/// <summary> /// </summary> public static Matrix3x3 CreateScale(float xScale, float yScale, Vector2 centerPoint) => (Matrix3x3)Matrix3x2.CreateScale(xScale, yScale, centerPoint);
/// <summary> /// </summary> public static Matrix3x3 CreateScale(float xScale, float yScale) => (Matrix3x3)Matrix3x2.CreateScale(xScale, yScale);