify us when it changes
         entry.AddDependent(cache, this);
         // add dependency to collection so we can dispose it later
         _dependencies.Add(entry);
         // has the entry already changed?
         if (entry.State != EntryState.AddedToCache) {
             hasChanged = true;
         }
         utcCreated = entry.UtcCreated;
     }
     else {
         // the entry does not exist--set hasChanged to true so the user is notified
         hasChanged = true;
     }
 }
Beispiel #2
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 private void StartMonitoring(MemoryCache cache, MemoryCacheEntry entry, ref bool hasChanged, ref DateTime utcCreated)
 {
     if (entry != null)
     {
         entry.AddDependent(cache, this);
         this._dependencies.Add(entry);
         if (entry.State != EntryState.AddedToCache)
         {
             hasChanged = true;
         }
         utcCreated = entry.UtcCreated;
     }
     else
     {
         hasChanged = true;
     }
 }
 private void StartMonitoring(MemoryCache cache, MemoryCacheEntry entry, ref bool hasChanged, ref DateTime utcCreated)
 {
     if (entry != null)
     {
         // pass reference to self so the dependency can notify us when it changes
         entry.AddDependent(cache, this);
         // add dependency to collection so we can dispose it later
         _dependencies.Add(entry);
         // has the entry already changed?
         if (entry.State != EntryState.AddedToCache)
         {
             hasChanged = true;
         }
         utcCreated = entry.UtcCreated;
     }
     else
     {
         // the entry does not exist--set hasChanged to true so the user is notified
         hasChanged = true;
     }
 }
 private void StartMonitoring(MemoryCache cache, MemoryCacheEntry entry, ref bool hasChanged, ref DateTime utcCreated)
 {
     if (entry != null)
     {
         entry.AddDependent(cache, this);
         this._dependencies.Add(entry);
         if (entry.State != EntryState.AddedToCache)
         {
             hasChanged = true;
         }
         utcCreated = entry.UtcCreated;
     }
     else
     {
         hasChanged = true;
     }
 }