private IDisposable ScheduleSlow <TState>(TState state, TimeSpan dueTime, Func <IScheduler, TState, IDisposable> action) { var userWorkItem = new UserWorkItem <TState>(this, state, action); var res = ThreadPoolTimer.CreateTimer( tpt => userWorkItem.Run(), dueTime); userWorkItem.CancelQueueDisposable = res.AsDisposable(); return(userWorkItem); }
/// <summary> /// Schedules an action to be executed. /// </summary> /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam> /// <param name="state">State passed to the action to be executed.</param> /// <param name="action">Action to be executed.</param> /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns> /// <exception cref="ArgumentNullException"><paramref name="action"/> is null.</exception> public override IDisposable Schedule <TState>(TState state, Func <IScheduler, TState, IDisposable> action) { if (action == null) { throw new ArgumentNullException(nameof(action)); } var userWorkItem = new UserWorkItem <TState>(this, state, action); var res = ThreadPool.RunAsync( iaa => userWorkItem.Run(), Priority, Options); userWorkItem.CancelQueueDisposable = res.AsDisposable(); return(userWorkItem); }