protected override Task <IEnumerable <CacheItem <T> > > GetItemsAsync <T>(IEnumerable <string> keys, string partition)
 {
     if (!string.IsNullOrEmpty(partition))
     {
         keys = keys.Select(key => $"${partition}$|{key}").ToList();
     }
     return(Task.FromResult(_client.GetValues(keys, null).Select(pair => (CacheItem <T>)pair.Value).ToList().AsEnumerable()));
 }
Beispiel #2
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		public void TestExpiredGetValues ()
		{
			var config = new NameValueCollection ();
			config["cacheMemoryLimitMegabytes"] = 0.ToString ();
			config["physicalMemoryLimitPercentage"] = 100.ToString ();
			config["__MonoEmulateOneCPU"] = true.ToString ();

			// it appears that pollingInterval does nothing, so we set the Mono timer as well
			config["pollingInterval"] = new TimeSpan (0, 0, 10).ToString ();
			config["__MonoTimerPeriod"] = 10.ToString ();
			
			using (var mc = new MemoryCache ("TestExpiredGetValues",  config)) {
				Assert.AreEqual (0, mc.GetCount (), "#EGV1");

				var keys = new List<string> ();

				// add some short duration entries
				for (int i = 0; i < 10; i++) {
					var key = "short-" + i;
					var expireAt = DateTimeOffset.Now.AddSeconds (1);
					mc.Add (key, i.ToString (), expireAt);

					keys.Add (key);
				}

				Assert.AreEqual (10, mc.GetCount (), "#EGV2");

				global::System.Threading.Thread.Sleep (1000);

				// we have waited but the items won't be expired by the timer since it wont have fired yet
				Assert.AreEqual (10, mc.GetCount (), "#EGV3");

				// calling GetValues() will expire the items since we are now past their expiresAt
				mc.GetValues (keys);

				Assert.AreEqual (0, mc.GetCount (), "#EGV4");
			}
		}