Beispiel #1
0
 public wnd1(EndianBinaryReader er)
     : base(er)
 {
     long basepos = er.BaseStream.Position - 0x4C;
     InflationLeft = er.ReadUInt16() / 16f;
     InflationRight = er.ReadUInt16() / 16f;
     InflationTop = er.ReadUInt16() / 16f;
     InflationBottom = er.ReadUInt16() / 16f;
     FrameSizeLeft = er.ReadUInt16();
     FrameSizeRight = er.ReadUInt16();
     FrameSizeTop = er.ReadUInt16();
     FrameSizeBottom = er.ReadUInt16();
     NrFrames = er.ReadByte();
     byte tmp = er.ReadByte();
     UseLTMaterial = (tmp & 1) == 1;
     UseVtxColorForAllWindow = (tmp & 2) == 2;
     Kind = (WindowKind)((tmp >> 2) & 3);
     DontDrawContent = (tmp & 8) == 16;
     Padding = er.ReadUInt16();
     ContentOffset = er.ReadUInt32();
     FrameOffsetTableOffset = er.ReadUInt32();
     er.BaseStream.Position = basepos + ContentOffset;
     Content = new WindowContent(er);
     er.BaseStream.Position = basepos + FrameOffsetTableOffset;
     WindowFrameOffsets = er.ReadUInt32s(NrFrames);
     WindowFrames = new WindowFrame[NrFrames];
     for (int i = 0; i < NrFrames; i++)
     {
         er.BaseStream.Position = basepos + WindowFrameOffsets[i];
         WindowFrames[i] = new WindowFrame(er);
     }
     er.BaseStream.Position = basepos + SectionSize;
 }
Beispiel #2
0
        public void modelOpen()
        {
            string path = textBox1.Text;
            EndianBinaryReader readModel = new EndianBinaryReader(File.OpenRead(path), Endianness.LittleEndian);
            nsbmd = new NSBMD_File();
            if (readModel.ReadString(Encoding.ASCII, 4) != "BMD0")
            {
                readModel.Close();
                return;
            }
            else
            {
                nsbmd.Header.ID = "BMD0";
                nsbmd.Header.Magic = readModel.ReadBytes(4);
                nsbmd.Header.file_size = readModel.ReadInt32();
                nsbmd.Header.header_size = readModel.ReadInt16();
                nsbmd.Header.nSection = readModel.ReadInt16();
                nsbmd.Header.Section_Offset = new Int32[nsbmd.Header.nSection];
                for (int i = 0; i < nsbmd.Header.nSection; i++)
                {
                    nsbmd.Header.Section_Offset[i] = readModel.ReadInt32();
                }
                nsbmd.MDL0.ID = readModel.ReadString(Encoding.ASCII, 4);
                if (nsbmd.MDL0.ID != "MDL0")
                {
                    readModel.Close();
                    return;
                }

                nsbmd.MDL0.Section_size = readModel.ReadInt32();
                nsbmd.MDL0.Padding1 = readModel.ReadByte();
                nsbmd.MDL0.Model_count = readModel.ReadByte();
                nsbmd.MDL0.Section_size = readModel.ReadInt16();
                nsbmd.MDL0.Constant = readModel.ReadInt16();
                nsbmd.MDL0.Subsection_size = readModel.ReadInt16();
                nsbmd.MDL0.Constant2 = readModel.ReadInt32();
                nsbmd.MDL0.Unknown = new int[nsbmd.MDL0.Model_count];
                for (int i = 0; i < nsbmd.MDL0.Model_count; i++)
                {
                    nsbmd.MDL0.Unknown[i] = readModel.ReadInt32();
                }
                nsbmd.MDL0.Constant3 = readModel.ReadInt16();
                nsbmd.MDL0.Section2_size = readModel.ReadInt16();
                nsbmd.MDL0.Model_offset = new int[nsbmd.MDL0.Model_count];
                for (int i = 0; i < nsbmd.MDL0.Model_count; i++)
                {
                    nsbmd.MDL0.Model_offset[i] = readModel.ReadInt32();
                }
                nsbmd.MDL0.Model_name = new string[nsbmd.MDL0.Model_count];
                for (int i = 0; i < nsbmd.MDL0.Model_count; i++)
                {
                    nsbmd.MDL0.Model_name[i] = readModel.ReadString(Encoding.ASCII, 16);
                }
                readModel.Close();
            }
        }
Beispiel #3
0
 public pan1(EndianBinaryReader er)
 {
     Signature = er.ReadString(Encoding.ASCII, 4);
     if (Signature != "pan1" && Signature != "pic1" && Signature != "txt1" && Signature != "bnd1" && Signature != "wnd1" && Signature != "prt1")
         throw new SignatureNotCorrectException(Signature, "pan1, pic1, txt1, bnd1, wnd1, prt1", er.BaseStream.Position - 4);
     SectionSize = er.ReadUInt32();
     Flags = (PaneFlags)er.ReadByte();
     Origin = er.ReadByte();
     Alpha = er.ReadByte();
     MagnifyFlags = (PaneMagnifyFlags)er.ReadByte();
     Name = er.ReadString(Encoding.ASCII, 24).Replace("\0", "");
     Translation = er.ReadVector3();
     Rotation = er.ReadVector3();
     Scale = er.ReadVector2();
     Size = er.ReadVector2();
 }
        public static List<Polygon> GetPolygons(EndianBinaryReader reader, int numAllPolygons)
        {
            List<Polygon> polygons = new List<Polygon>();
            for (int i = 0; i < numAllPolygons; i++)
            {
                Polygon polygon = new Polygon();

                polygon.polygonType = (PolygonType)reader.ReadByte();
                polygon.size = reader.ReadByte();
                polygon.BaceFaceMode = (FaceMode)reader.ReadByte();

                polygon.unknown = reader.ReadByte();

                polygon.vertex1 = reader.ReadUInt16();
                polygon.vertex1 /= 4;
                polygon.vertex2 = reader.ReadUInt16();
                polygon.vertex2 /= 4;
                polygon.vertex3 = reader.ReadUInt16();
                polygon.vertex3 /= 4;

                if (polygon.polygonType == PolygonType.Quad)
                {
                    polygon.vertex4 = reader.ReadUInt16();
                    polygon.vertex4 /= 4;
                }

                polygon.u1 = reader.ReadByte();
                polygon.v1 = reader.ReadByte();
                polygon.u2 = reader.ReadByte();
                polygon.v2 = reader.ReadByte();
                polygon.u3 = reader.ReadByte();
                polygon.v3 = reader.ReadByte();

                if (polygon.polygonType == PolygonType.Quad)
                {
                    polygon.u4 = reader.ReadByte();
                    polygon.v4 = reader.ReadByte();
                }

                polygons.Add(polygon);
            }
            return polygons;
        }
Beispiel #5
0
        public static WEP FromStream(EndianBinaryReader reader)
        {
            /*=====================================================================
                WEP HEADER (0x50) 80 bytes long
            =====================================================================*/
            reader.Skip(0x04); // TODO: skip magic 0x04 (4 dec) "H01" check for file type?

            byte numJoints = reader.ReadByte();
            byte numGroups = reader.ReadByte();
            ushort numTriangles = reader.ReadUInt16();
            ushort numQuads = reader.ReadUInt16();
            ushort numPolygons = reader.ReadUInt16();
            uint ptrTexture1 = (uint)(reader.ReadUInt32() + 0x10); // same as ptrTexture... why?

            reader.Skip(0x30); // header padding?

            uint ptrTexture = (uint)(reader.ReadUInt32() + 0x10);
            uint ptrGroups = (uint)(reader.ReadUInt32() + 0x10);
            uint ptrVertices = (uint)(reader.ReadUInt32() + 0x10);
            uint ptrPolygons = (uint)(reader.ReadUInt32() + 0x10);

            /*=====================================================================
                LOCALS
            =====================================================================*/
            int numAllPolygons = numTriangles + numQuads + numPolygons;
            int numOfPalettes = 7; // palettes of 2/3 color count.

            /*=====================================================================
                STREAM READER
            =====================================================================*/
            WEP wep = new WEP();

            wep.joints = VSTools.GetJoints(reader, numJoints);
            wep.groups = VSTools.GetGroups(reader, numGroups);
            wep.vertices = VSTools.GetVertices(reader, wep.groups);
            wep.polygons = VSTools.GetPolygons(reader, numAllPolygons);
            wep.textures = VSTools.GetTextures(reader, numOfPalettes);

            return wep;
        }
Beispiel #6
0
 public txt1(EndianBinaryReader er)
     : base(er)
 {
     long baseoffset = er.BaseStream.Position - 0x4C;
     NrCharacters = er.ReadUInt16();
     NrCharacters2 = er.ReadUInt16();
     MaterialId = er.ReadUInt16();
     FontId = er.ReadUInt16();
     PositionType = er.ReadByte();
     TextAlignment = er.ReadByte();
     TextFlags = er.ReadByte();
     Padding = er.ReadByte();
     StringOffset = er.ReadUInt32();
     TopColor = er.ReadColor8();
     BottomColor = er.ReadColor8();
     FontSize = er.ReadVector2();
     CharSize = er.ReadSingle();
     LineSize = er.ReadSingle();
     er.BaseStream.Position = baseoffset + StringOffset;
     Text = er.ReadStringNT(Encoding.Unicode);
     er.BaseStream.Position = baseoffset + SectionSize;
 }
Beispiel #7
0
        /// <summary>
        /// Constructor
        /// </summary>
        /// <param name="path">The path to the MOD module.</param>
        public ModReader(string path)
        {
            using (var mod = new EndianBinaryReader(File.OpenRead(path), Endian.Big))
            {
                SongTitle  = Encoding.UTF8.GetString(mod.ReadBytes(20));
                Samples    = GetSamples(mod);
                SongLength = mod.ReadByte();

                // Skip byte. Unimportant
                mod.BaseStream.Position += 1;

                SongPositions = GetSongPositions(mod);
                ModuleID = Encoding.UTF8.GetString(mod.ReadBytes(4));

                // Number of patterns is equal to the largest value in the position table.
                Patterns = GetPatterns(mod, SongPositions.Max());
            }
        }
        private static byte[] DecodeIA8(EndianBinaryReader stream, uint width, uint height)
        {
            uint numBlocksW = width / 4; //4 byte block width
            uint numBlocksH = height / 4; //4 byte block height

            byte[] decodedData = new byte[width * height * 4];

            for (int yBlock = 0; yBlock < numBlocksH; yBlock++)
            {
                for (int xBlock = 0; xBlock < numBlocksW; xBlock++)
                {
                    //For each block, we're going to examine block width / block height number of 'pixels'
                    for (int pY = 0; pY < 4; pY++)
                    {
                        for (int pX = 0; pX < 4; pX++)
                        {
                            //Ensure the pixel we're checking is within bounds of the image.
                            if ((xBlock * 4 + pX >= width) || (yBlock * 4 + pY >= height))
                                continue;

                            //Now we're looping through each pixel in a block, but a pixel is four bytes long.
                            uint destIndex = (uint)(4 * (width * ((yBlock * 4) + pY) + (xBlock * 4) + pX));
                            byte byte0 = stream.ReadByte();
                            byte byte1 = stream.ReadByte();
                            decodedData[destIndex + 3] = byte0;
                            decodedData[destIndex + 2] = byte1;
                            decodedData[destIndex + 1] = byte1;
                            decodedData[destIndex + 0] = byte1;
                        }
                    }
                }
            }

            return decodedData;
        }
        private static byte[] DecodeIA4(EndianBinaryReader stream, uint width, uint height)
        {
            uint numBlocksW = width / 8;
            uint numBlocksH = height / 4;

            byte[] decodedData = new byte[width * height * 4];

            for (int yBlock = 0; yBlock < height; yBlock++)
            {
                for (int xBlock = 0; xBlock < width; xBlock++)
                {
                    //For each block, we're going to examine block width / block height number of 'pixels'
                    for (int pY = 0; pY < 4; pY++)
                    {
                        for (int pX = 0; pX < 8; pX++)
                        {
                            //Ensure the pixel we're checking is within bounds of the image.
                            if ((xBlock * 8 + pX >= width) || (yBlock * 4 + pY >= height))
                                continue;

                            byte value = stream.ReadByte();

                            byte alpha = (byte)((value & 0xF0) >> 4);
                            byte lum = (byte)(value & 0x0F);

                            uint destIndex = (uint)(4 * (width * ((yBlock * 4) + pY) + (xBlock * 8) + pX));

                            decodedData[destIndex + 0] = (byte)(lum * 0x11);
                            decodedData[destIndex + 1] = (byte)(lum * 0x11);
                            decodedData[destIndex + 2] = (byte)(lum * 0x11);
                            decodedData[destIndex + 3] = (byte)(alpha * 0x11);
                        }
                    }
                }
            }

            return decodedData;
        }
Beispiel #10
0
        private static byte[] DecodeI8(EndianBinaryReader stream, uint width, uint height)
        {
            uint numBlocksW = width / 8; //8 pixel block width
            uint numBlocksH = height / 4; //4 pixel block height

            byte[] decodedData = new byte[width * height * 4];

            for (int yBlock = 0; yBlock < numBlocksH; yBlock++)
            {
                for (int xBlock = 0; xBlock < numBlocksW; xBlock++)
                {
                    //For each block, we're going to examine block width / block height number of 'pixels'
                    for (int pY = 0; pY < 4; pY++)
                    {
                        for (int pX = 0; pX < 8; pX++)
                        {
                            //Ensure the pixel we're checking is within bounds of the image.
                            if ((xBlock * 8 + pX >= width) || (yBlock * 4 + pY >= height))
                                continue;

                            byte data = stream.ReadByte();
                            uint destIndex = (uint)(4 * (width * ((yBlock * 4) + pY) + (xBlock * 8) + pX));

                            decodedData[destIndex + 0] = data;
                            decodedData[destIndex + 1] = data;
                            decodedData[destIndex + 2] = data;
                            decodedData[destIndex + 3] = 0xFF;
                        }
                    }
                }
            }

            return decodedData;
        }
Beispiel #11
0
        private static byte[] DecodeC8(EndianBinaryReader stream, uint width, uint height, Palette imagePalette, PaletteFormats paletteFormat)
        {
            //4 bpp, 8 block width/4 block height, block size 32 bytes, possible palettes (IA8, RGB565, RGB5A3)
            uint numBlocksW = width / 8;
            uint numBlocksH = height / 4;

            byte[] decodedData = new byte[width * height * 8];

            //Read the indexes from the file
            for (int yBlock = 0; yBlock < numBlocksH; yBlock++)
            {
                for (int xBlock = 0; xBlock < numBlocksW; xBlock++)
                {
                    //Inner Loop for pixels
                    for (int pY = 0; pY < 4; pY++)
                    {
                        for (int pX = 0; pX < 8; pX++)
                        {
                            //Ensure we're not reading past the end of the image.
                            if ((xBlock * 8 + pX >= width) || (yBlock * 4 + pY >= height))
                                continue;

                            byte data = stream.ReadByte();
                            decodedData[width * ((yBlock * 4) + pY) + (xBlock * 8) + pX] = data;
                        }
                    }
                }
            }

            //Now look them up in the palette and turn them into actual colors.
            byte[] finalDest = new byte[decodedData.Length / 2];

            int pixelSize = paletteFormat == PaletteFormats.IA8 ? 2 : 4;
            int destOffset = 0;
            for (int y = 0; y < height; y++)
            {
                for (int x = 0; x < width; x++)
                {
                    UnpackPixelFromPalette(decodedData[y * width + x], ref finalDest, destOffset, imagePalette.GetBytes(), paletteFormat);
                    destOffset += pixelSize;
                }
            }

            return finalDest;
        }
Beispiel #12
0
        private RawMapEntity LoadMapEntityFromStream(string chunkFourCC, EndianBinaryReader reader, MapEntityDataDescriptor template)
        {
            RawMapEntity obj = new RawMapEntity();
            obj.Fields = new PropertyCollection();
            obj.FourCC = chunkFourCC;

            // We're going to examine the Template's properties and load based on the current template type.
            for (int i = 0; i < template.Fields.Count; i++)
            {
                var templateProperty = template.Fields[i];
                string propertyName = templateProperty.FieldName;
                PropertyType type = templateProperty.FieldType;
                object value = null;

                switch (type)
                {
                    case PropertyType.FixedLengthString:
                        value = reader.ReadString(templateProperty.Length).Trim(new[] { '\0' });
                        break;

                    case PropertyType.String:
                        value = reader.ReadStringUntil('\0');
                        break;

                    case PropertyType.Byte:
                        value = reader.ReadByte();
                        break;

                    case PropertyType.Short:
                        value = reader.ReadInt16();
                        break;

                    case PropertyType.Int32BitField:
                    case PropertyType.Int32:
                        value = reader.ReadInt32();
                        break;

                    case PropertyType.Float:
                        value = reader.ReadSingle();
                        break;

                    case PropertyType.Vector3:
                        value = new Vector3(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
                        break;

                    case PropertyType.Vector2:
                        value = new Vector2(reader.ReadSingle(), reader.ReadSingle());
                        break;

                    case PropertyType.Enum:
                        byte enumIndexBytes = reader.ReadByte(); // ToDo: Resolve to actual Enum later.
                        value = enumIndexBytes;
                        break;

                    case PropertyType.ObjectReference:
                        // When we first resolve them, we're going to keep the value as the reference byte,
                        // and then when they are post-processed they'll be turned into a proper type.
                        value = (int)reader.ReadByte();
                        break;

                    case PropertyType.ObjectReferenceShort:
                        // When we first resolve them, we're going to keep the value as the reference byte,
                        // and then when they are post-processed they'll be turned into a proper type.
                        value = (int)reader.ReadUInt16();
                        break;

                    case PropertyType.ObjectReferenceArray:
                        // When we first resolve them, we're going to keep the value as the reference byte,
                        // and then when they are post-processed they'll be turned into a proper type.
                        var refList = new BindingList<object>();
                        for (int refArray = 0; refArray < templateProperty.Length; refArray++)
                        {
                            refList.Add((int)reader.ReadByte());
                        }
                        value = refList;
                        break;

                    case PropertyType.XYRotation:
                        {
                            Vector3 eulerAngles = new Vector3();
                            for (int f = 0; f < 2; f++)
                                eulerAngles[f] = (reader.ReadInt16() * (180 / 32786f));

                            Quaternion xAxis = Quaternion.FromAxisAngle(new Vector3(1, 0, 0), eulerAngles.X * MathE.Deg2Rad);
                            Quaternion yAxis = Quaternion.FromAxisAngle(new Vector3(0, 1, 0), eulerAngles.Y * MathE.Deg2Rad);

                            // Swizzling to the ZYX order seems to be the right one.
                            Quaternion finalRot = yAxis * xAxis;
                            value = finalRot;
                        }
                        break;

                    case PropertyType.XYZRotation:
                        {
                            Vector3 eulerAngles = new Vector3();
                            for (int f = 0; f < 3; f++)
                                eulerAngles[f] = (reader.ReadInt16() * (180 / 32786f));

                            Quaternion xAxis = Quaternion.FromAxisAngle(new Vector3(1, 0, 0), eulerAngles.X * MathE.Deg2Rad);
                            Quaternion yAxis = Quaternion.FromAxisAngle(new Vector3(0, 1, 0), eulerAngles.Y * MathE.Deg2Rad);
                            Quaternion zAxis = Quaternion.FromAxisAngle(new Vector3(0, 0, 1), eulerAngles.Z * MathE.Deg2Rad);

                            // Swizzling to the ZYX order seems to be the right one.
                            Quaternion finalRot = zAxis * yAxis * xAxis;
                            value = finalRot;
                        }
                        break;
                    case PropertyType.YRotation:
                        {
                            float yRotation = reader.ReadInt16() * (180 / 32786f);

                            Quaternion yAxis = Quaternion.FromAxisAngle(new Vector3(0, 1, 0), yRotation * MathE.Deg2Rad);
                            value = yAxis;
                        }
                        break;

                    case PropertyType.Color32:
                        value = new Color32(reader.ReadByte(), reader.ReadByte(), reader.ReadByte(), reader.ReadByte());
                        break;

                    case PropertyType.Color24:
                        value = new Color24(reader.ReadByte(), reader.ReadByte(), reader.ReadByte());
                        break;

                    case PropertyType.Vector3Byte:
                        type = PropertyType.Vector3Byte;
                        value = new Vector3(reader.ReadByte(), reader.ReadByte(), reader.ReadByte());
                        break;

                    case PropertyType.Bits:
                        value = (byte)reader.ReadBits(templateProperty.Length);
                        break;
                }

                // This... this could get dicy. If the template we just read was a "Name" then we now have the technical name (and value)
                // of the object. We can then search for the MapObjectDataDescriptor that matches the technical name, and then edit the
                // remaining fields. However, this gets somewhat dicey, because we're modifying the length of the Fields array for templates
                // while iterating through it. However, the Name field always comes before any of the fields we'd want to modify, we're going to
                // do an in-place replacement of the fields (since Fields.Count will increase) and then we get free loading of the complex templates
                // without later post-processing them.
                if (templateProperty.FieldName == "Name")
                {
                    // See if our template list has a complex version of this file, otherwise grab the default.
                    MapObjectDataDescriptor complexDescriptor = m_editorCore.Templates.MapObjectDataDescriptors.Find(x => x.FourCC == chunkFourCC && x.TechnicalName == templateProperty.FieldName);
                    if (complexDescriptor == null)
                        complexDescriptor = m_editorCore.Templates.DefaultMapObjectDataDescriptor;

                    // Determine which field we need to remove, and then insert in the other fields (in order) where it used to be.
                    foreach (var fieldToReplace in complexDescriptor.DataOverrides)
                    {
                        for (int k = 0; k < template.Fields.Count; k++)
                        {
                            if (template.Fields[k].FieldName == fieldToReplace.ParameterName)
                            {
                                // Remove the old field.
                                template.Fields.RemoveAt(k);

                                // Now insert the new fields starting at the location of the one we just replaced.
                                template.Fields.InsertRange(k, fieldToReplace.Values);
                                break;
                            }
                        }
                    }
                }

                Property instanceProp = new Property(templateProperty.FieldName, type, value);
                obj.Fields.Properties.Add(instanceProp);
            }

            return obj;
        }
Beispiel #13
0
        static void Handle(object client_obj)
        {
            string name = Thread.CurrentThread.Name;
            StreamWriter log = null;

            try
            {
                TcpClient client = (TcpClient)client_obj;
                using (NetworkStream stream = client.GetStream())
                {
                    EndianBinaryReader reader = new EndianBinaryReader(stream);
                    EndianBinaryWriter writer = new EndianBinaryWriter(stream);


                    // Log connection
                    Console.WriteLine(name + " Accepted connection from client " + client.Client.RemoteEndPoint.ToString());

                    // Create log file for current thread
                    log = new StreamWriter(logs_root + "\\" + DateTime.Now.ToString("yyyy-MM-dd") + "-" + name + ".txt");
                    log.WriteLine(name + " Accepted connection from client " + client.Client.RemoteEndPoint.ToString());

                    writer.Write(BYTE_SPECIAL);

                    while (true)
                    {
                        byte cmd_byte = reader.ReadByte();
                        switch (cmd_byte)
                        {
                            // cmd
                            case BYTE_PING:
                                {
                                    int val1 = reader.ReadInt32();
                                    int val2 = reader.ReadInt32();

                                    Log(log, name + " PING RECEIVED with values : " + val1.ToString() + " - " + val2.ToString());
                                    break;
                                }
                            case BYTE_LOG_STR:
                                {
                                    int len_str = reader.ReadInt32();
                                    string str = reader.ReadString(Encoding.ASCII, len_str - 1);
                                    if (reader.ReadByte() != 0) throw new InvalidDataException();

                                    Log(log, name + " LogString =>(\"" + str + "\")");
                                    break;
                                }
                            case BYTE_DISCONNECT:
                                {
                                    Log(log, name + " DISCONNECT");
                                    break;
                                }

                            // sd
                            case BYTE_MOUNT_SD:
                                {
                                    Log(log, name + " Trying to mount SD card");
                                    break;
                                }
                            case BYTE_MOUNT_SD_OK:
                                {
                                    Log(log, name + " SD card mounted !");
                                    break;
                                }
                            case BYTE_MOUNT_SD_BAD:
                                {
                                    Log(log, name + " Can't mount SD card");
                                    break;
                                }

                            // replacement
                            case BYTE_STAT:
                            case BYTE_STAT_ASYNC:
                                {
                                    int len_path = reader.ReadInt32();
                                    string path = reader.ReadString(Encoding.ASCII, len_path - 1);
                                    if (reader.ReadByte() != 0) throw new InvalidDataException();

                                    if (cmd_byte == BYTE_STAT)
                                        Log(log, name + " FSGetStat(\"" + path + "\")");
                                    else
                                        Log(log, name + " FSGetStatAsync(\"" + path + "\")");
                                    break;
                                }
                            case BYTE_OPEN_FILE:
                            case BYTE_OPEN_FILE_ASYNC:
                                {
                                    int len_str = reader.ReadInt32();
                                    string str = reader.ReadString(Encoding.ASCII, len_str - 1);
                                    if (reader.ReadByte() != 0) throw new InvalidDataException();

                                    if (cmd_byte == BYTE_OPEN_FILE)
                                        Log(log, name + " FSOpenFile(\"" + str + "\")");
                                    else
                                        Log(log, name + " FSOpenFileAsync(\"" + str + "\")");

                                    break;
                                }
                            case BYTE_OPEN_DIR:
                            case BYTE_OPEN_DIR_ASYNC:
                                {
                                    int len_path = reader.ReadInt32();
                                    string path = reader.ReadString(Encoding.ASCII, len_path - 1);
                                    if (reader.ReadByte() != 0) throw new InvalidDataException();

                                    if (cmd_byte == BYTE_OPEN_DIR)
                                        Log(log, name + " FSOpenDir(\"" + path + "\")");
                                    else
                                        Log(log, name + " FSOpenDirAsync(\"" + path + "\")");

                                    break;
                                }
                            case BYTE_CHANGE_DIR:
                            case BYTE_CHANGE_DIR_ASYNC:
                                {
                                    int len_path = reader.ReadInt32();
                                    string path = reader.ReadString(Encoding.ASCII, len_path - 1);
                                    if (reader.ReadByte() != 0) throw new InvalidDataException();

                                    if (cmd_byte == BYTE_CHANGE_DIR)
                                        Log(log, name + " FSChangeDir(\"" + path + "\")");
                                    else
                                        Log(log, name + " FSChangeDirAsync(\"" + path + "\")");

                                    break;
                                }
                            case BYTE_MAKE_DIR:
                            case BYTE_MAKE_DIR_ASYNC:
                                {
                                    int len_path = reader.ReadInt32();
                                    string path = reader.ReadString(Encoding.ASCII, len_path - 1);
                                    if (reader.ReadByte() != 0) throw new InvalidDataException();

                                    if (cmd_byte == BYTE_CHANGE_DIR)
                                        Log(log, name + " FSMakeDir(\"" + path + "\")");
                                    else
                                        Log(log, name + " FSMakeDirAsync(\"" + path + "\")");

                                    break;
                                }
                            case BYTE_RENAME:
                            case BYTE_RENAME_ASYNC:
                                {
                                    int len_path = reader.ReadInt32();
                                    string path = reader.ReadString(Encoding.ASCII, len_path - 1);
                                    if (reader.ReadByte() != 0) throw new InvalidDataException();

                                    if (cmd_byte == BYTE_CHANGE_DIR)
                                        Log(log, name + " FSRename(\"" + path + "\")");
                                    else
                                        Log(log, name + " FSRenameAsync(\"" + path + "\")");

                                    break;
                                }
                            case BYTE_REMOVE:
                            case BYTE_REMOVE_ASYNC:
                                {
                                    int len_path = reader.ReadInt32();
                                    string path = reader.ReadString(Encoding.ASCII, len_path - 1);
                                    if (reader.ReadByte() != 0) throw new InvalidDataException();

                                    if (cmd_byte == BYTE_CHANGE_DIR)
                                        Log(log, name + " FSRemove(\"" + path + "\")");
                                    else
                                        Log(log, name + " FSRemoveAsync(\"" + path + "\")");

                                    break;
                                }

                            // Log
                            case BYTE_CLOSE_FILE:
                                {
                                     Log(log, name + " FSCloseFile()");
                                     break;
                                }
                            case BYTE_CLOSE_FILE_ASYNC:
                                {
                                    Log(log, name + " FSCloseFileAsync()");
                                    break;
                                }
                            case BYTE_CLOSE_DIR:
                                {
                                    Log(log, name + " FSCloseDir()");
                                    break;
                                }
                            case BYTE_CLOSE_DIR_ASYNC:
                                {
                                    Log(log, name + " FSCloseDirAsync()");
                                    break;
                                }
                            case BYTE_FLUSH_FILE:
                                {
                                    Log(log, name + " FSFlushFile()");
                                    break;
                                }
                            case BYTE_GET_ERROR_CODE_FOR_VIEWER:
                                {
                                    Log(log, name + " FSGetErrorCodeForViewer()");
                                    break;
                                }
                            case BYTE_GET_LAST_ERROR:
                                {
                                    Log(log, name + " FSGetLastError()");
                                    break;
                                }
                            case BYTE_GET_MOUNT_SOURCE:
                                {
                                    Log(log, name + " FsGetMountSource()");
                                    break;
                                }
                            case BYTE_GET_MOUNT_SOURCE_NEXT:
                                {
                                    Log(log, name + " FsGetMountSourceNext()");
                                    break;
                                }
                            case BYTE_GET_POS_FILE:
                                {
                                    Log(log, name + " FSGetPos()");
                                    break;
                                }
                            case BYTE_SET_POS_FILE:
                                {
                                    Log(log, name + " FSSetPos()");
                                    break;
                                }
                            case BYTE_GET_STAT_FILE:
                                {
                                    Log(log, name + " FSGetStatFile()");
                                    break;
                                }
                            case BYTE_EOF:
                                {
                                    Log(log, name + " FSGetEof()");
                                    break;
                                }
                            case BYTE_READ_FILE:
                                {
                                    Log(log, name + " FSReadFile()");
                                    break;
                                }
                            case BYTE_READ_FILE_ASYNC:
                                {
                                    Log(log, name + " FSReadFileAsync()");
                                    break;
                                }
                            case BYTE_READ_FILE_WITH_POS:
                                {
                                    Log(log, name + " FSReadFileWithPos()");
                                    break;
                                }
                            case BYTE_READ_DIR:
                                {
                                    Log(log, name + " FSReadDir()");
                                    break;
                                }
                            case BYTE_READ_DIR_ASYNC:
                                {
                                    Log(log, name + " FSReadDirAsync()");
                                    break;
                                }
                            case BYTE_GET_CWD:
                                {
                                    Log(log, name + " FSGetCwd()");
                                    break;
                                }
                            case BYTE_SET_STATE_CHG_NOTIF:
                                {
                                    Log(log, name + " FSSetStateChangeNotification()");
                                    break;
                                }
                            case BYTE_TRUNCATE_FILE:
                                {
                                    Log(log, name + " FSTruncateFile()");
                                    break;
                                }
                            case BYTE_WRITE_FILE:
                                {
                                    Log(log, name + " FSWriteFile()");
                                    break;
                                }
                            case BYTE_WRITE_FILE_WITH_POS:
                                {
                                    Log(log, name + " FSWriteFileWithPos()");
                                    break;
                                }


                            case BYTE_CREATE_THREAD:
                                {
                                    Log(log, name + " CreateThread()");
                                    break;
                                }

                            default:
                                throw new InvalidDataException();
                        }
                    }
                }
            }
            catch (Exception e)
            {
                if (log != null)
                    Log(log, name + " " + e.Message);
                else
                    Console.WriteLine(name + " " + e.Message);
            }
            finally
            {
                if (log != null)
                    log.Close();
            }
            Console.WriteLine(name + " Exit");
        }
Beispiel #14
0
        /// <summary>
        /// Decode the specified stream as a Yaz0 encoded file and return the decoded data as a MemoryStream.
        /// Throws an <see cref="InvalidDataException"/> if the stream is not positioned to the start of a Yaz0 file.
        /// </summary>
        /// <param name="stream">Stream to read data from.</param>
        /// <returns>Decoded file as <see cref="MemoryStream"/></returns>
        public MemoryStream Decode(EndianBinaryReader stream)
        {
            // 16 byte Header
            if (stream.ReadUInt32() != 0x59617A30) // "Yaz0" Magic
            {
                throw new InvalidDataException("Invalid Magic, not a Yaz0 File");
            }

            int uncompressedSize = stream.ReadInt32();
            stream.ReadBytes(8); // Padding

            byte[] output = new byte[uncompressedSize];
            int destPos = 0;

            byte curCodeByte = 0;
            uint validBitCount = 0;

            while (destPos < uncompressedSize)
            {
                // The codeByte specifies what to do for the next 8 steps. Read a new one if we've exhausted the current one.
                if (validBitCount == 0)
                {
                    curCodeByte = stream.ReadByte();
                    validBitCount = 8;
                }

                if ((curCodeByte & 0x80) != 0)
                {
                    // If the bit is set then there is no compression, just write the data to the output.
                    output[destPos] = stream.ReadByte();
                    destPos++;
                }
                else
                {
                    // If the bit is not set, then the data needs to be decompressed. The next two bytes tells the data location and size.
                    // The decompressed data has already been written to the output stream, so we go and retrieve it.
                    byte byte1 = stream.ReadByte();
                    byte byte2 = stream.ReadByte();

                    int dist = ((byte1 & 0xF) << 8) | byte2;
                    int copySource = destPos - (dist + 1);

                    int numBytes = byte1 >> 4;
                    if (numBytes == 0)
                    {
                        // Read the third byte which tells you how much data to read.
                        numBytes = stream.ReadByte() + 0x12;
                    }
                    else
                    {
                        numBytes += 2;
                    }

                    // Copy Run
                    for (int k = 0; k < numBytes; k++)
                    {
                        output[destPos] = output[copySource];
                        copySource++;
                        destPos++;
                    }
                }

                // Use the next bit from the code byte
                curCodeByte <<= 1;
                validBitCount -= 1;
            }

            return new MemoryStream(output);
        }
Beispiel #15
0
        public static SEQ FromStream(EndianBinaryReader reader, ContentBase activeSHP)
        {
            SHP targetSHP = (SHP)activeSHP;
            /*=====================================================================
                TODO: add lenght
            =====================================================================*/
            // base ptr needed because the SEQ could be embedded.
            uint ptrBase = (uint)reader.BaseStream.Position;

            byte numFrames = reader.ReadByte(); // total number of frames?

            var unknownPaddingValue1 = reader.ReadByte(); // padding
            //Trace.Assert(unknownPaddingValue1 == 0);

            byte numBones = reader.ReadByte();

            var unknownPaddingValue2 = reader.ReadByte(); // padding
            //Trace.Assert(unknownPaddingValue2 == 0);

            uint size = reader.ReadUInt32();

            var unknownPaddingValue3 = reader.ReadUInt32(); // unknown
            //Trace.Assert(unknownPaddingValue3 == 0);

            uint ptrFrames = (uint)reader.ReadUInt32() + 8; // pointer to the frames data section
            uint ptrSequence = ptrFrames + (uint)numFrames; // pointer to the sequence section

            // number of animations
            //                  length of all the headers   /   length of one animation header
            int numAnimations = (((int)ptrSequence - numFrames) - 16) / (numBones * 4 + 10);

            List<AnimationHeader> headers = new List<AnimationHeader>();

            for (int i = 0; i < numAnimations; i++)
            {
                AnimationHeader animHeader = new AnimationHeader
                {
                    length = reader.ReadUInt16(),
                    idOtherAnimation = reader.ReadSByte(), // the intial source animation. Used to get initial frames.
                    mode = reader.ReadByte(),
                    ptrLooping = reader.ReadUInt16(), // seems to point to a data block that controls looping
                    ptrTranslation = reader.ReadUInt16(), // points to a translation vector for the animated mesh (root motion?)
                    ptrMove = reader.ReadUInt16(), // points to a data block that controls movement (root motion?)

                    ptrBones = new ushort[numBones],
                };

                // assign bone ptrs
                for (int p = 0; p < numBones; p++)
                {
                    animHeader.ptrBones[p] = reader.ReadUInt16();
                }

                for (int j = 0; j < numBones; j++)
                {
                    var unknownBoneValues = reader.ReadUInt16(); //TODO: this is 0 for all SEQs?
                    //Trace.Assert(unknownBoneValues == 0); // will show if value is ever NOT zero
                }

                headers.Add(animHeader);
            }

            // TODO: Never used!?
            sbyte[] frames = new sbyte[numFrames];
            for (int i = 0; i < numFrames; i++)
            {
                frames[i] = reader.ReadSByte();
            }

            // get source animation data from .SEQ
            List<Animation> animations = new List<Animation>();
            for (int i = 0; i < numAnimations; i++)
            {
                Animation animation = new Animation();
                // seek translation data
                long seekTranslationPtr = (long)(headers[i].ptrTranslation + ptrSequence + ptrBase);
                reader.BaseStream.Seek(seekTranslationPtr, SeekOrigin.Begin);

                reader.CurrentEndian = Endian.Big; // this is code used in the opcode portion (machine code uses Big)
                Int16 x = reader.ReadInt16();
                Int16 y = reader.ReadInt16();
                Int16 z = reader.ReadInt16();
                reader.CurrentEndian = Endian.Little;

                // TODO: implement move

                // set base animation

                if (headers[i].idOtherAnimation != -1)
                {
                    // TODO: FIX THIS
                    // should store other animation inside as base
                    // I assume it only references animations that
                    // have been constructed first otherwise it will hold a dead copy.
                    // animation.baseAnimation = animations[i];
                }

                // read base pose and keyframes
                animation.poses = new Vector3[numBones];
                animation.keyframes = new List<NullableVector4>[numBones];
                for (int k = 0; k < numBones; k++)
                {
                    animation.keyframes[k] = new List<NullableVector4>();
                    animation.keyframes[k].Add(NullableVector4.Zero());

                    // read pose
                    long seekBonePtr = (long)(headers[i].ptrBones[k] + ptrSequence + ptrBase);
                    reader.BaseStream.Seek(seekBonePtr, SeekOrigin.Begin);

                    reader.CurrentEndian = Endian.Big; // machine code uses Big
                    Int16 rx = reader.ReadInt16();
                    Int16 ry = reader.ReadInt16();
                    Int16 rz = reader.ReadInt16();
                    reader.CurrentEndian = Endian.Little;

                    animation.poses[k] = new Vector3(rx, ry, rz);

                    // read keyframe
                    float? f = 0;

                    while (true)
                    {
                        // this could be optimized using out values and an advanced way of recording and reading frames
                        NullableVector4 op = ReadOPCode(reader);
                        if (op == null) break;

                        f += op.W;

                        animation.keyframes[k].Add(op);

                        if (f >= headers[i].length - 1) break;
                    }
                }
                animations.Add(animation);
            }

            // build useable animation data
            for (int a = 0; a < numAnimations; a++)
            {
                // rotation bones
                for (int i = 0; i < numBones; i++)
                {
                    List<NullableVector4> keyframes = animations[a].keyframes[i];
                    Vector3 pose = animations[a].poses[i];

                    // multiplication by two at 0xad25c, 0xad274, 0xad28c
                    // value * (180f / uint16.max);
                    float rx = pose.X * 2;
                    float ry = pose.Y * 2;
                    float rz = pose.Z * 2;

                    List<Keyframe> keys = new List<Keyframe>();
                    float t = 0;

                    for (var j = 0; j < keyframes.Count; j++)
                    {
                        NullableVector4 keyframe = keyframes[j];

                        float f = (float)keyframe.W;

                        t += f;
                        if (keyframe.X == null) keyframe.X = keyframes[j - 1].X;
                        if (keyframe.Y == null) keyframe.Y = keyframes[j - 1].Y;
                        if (keyframe.Z == null) keyframe.Z = keyframes[j - 1].Z;

                        rx += (float)keyframe.X * f;
                        ry += (float)keyframe.Y * f;
                        rz += (float)keyframe.Z * f;

                        Quaternion q = VSTools.Rot2Quat(rx * VSTools.Rot13ToRad, ry * VSTools.Rot13ToRad, rz * VSTools.Rot13ToRad);

                        Keyframe key = new Keyframe();
                        key.Time = t * VSTools.TimeScale;
                        key.Rotation = q;
                        keys.Add(key);
                    }
                    animations[a].jointKeys.Add(keys);
                }

                // root's translation bone
                List<Keyframe> rootKey = new List<Keyframe>();
                rootKey.Add(new Keyframe());
                animations[a].jointKeys.Add(rootKey);

                // translation bones
                for (int t = 1; t < numBones; t++)
                {
                    List<Keyframe> transBone = new List<Keyframe>();
                    Keyframe key = new Keyframe();
                    key.Position = new Vector3(targetSHP.joints[t].boneLength, 0, 0);
                    transBone.Add(key);
                    animations[a].jointKeys.Add(transBone);
                }

                if (headers[a].idOtherAnimation != -1)
                {
                    animations[a].baseAnimation = animations[headers[a].idOtherAnimation];
                }
            }
            return new SEQ(animations);
        }
Beispiel #16
0
 public TexCoordGen(EndianBinaryReader er)
 {
     Unknown1 = er.ReadByte();
     Source = (TexCoordSource)er.ReadByte();
     Unknown2 = er.ReadUInt16();
 }
        public static List<TextureMap> GetTextures(EndianBinaryReader reader, int numOfPalettes)
        {
            List<TextureMap> textures = new List<TextureMap>();

            UInt32 size = reader.ReadUInt32();
            //reader.Skip(0x01); // version number, always 1 for WEPs. SHP?
            byte temp = reader.ReadByte();
            Trace.Assert(temp == 1);

            int width = reader.ReadByte() * 2;
            int height = reader.ReadByte() * 2;
            byte colorsPerPalette = reader.ReadByte();

            if (numOfPalettes != 2)
            {
                ConstructWeaponPalettes(reader, textures, numOfPalettes, width, height, colorsPerPalette);
            }
            else
            {
                ConstructCharacterPalettes(reader, textures, numOfPalettes, width, height, colorsPerPalette);
            }

            // A linear representation of the texture map, each byte is a palette index.
            byte[] paletteMap = new byte[width * height];

            for (var y = 0; y < height; ++y)
            {
                for (var x = 0; x < width; ++x)
                {
                    paletteMap[(y * width) + x] = reader.ReadByte();
                }
            }

            for (int i = 0; i < numOfPalettes; i++)
            {
                textures[i].map = paletteMap;
                textures[i].SaveToDisk(i.ToString());
            }
            return textures;
        }
        public void Read(Stream inStream, MesgDefinition defnMesg)
        {
            inStream.Position = 1;
             EndianBinaryReader mesgReader = new EndianBinaryReader(inStream, defnMesg.IsBigEndian);

             LocalNum = defnMesg.LocalMesgNum;

             foreach (FieldDefinition fieldDef in defnMesg.GetFields())
             {
            // It's possible the field type found in the field definition may
            // not agree with the type defined in the profile.  The profile
            // type will be preferred for decode.
            Field field = GetField(fieldDef.Num);
            if (field == null)
            {
               // We normally won't have fields attached to our skeleton message,
               // as we add values we need to add the fields too based on the mesg,field
               // combo in the profile.  Must derive from the profile so the scale etc
               // is correct
               field = new Field(Profile.GetMesg(this.Num).GetField(fieldDef.Num));
               if (field.Num == Fit.FieldNumInvalid)
               {
                  // If there was no info in the profile the FieldNum will get set to invalid
                  // so preserve the unknown fields info while we know it
                  field.Num = fieldDef.Num;
                  field.Type = fieldDef.Type;
               }
               SetField(field);
            }

            object value;

            // strings may be an array and are of variable length
            if ((field.Type & Fit.BaseTypeNumMask) == Fit.String)
            {
               List<byte> utf8Bytes = new List<byte>();
               byte b = new byte();

               for (int i=0; i<fieldDef.Size; i++)
               {
                  b = mesgReader.ReadByte();
                  if (b == 0x00)
                  {
                     field.AddValue(utf8Bytes.ToArray());
                     utf8Bytes.Clear();
                  }
                  else
                  {
                     utf8Bytes.Add(b);
                  }
               }
               if (utf8Bytes.Count != 0)
               {
                  field.AddValue(utf8Bytes.ToArray());
                  utf8Bytes.Clear();
               }
            }
            else
            {
               int numElements = (int)fieldDef.Size / Fit.BaseType[field.Type & Fit.BaseTypeNumMask].size;
               for (int i=0; i < numElements; i++)
               {
                  switch (field.Type & Fit.BaseTypeNumMask)
                  {
                     case Fit.Enum:
                     case Fit.Byte:
                     case Fit.UInt8:
                     case Fit.UInt8z:
                        value = mesgReader.ReadByte();
                        break;

                     case Fit.SInt8:
                        value = mesgReader.ReadSByte();
                        break;

                     case Fit.SInt16:
                        value = mesgReader.ReadInt16();
                        break;

                     case Fit.UInt16:
                     case Fit.UInt16z:
                        value = mesgReader.ReadUInt16();
                        break;

                     case Fit.SInt32:
                        value = mesgReader.ReadInt32();
                        break;

                     case Fit.UInt32:
                     case Fit.UInt32z:
                        value = mesgReader.ReadUInt32();
                        break;

                     case Fit.Float32:
                        value = mesgReader.ReadSingle();
                        break;

                     case Fit.Float64:
                        value = mesgReader.ReadDouble();
                        break;

                     default:
                        value = mesgReader.ReadBytes(fieldDef.Size);
                        break;
                  }
                  field.SetRawValue(i, value);
               }
            }
             }
        }
Beispiel #19
0
Datei: ELF.cs Projekt: sv99/DVSDK
        /// <summary>
        /// Function to retrieve name string either from string table or from current stream pointer.
        /// </summary>
        /// <returns>String containing name.</returns>
        private String ELF_getStringFromStringTable()
        {
            Byte currByte;
              ArrayList name = new ArrayList(128);

              EndianBinaryReader ebr =  new EndianBinaryReader(binFile,(Endian) headerRef["endian"]);

              // Read characters and build string until terminating null
              currByte = ebr.ReadByte();

              while (currByte != 0)
              {
              name.Add(currByte);
              currByte = ebr.ReadByte();
              }

              if (name.Count > 128)
              Debug.DebugMSG(ASCIIEncoding.ASCII.GetString((Byte[])name.ToArray(typeof(Byte)), 0, name.Count));
              return ASCIIEncoding.ASCII.GetString((Byte[]) name.ToArray(typeof(Byte)), 0, name.Count);
        }
Beispiel #20
0
Datei: ELF.cs Projekt: sv99/DVSDK
        /// <summary>
        /// Parse the ELF file's symbol table.
        /// </summary>
        private void ParseSymbolTable()
        {
            EndianBinaryReader ebr = new EndianBinaryReader(binFile, endian);
              UInt32 numSymbols = (UInt32) headerRef["numEntriesInSymTable"];
              ELF_Symbol sym;
              Byte info, other;

              symRef = new Hashtable[numSymbols];

              // Read the symbol table
              for (UInt32 symNum = 0; symNum < numSymbols; symNum++)
              {
            symRef[symNum] = new Hashtable();

            // Go to current symbol
            ebr.BaseStream.Seek((Int64) ((UInt64)headerRef["symbolTableAddr"]) + ((UInt32)headerRef["symbolTableEntrySize"] * symNum),SeekOrigin.Begin);
            sym.st_name       = (UInt32) ebr.ReadUInt32();

            if (ELF_FileClass.ELFCLASS_32 == hdr.e_ident.fileClass)
            {
              sym.st_value    = (UInt64) ebr.ReadUInt32();
              sym.st_size     = (UInt64) ebr.ReadUInt32();
              info            = ebr.ReadByte();
              other           = ebr.ReadByte();
              sym.st_shndx    = ebr.ReadUInt16();
            }
            else
            {
              info            = ebr.ReadByte();
              other           = ebr.ReadByte();
              sym.st_shndx    = ebr.ReadUInt16();
              sym.st_value    = ebr.ReadUInt64();
              sym.st_size     = ebr.ReadUInt64();
            }
            sym.st_type       = (ELF_SymbolType) (info & 0xF);
            sym.st_binding    = (ELF_SymbolBinding) ((info >> 4) & 0xF);
            sym.st_visibility = (ELF_SymbolVisibility) (other & 0x3);

            /*
            Debug.DebugMSG( "Symbol[" + symNum + "] = \n{" );
            Debug.DebugMSG( "  Symbol Name Offset        : 0x" + sym.st_name.ToString("X8"));
            Debug.DebugMSG( "  Symbol Value              : 0x" + sym.st_value.ToString("X16"));
            Debug.DebugMSG( "  Symbol Size               : 0x" + sym.st_size.ToString("X16"));
            Debug.DebugMSG( "  Symbol Type               : "   + sym.st_type);
            Debug.DebugMSG( "  Symbol Binding            : "   + sym.st_binding);
            Debug.DebugMSG( "  Symbol Visibility         : "   + sym.st_visibility);
            Debug.DebugMSG( "  Symbol's Relevant Section : 0x" + sym.st_shndx.ToString("X4"));
            Debug.DebugMSG( "}\n");
            */

            // Move to name in String Table
            ebr.BaseStream.Seek( (Int64) ((UInt64)headerRef["stringTableAddr"]) + (sym.st_name), SeekOrigin.Begin);
            symRef[symNum]["name"] = ELF_getStringFromStringTable();
            Debug.DebugMSG("symRef[" + symNum.ToString() + "][\"name\"]: " + ((String)symRef[symNum]["name"]).ToString());

            symRef[symNum]["value"] = sym.st_value;
            Debug.DebugMSG("symRef[" + symNum.ToString() + "][\"value\"]: " + ((UInt64)symRef[symNum]["value"]).ToString("X8"));

            symRef[symNum]["secNum"] = sym.st_shndx;
            Debug.DebugMSG("symRef[" + symNum.ToString() + "][\"secNum\"]: " + ((UInt16)symRef[symNum]["secNum"]).ToString("X4"));

            symRef[symNum]["type"] = sym.st_type;
            Debug.DebugMSG("symRef[" + symNum.ToString() + "][\"type\"]: " + sym.st_type);

            symRef[symNum]["binding"] = sym.st_binding;
            Debug.DebugMSG("symRef[" + symNum.ToString() + "][\"binding\"]: " + sym.st_binding);

            symRef[symNum]["visibility"] = sym.st_visibility;
            Debug.DebugMSG("symRef[" + symNum.ToString() + "][\"visibility\"]: " + sym.st_visibility);

              }
              Debug.DebugMSG("Parse Symbol Table Done");
        }
Beispiel #21
0
        private static void ConvertFromByaml(EndianBinaryReader reader, string outpath)
        {
            if (reader.ReadUInt32() != 0x42590001)
                throw new InvalidDataException();

            uint[] offsets = reader.ReadUInt32s(4);

            if (offsets[0] > reader.BaseStream.Length)
                throw new InvalidDataException();
            if (offsets[1] > reader.BaseStream.Length)
                throw new InvalidDataException();
            if (offsets[2] > reader.BaseStream.Length)
                throw new InvalidDataException();
            if (offsets[3] > reader.BaseStream.Length) {
                if (offsets[0] == 0x10) {
                    offsets[3] = offsets[2]; // Splatoon byamls are missing offsets[2]
                    offsets[2] = 0;
                } else {
                    throw new InvalidDataException();
                }
            }

            List<string> nodes = new List<string>();
            List<string> values = new List<string>();
            List<byte[]> data = new List<byte[]>();

            if (offsets[0] != 0)
            {
                reader.BaseStream.Seek(offsets[0], SeekOrigin.Begin);
                nodes.AddRange(new ByamlNode.StringList(reader).Strings);
            }
            if (offsets[1] != 0)
            {
                reader.BaseStream.Seek(offsets[1], SeekOrigin.Begin);
                values.AddRange(new ByamlNode.StringList(reader).Strings);
            }
            if (offsets[2] != 0)
            {
                reader.BaseStream.Seek(offsets[2], SeekOrigin.Begin);
                data.AddRange(new ByamlNode.BinaryDataList(reader).DataList);
            }

            ByamlNode tree;
            ByamlNodeType rootType;
            reader.BaseStream.Seek(offsets[3], SeekOrigin.Begin);
            rootType = (ByamlNodeType)reader.ReadByte();
            reader.BaseStream.Seek(-1, SeekOrigin.Current);
            if (rootType == ByamlNodeType.UnamedNode)
                tree = new ByamlNode.UnamedNode(reader);
            else
                tree = new ByamlNode.NamedNode(reader);

            XmlDocument yaml = new XmlDocument();
            yaml.AppendChild(yaml.CreateXmlDeclaration("1.0", "UTF-8", null));
            XmlElement root = yaml.CreateElement("yaml");
            yaml.AppendChild(root);

            tree.ToXml(yaml, root, nodes, values, data);

            using (StreamWriter writer = new StreamWriter(new FileStream(outpath, FileMode.Create), Encoding.UTF8))
            {
                yaml.Save(writer);
            }
        }
Beispiel #22
0
        private static byte[] DecodeRgba32(EndianBinaryReader stream, uint width, uint height)
        {
            uint numBlocksW = width / 4; //4 byte block width
            uint numBlocksH = height / 4; //4 byte block height

            byte[] decodedData = new byte[width * height * 4];

            for (int yBlock = 0; yBlock < numBlocksH; yBlock++)
            {
                for (int xBlock = 0; xBlock < numBlocksW; xBlock++)
                {
                    //For each block, we're going to examine block width / block height number of 'pixels'
                    for (int pY = 0; pY < 4; pY++)
                    {
                        for (int pX = 0; pX < 4; pX++)
                        {
                            //Ensure the pixel we're checking is within bounds of the image.
                            if ((xBlock * 4 + pX >= width) || (yBlock * 4 + pY >= height))
                                continue;

                            //Now we're looping through each pixel in a block, but a pixel is four bytes long.
                            uint destIndex = (uint)(4 * (width * ((yBlock * 4) + pY) + (xBlock * 4) + pX));
                            decodedData[destIndex + 3] = stream.ReadByte(); //Alpha
                            decodedData[destIndex + 2] = stream.ReadByte(); //Red
                        }
                    }

                    //...but we have to do it twice, because RGBA32 stores two sub-blocks per block. (AR, and GB)
                    for (int pY = 0; pY < 4; pY++)
                    {
                        for (int pX = 0; pX < 4; pX++)
                        {
                            //Ensure the pixel we're checking is within bounds of the image.
                            if ((xBlock * 4 + pX >= width) || (yBlock * 4 + pY >= height))
                                continue;

                            //Now we're looping through each pixel in a block, but a pixel is four bytes long.
                            uint destIndex = (uint)(4 * (width * ((yBlock * 4) + pY) + (xBlock * 4) + pX));
                            decodedData[destIndex + 1] = stream.ReadByte(); //Green
                            decodedData[destIndex + 0] = stream.ReadByte(); //Blue
                        }
                    }

                }
            }

            return decodedData;
        }
Beispiel #23
0
 public BlendMode(EndianBinaryReader er)
 {
     BlendOperator = (BlendOp)er.ReadByte();
     SourceFactor = (BlendSource)er.ReadByte();
     DestinationFactor = (BlendDestination)er.ReadByte();
     LogicOperator = (BlendLogicOp)er.ReadByte();
 }
Beispiel #24
0
        public VirtualFilesystemDirectory ReadFile(EndianBinaryReader reader)
        {
            if (reader.ReadUInt32() != 0x52415243) // "RARC"
                throw new InvalidDataException("Invalid Magic, not a RARC File");

            uint fileSize = reader.ReadUInt32();
            reader.SkipUInt32(); // Unknown
            uint dataOffset = reader.ReadUInt32() + 0x20;
            reader.Skip(16); // Unknown - 4 unsigned ints
            uint numNodes = reader.ReadUInt32();
            reader.Skip(8); // Unknown - 2 unsigned ints
            uint fileEntryOffset = reader.ReadUInt32() + 0x20;
            reader.SkipUInt32(); // Unknown
            uint stringTableOffset = reader.ReadUInt32() + 0x20;
            reader.Skip(8); // Unknown - 2 unsigned ints.

            // Read all of the node headers.
            Node[] nodes = new Node[numNodes];

            for (int i = 0; i < numNodes; i++)
            {
                nodes[i] = new Node
                {
                    Type = new string(reader.ReadChars(4)),
                    Name = ReadStringAtOffset(reader, stringTableOffset, reader.ReadUInt32()),
                    NameHashcode = reader.ReadUInt16(),
                    Entries = new FileEntry[reader.ReadUInt16()],
                    FirstFileOffset = reader.ReadUInt32()
                };
            }

            // Create a virtual directory for every folder within the ARC before we process any of them.
            List<VirtualFilesystemDirectory> allDirs = new List<VirtualFilesystemDirectory>(nodes.Length);
            foreach (Node node in nodes)
            {
                VirtualFilesystemDirectory vfDir = new VirtualFilesystemDirectory(node.Name);
                allDirs.Add(vfDir);
            }

            for (int k = 0; k < nodes.Length; k++)
            {
                Node node = nodes[k];
                VirtualFilesystemDirectory curDir = allDirs[k];

                for (int i = 0; i < node.Entries.Length; i++)
                {
                    // Jump to the entry's offset in the file.
                    reader.BaseStream.Position = fileEntryOffset + ((node.FirstFileOffset + i) * 0x14); // 0x14 is the size of a File Entry in bytes
                    node.Entries[i] = new FileEntry();
                    node.Entries[i].ID = reader.ReadUInt16();
                    node.Entries[i].NameHashcode = reader.ReadUInt16();
                    node.Entries[i].Type = reader.ReadByte();
                    reader.SkipByte(); // Padding
                    node.Entries[i].Name = ReadStringAtOffset(reader, stringTableOffset, reader.ReadUInt16());

                    // Skip these ones cause I don't know how computers work.
                    if (node.Entries[i].Name == "." || node.Entries[i].Name == "..")
                        continue;

                    uint entryDataOffset = reader.ReadUInt32();
                    uint dataSize = reader.ReadUInt32();

                    // If it's a directory, then entryDataOffset contains the index of the parent node
                    if (node.Entries[i].IsDirectory)
                    {
                        node.Entries[i].SubDirIndex = entryDataOffset;
                        var newSubDir = allDirs[(int)entryDataOffset];
                        curDir.Children.Add(newSubDir);
                    }
                    else
                    {
                        node.Entries[i].Data = reader.ReadBytesAt(dataOffset + entryDataOffset, (int)dataSize);

                        string fileName = Path.GetFileNameWithoutExtension(node.Entries[i].Name);
                        string extension = Path.GetExtension(node.Entries[i].Name);

                        var vfFileContents = new VirtualFileContents(node.Entries[i].Data);
                        VirtualFilesystemFile vfFile = new VirtualFilesystemFile(fileName, extension, vfFileContents);
                        curDir.Children.Add(vfFile);
                    }

                    reader.SkipInt32(); // Padding
                }
            }

            // The ROOT directory should always be the first node. We don't have access to the node's TYPE anymore
            // so we're going to assume its always the first one listed.
            return allDirs.Count > 0 ? allDirs[0] : null;
        }
Beispiel #25
0
        static void Handle(object client_obj)
        {
            string name = Thread.CurrentThread.Name;
            FileStream[] files = new FileStream[256];
            Dictionary<int, FileStream> files_request = new Dictionary<int, FileStream>();
            StreamWriter log = null;
            Dictionary<string, Dictionary<string, byte>> dir_files = new Dictionary<string, Dictionary<string, byte>>();

            try
            {
                TcpClient client = (TcpClient)client_obj;
                using (NetworkStream stream = client.GetStream())
                {
                    EndianBinaryReader reader = new EndianBinaryReader(stream);
                    EndianBinaryWriter writer = new EndianBinaryWriter(stream);

                    uint[] ids = reader.ReadUInt32s(4);

                    string LocalRootDump = root + "\\" + "dump" + "\\" + ids[0].ToString("X8") + "-" + ids[1].ToString("X8") + "\\";
                   string LocalRootInject = root + "\\" + "inject" + "\\" + ids[0].ToString("X8") + "-" + ids[1].ToString("X8") + "\\";

                   if (!ids[0].ToString("X8").Equals("00050000"))
                    {
                        writer.Write(BYTE_NORMAL);
                        throw new Exception("Not interested.");
                    }
                   else
                   {
                       if (!Directory.Exists(LocalRootDump))
                       {
                           Directory.CreateDirectory(LocalRootDump);
                       }
                       if (!Directory.Exists(LocalRootInject))
                       {
                           Directory.CreateDirectory(LocalRootInject);
                       }
                   }
                   // Log connection
                   Console.WriteLine(name + " Accepted connection from client " + client.Client.RemoteEndPoint.ToString());
                   Console.WriteLine(name + " TitleID: " + ids[0].ToString("X8") + "-" + ids[1].ToString("X8"));

                    // Create log file for current thread
                    log = new StreamWriter(logs_root + "\\" + DateTime.Now.ToString("yyyy-MM-dd") + "-" + name + "-" + ids[0].ToString("X8") + "-" + ids[1].ToString("X8") + ".txt", true, Encoding.ASCII, 1024*64);
                    log.WriteLine(name + " Accepted connection from client " + client.Client.RemoteEndPoint.ToString());
                    string title_id = ids[0].ToString("X8") + "-" + ids[1].ToString("X8");
                    log.WriteLine(name + " TitleID: " + title_id);

                    writer.Write(BYTE_SPECIAL);

                    while (true)
                    {
                        //Log(log, "cmd_byte");
                        byte cmd_byte = reader.ReadByte();
                        switch (cmd_byte)
                        {
                            case BYTE_OPEN:
                                {
                                    //Log(log, "BYTE_OPEN");
                                    Boolean failed = false;

                                    int len_path = reader.ReadInt32();
                                    int len_mode = reader.ReadInt32();
                                    string path = reader.ReadString(Encoding.ASCII, len_path - 1);
                                    if (reader.ReadByte() != 0) throw new InvalidDataException();
                                    string mode = reader.ReadString(Encoding.ASCII, len_mode - 1);
                                    if (reader.ReadByte() != 0) throw new InvalidDataException();

                                    //Log(log, "old path" + path);
                                    //Log(log, "currentID: " + currentPersistentID);
                                    if (op_mode == BYTE_MODE_I)
                                        path = getRealPathCurrentInject(path, title_id);

                                    //Log(log, "new path" + path);
                                    if (path.Length == 0) failed = true;

                                    if (File.Exists(path) && !failed)
                                    {
                                        //Log(log, "path exits");
                                        int handle = -1;
                                        for (int i = 1; i < files.Length; i++)
                                        {
                                            if (files[i] == null)
                                            {
                                                handle = i;
                                                break;
                                            }
                                        }
                                        if (handle == -1)
                                        {
                                            Log(log, name + " Out of file handles!");
                                            writer.Write(BYTE_SPECIAL);
                                            writer.Write(-19);
                                            writer.Write(0);
                                            break;
                                        }
                                        //Log(log, name + " -> fopen(\"" + path + "\", \"" + mode + "\") = " + handle.ToString());

                                        files[handle] = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read);

                                        writer.Write(BYTE_SPECIAL);
                                        writer.Write(0);
                                        writer.Write(handle);
                                        break;
                                    }
                                    //Log(log, "error fopen");
                                    //else on error:
                                    writer.Write(BYTE_NORMAL);

                                    break;
                                }
                            case BYTE_SETPOS:
                                {
                                    //Log(log, "BYTE_SETPOS");
                                    int fd = reader.ReadInt32();
                                    int pos = reader.ReadInt32();
                                    if ((fd & 0x0fff00ff) == 0x0fff00ff)
                                    {
                                        int handle = (fd >> 8) & 0xff;
                                        if (files[handle] == null)
                                        {
                                            writer.Write(BYTE_SPECIAL);
                                            writer.Write(-38);
                                            break;
                                        }
                                        FileStream f = files[handle];
                                        Log(log, "Postion was set to " + pos + "for handle " + handle);
                                        f.Position = pos;
                                        writer.Write(BYTE_SPECIAL);
                                        writer.Write(0);
                                    }
                                    else
                                    {
                                        writer.Write(BYTE_NORMAL);
                                    }
                                    break;
                                }
                            case BYTE_INJECTSTART:
                                {
                                    long wiiUpersistentID = (long)reader.ReadUInt32();
                                    int dumpCommon = 0;
                                    Boolean injectioncanceled = false;
                                    SaveSelectorDialog ofd = new SaveSelectorDialog(title_id, wiiUpersistentID);
                                    try
                                    {
                                        DialogResult result = ofd.ShowDialog();
                                        if (result == System.Windows.Forms.DialogResult.OK)
                                        {
                                            currentPersistentID = ofd.NewPersistentID;
                                            dumpCommon = ofd.DumpCommon;
                                            //Console.WriteLine("Injecting " + currentPersistentID.ToString() + " into " + wiiUpersistentID.ToString() + " for title id " + title_id);
                                            if (dumpCommon == 1) Console.WriteLine("clean and inject common folder");
                                            if (dumpCommon == 2) Console.WriteLine("inject common folder");
                                            if (dumpCommon > 0 && currentPersistentID == 0) currentPersistentID = COMMON_PERSISTENTID;
                                        }
                                        else
                                        {
                                            Console.WriteLine("Injection canceled");
                                            injectioncanceled = true;
                                        }
                                    }
                                    catch (Exception e)
                                    {
                                        Console.WriteLine("Injection canceled");
                                        injectioncanceled = true;
                                    }
                                    if (injectioncanceled)
                                    {
                                        writer.Write(BYTE_NORMAL);
                                    }
                                    else
                                    {
                                        writer.Write(BYTE_SPECIAL);
                                    }
                                    int dumpmask = MASK_NORMAL;
                                    if (currentPersistentID != 0 && currentPersistentID != COMMON_PERSISTENTID)
                                        dumpmask |= MASK_USER;

                                    if (dumpCommon >= 1) {
                                        dumpmask |= MASK_COMMON;
                                      if(dumpCommon == 2)
                                        dumpmask |= MASK_COMMON_CLEAN;
                                    }
                                    writer.Write(dumpmask);
                                    writer.Write(BYTE_SPECIAL);

                                    break;
                                }
                            case BYTE_INJECTEND:
                                {
                                    currentPersistentID = 0;
                                    //close all opened files
                                    for (int i = 1; i < files.Length; i++)
                                    {
                                        if (files[i] != null)
                                        {
                                            files[i].Close();
                                            files[i] = null;
                                        }
                                    }
                                    writer.Write(BYTE_OK);
                                    //Console.WriteLine("InjectionEND");

                                    break;
                                }
                            case BYTE_DUMPSTART:
                                {
                                    long wiiUpersistentID = (long)reader.ReadUInt32();
                                    Boolean dumpCommon = false;
                                    Boolean dumpUser = false;
                                    currentPersistentID = wiiUpersistentID;

                                    Boolean dumpcanceled = false;
                                    DumpDialog ofd = new DumpDialog(title_id, wiiUpersistentID);
                                    try
                                    {
                                        DialogResult result = ofd.ShowDialog();
                                        if (result == System.Windows.Forms.DialogResult.OK)
                                        {
                                            dumpUser = ofd.DumpUser;
                                            dumpCommon = ofd.DumpCommon;
                                            //Console.WriteLine("Injecting " + currentPersistentID.ToString() + " into " + wiiUpersistentID.ToString() + " for title id " + title_id);
                                            if (dumpCommon) Console.WriteLine("dumping common data");
                                            if (dumpUser) Console.WriteLine("dumping user data");
                                        }
                                        else
                                        {
                                            Console.WriteLine("dump canceled");
                                            dumpcanceled = true;
                                        }
                                    }
                                    catch (Exception e)
                                    {
                                        Console.WriteLine("dump canceled");
                                        dumpcanceled = true;
                                    }
                                    if (dumpcanceled)
                                    {
                                        writer.Write(BYTE_NORMAL);
                                    }
                                    else
                                    {
                                        writer.Write(BYTE_SPECIAL);
                                    }

                                    int dumpmask = MASK_NORMAL;
                                    if (dumpUser)
                                        dumpmask |= MASK_USER;

                                    if (dumpCommon)
                                    {
                                        dumpmask |= MASK_COMMON;
                                    }
                                    writer.Write(dumpmask);
                                    writer.Write(BYTE_SPECIAL);

                                    break;
                                }
                            case BYTE_DUMPEND:
                                {
                                    currentPersistentID = 0;
                                    //close all opened files
                                    for (int i = 1; i < files.Length; i++)
                                    {
                                        if (files[i] != null)
                                        {
                                            files[i].Close();
                                            files[i] = null;
                                        }
                                    }
                                    writer.Write(BYTE_OK);
                                    //Console.WriteLine("dumpEND");

                                    break;
                                }
                            case BYTE_READ_DIR:
                                {
                                    Boolean failed = false;
                                    int len_path = reader.ReadInt32();
                                    string path = reader.ReadString(Encoding.ASCII, len_path-1);
                                    if (reader.ReadByte() != 0) throw new InvalidDataException();
                                    int x = 0;
                                    //Console.WriteLine("old" + path);
                                    if(op_mode == BYTE_MODE_I)
                                        path = getRealPathCurrentInject(path, title_id);
                                    //Console.WriteLine("new" + path);
                                    if(path.Length == 0)failed = true;

                                    if (Directory.Exists(path) && !failed)
                                    {
                                        x = countDirectory(path);
                                        if (x > 0)
                                        {
                                            Dictionary<string, byte> value;
                                            if (!dir_files.TryGetValue(path, out value))
                                            {
                                                //Console.Write("found no \"" + path + "\" in dic \n");
                                                value = new Dictionary<string, byte>();
                                                string[] fileEntries = Directory.GetFiles(path);
                                                foreach (string fn in fileEntries)
                                                {
                                                    string fileName = Path.GetFileName(fn);
                                                    value.Add(fileName, BYTE_FILE);
                                                }
                                                string[] subdirectoryEntries = Directory.GetDirectories(path);
                                                foreach (string sd in subdirectoryEntries)
                                                {
                                                    string subdirectory = Path.GetFileName(sd);
                                                    value.Add(subdirectory, BYTE_FOLDER);
                                                }
                                                dir_files.Add(path, value);
                                                //Console.Write("added \"" + path + "\" to dic \n");
                                            }
                                            else
                                            {
                                                //Console.Write("dic for \"" + path + "\" ready \n");
                                            }

                                            if (value.Count > 0)
                                            {
                                                writer.Write(BYTE_OK);
                                                //Console.Write("sent ok byte \n");
                                                foreach (var item in value)
                                                { //Write
                                                    writer.Write(item.Value);
                                                    //Console.Write("type : " + item.Value);
                                                    writer.Write(item.Key.Length);
                                                    //Console.Write("length : " + item.Key.Length);
                                                    writer.Write(item.Key, Encoding.ASCII, true);
                                                    //Console.Write("filename : " + item.Key);
                                                    int length = 0;
                                                    if (item.Value == BYTE_FILE) length = (int)new System.IO.FileInfo(path + "/" + item.Key).Length;
                                                    writer.Write(length);
                                                    //Console.Write("filesize : " + length + " \n");
                                                    value.Remove(item.Key);
                                                    //Console.Write("removed from list! " + value.Count + " remaining\n");
                                                    break;
                                                }
                                                writer.Write(BYTE_SPECIAL); //
                                                //Console.Write("file sent, wrote special byte \n");
                                                break;
                                            }
                                            else
                                            {

                                                dir_files.Remove(path);
                                                //Console.Write("removed \"" + path + "\" from dic \n");
                                            }
                                        }
                                    }
                                    writer.Write(BYTE_END); //
                                    //Console.Write("list was empty return BYTE_END \n");

                                    //Console.Write("in break \n");
                                    break;
                                }
                            case BYTE_READ:
                                {
                                    //Log(log,"BYTE_READ");
                                    int size = reader.ReadInt32();
                                    int fd = reader.ReadInt32();

                                    FileStream f = files[fd];

                                    byte[] buffer = new byte[size];
                                    int sz = (int)f.Length;
                                    int rd = 0;

                                    //Log(log, "want size:" + size + " for handle: " + fd);

                                    writer.Write(BYTE_SPECIAL);

                                    rd = f.Read(buffer, 0, buffer.Length);
                                    //Log(log,"rd:" + rd);
                                    writer.Write(rd);
                                    writer.Write(buffer, 0, rd);

                                    int offset = (int)f.Position;
                                    int progress = (int)(((float)offset / (float)sz) * 100);
                                    string strProgress = progress.ToString().PadLeft(3, ' ');
                                    string strSize = (sz / 1024).ToString();
                                    string strCurrent = (offset / 1024).ToString().PadLeft(strSize.Length, ' ');
                                    Console.Write("\r\t--> {0}% ({1} kB / {2} kB)", strProgress, strCurrent, strSize);

                                    //Console.Write("send " + rd );
                                    if (offset == sz)
                                    {
                                        Console.Write("\n");
                                        log.Write("\r\t--> {0}% ({1} kB / {2} kB)\n", strProgress, strCurrent, strSize);
                                    }
                                    int ret = -5;
                                    if ((ret =reader.ReadByte()) != BYTE_OK)
                                    {
                                        Console.Write("error, got " + ret + " instead of " + BYTE_OK);
                                        //throw new InvalidDataException();
                                    }

                                    //Log(log, "break READ");

                                    break;
                                }
                            case BYTE_HANDLE:
                                {
                                    //Log(log,"BYTE_HANDLE");
                                    // Read buffer params : fd, path length, path string
                                    int fd = reader.ReadInt32();
                                    int len_path = reader.ReadInt32();
                                    string path = reader.ReadString(Encoding.ASCII, len_path - 1);
                                    if (reader.ReadByte() != 0) throw new InvalidDataException();
                                    //Console.WriteLine("old " + path);
                                    if (op_mode == BYTE_MODE_D)
                                        path = getRealPathCurrentDump(path, title_id);
                                    //Console.WriteLine("new " + path);

                                    if (path.Length == 0)
                                    {
                                        writer.Write(BYTE_SPECIAL);
                                        break;
                                    }

                                    if (!Directory.Exists(path))
                                    {
                                        Directory.CreateDirectory(Path.GetDirectoryName(path));
                                    }

                                    // Add new file for incoming data
                                    files_request.Add(fd, new FileStream(path, FileMode.OpenOrCreate, FileAccess.Write, FileShare.Write));
                                    // Send response
                                    if (fastmode) {
                                        writer.Write(BYTE_REQUEST);
                                    }
                                    else
                                    {
                                        writer.Write(BYTE_REQUEST_SLOW);
                                    }
                                    LogNoLine(log, "-> [");
                                    // Send response
                                    writer.Write(BYTE_SPECIAL);
                                    break;
                                }
                            case BYTE_DUMP:
                                {
                                    //Log(log,"BYTE_DUMP");
                                    // Read buffer params : fd, size, file data
                                    int fd = reader.ReadInt32();
                                    int sz = reader.ReadInt32();
                                    byte[] buffer = new byte[sz];
                                    buffer = reader.ReadBytes(sz);

                                    // Look for file descriptor
                                    foreach (var item in files_request)
                                    {
                                        if (item.Key == fd)
                                        {
                                            FileStream dump_file = item.Value;
                                            if (dump_file == null)
                                                break;

                                            LogNoLine(log, ".");

                                            // Write to file
                                            dump_file.Write(buffer, 0, sz);

                                            break;
                                        }
                                    }
                                    // Send response
                                    writer.Write(BYTE_SPECIAL);
                                    break;
                                }
                            case BYTE_CLOSE:
                                {
                                    //Log(log, "BYTE_CLOSE");
                                    int fd = reader.ReadInt32();

                                    if (files[fd] == null)
                                    {
                                        writer.Write(BYTE_SPECIAL);
                                        writer.Write(-38);
                                        break;
                                    }
                                    //Log(log, name + " close(" + fd.ToString() + ")");
                                    FileStream f = files[fd];

                                    writer.Write(BYTE_SPECIAL);
                                    writer.Write(0);
                                    f.Close();
                                    files[fd] = null;

                                    break;
                                }
                            case BYTE_CLOSE_DUMP:
                                {
                                    int fd = reader.ReadInt32();
                                    if ((fd & 0x0fff00ff) != 0x0fff00ff)
                                    {
                                        // Check if it is a file to dump
                                        foreach (var item in files_request)
                                        {
                                            if (item.Key == fd)
                                            {
                                                FileStream dump_file = item.Value;
                                                if (dump_file == null)
                                                    break;

                                                LogNoLine(log,"]");
                                                Log(log, "");
                                                // Close file and remove from request list
                                                dump_file.Close();
                                                files_request.Remove(fd);
                                                break;
                                            }
                                        }

                                        // Send response
                                        writer.Write(BYTE_NORMAL);
                                    }
                                    break;
                                }
                            case BYTE_PING:
                                {
                                    //Log(log, "BYTE_PING");
                                    int val1 = reader.ReadInt32();
                                    int val2 = reader.ReadInt32();

                                    Log(log, name + " PING RECEIVED with values : " + val1.ToString() + " - " + val2.ToString());
                                    break;
                                }
                            case BYTE_G_MODE:
                                {
                                    if (op_mode == BYTE_MODE_D)
                                    {
                                        writer.Write(BYTE_MODE_D);
                                    }
                                    else if (op_mode == BYTE_MODE_I)
                                    {
                                        writer.Write(BYTE_MODE_I);
                                    }
                                    break;
                                }

                            case BYTE_LOG_STR:
                                {
                                    //Log(log, "BYTE_LOG_STR");
                                    int len_str = reader.ReadInt32();
                                    string str = reader.ReadString(Encoding.ASCII, len_str - 1);
                                    if (reader.ReadByte() != 0) throw new InvalidDataException();

                                    Log(log,"-> " + str);
                                    break;
                                }
                            default:
                                Log(log, "xx" + cmd_byte);
                                throw new InvalidDataException();
                        }
                    }
                }
            }
            catch (Exception e)
            {
                if (log != null)
                    Log(log, name + " " + e.Message);
                else
                    Console.WriteLine(name + " " + e.Message);
            }
            finally
            {
                foreach (var item in files)
                {
                    if (item != null)
                        item.Close();
                }
                foreach (var item in files_request)
                {
                    if (item.Value != null)
                        item.Value.Close();
                }

                if (log != null)
                    log.Close();
            }
            Console.WriteLine(name + " Exit");
        }
Beispiel #26
0
        // headerStart seems to be chunkStart + 0x20 and I don't know why.
        public void Load(EndianBinaryReader stream, long headerStart, int imageIndex = 0)
        {
            Format = (TextureFormats)stream.ReadByte();
            AlphaSetting = stream.ReadByte();
            Width = stream.ReadUInt16();
            Height = stream.ReadUInt16();
            WrapS = (WrapModes)stream.ReadByte();
            WrapT = (WrapModes)stream.ReadByte();
            byte unknown1 = stream.ReadByte();
            PaletteFormat = (PaletteFormats)stream.ReadByte();
            PaletteCount = stream.ReadUInt16();
            int paletteDataOffset = stream.ReadInt32();
            BorderColor = new Color32(stream.ReadByte(), stream.ReadByte(), stream.ReadByte(), stream.ReadByte());
            MinFilter = (FilterMode)stream.ReadByte();
            MagFilter = (FilterMode)stream.ReadByte();
            short unknown2 = stream.ReadInt16();
            MipMapCount = stream.ReadByte();
            byte unknown3 = stream.ReadByte();
            LodBias = stream.ReadUInt16();

            int imageDataOffset = stream.ReadInt32();

            // Load the Palette data
            stream.BaseStream.Position = headerStart + paletteDataOffset + (0x20 * imageIndex);
            m_imagePalette = new Palette();
            m_imagePalette.Load(stream, PaletteCount);

            // Now load and decode image data into an ARGB array.
            stream.BaseStream.Position = headerStart + imageDataOffset + (0x20 * imageIndex);
            m_rgbaImageData = DecodeData(stream, Width, Height, Format, m_imagePalette, PaletteFormat);
        }
Beispiel #27
0
            public UnamedNode(EndianBinaryReader reader)
            {
                Address = reader.BaseStream.Position;

                Nodes = new Collection<ByamlNode>();

                int count = reader.ReadInt32() & 0xffffff;
                byte[] types = reader.ReadBytes(count);

                while (reader.BaseStream.Position % 4 != 0)
                    reader.ReadByte();

                long start = reader.BaseStream.Position;

                for (int i = 0; i < count; i++)
                {
                    ByamlNodeType type = (ByamlNodeType)types[i];

                    switch (type)
                    {
                        case ByamlNodeType.String:
                            Nodes.Add(new String(reader));
                            break;
                        case ByamlNodeType.Data:
                            Nodes.Add(new Data(reader));
                            break;
                        case ByamlNodeType.Boolean:
                            Nodes.Add(new Boolean(reader));
                            break;
                        case ByamlNodeType.Int:
                            Nodes.Add(new Int(reader));
                            break;
                        case ByamlNodeType.Single:
                            Nodes.Add(new Single(reader));
                            break;
                        case ByamlNodeType.UnamedNode:
                            reader.BaseStream.Position = reader.ReadInt32();
                            Nodes.Add(new UnamedNode(reader));
                            break;
                        case ByamlNodeType.NamedNode:
                            reader.BaseStream.Position = reader.ReadInt32();
                            Nodes.Add(new NamedNode(reader));
                            break;
                        default:
                            throw new InvalidDataException();
                    }

                    reader.BaseStream.Position = start + (i + 1) * 4;
                }

                Length = reader.BaseStream.Position - Length;
            }
Beispiel #28
0
 public TexMap(EndianBinaryReader er)
 {
     TexIndex = er.ReadUInt16();
     byte tmp = er.ReadByte();
     WrapS = (WrapMode)(tmp & 3);
     MinFilter = (FilterMode)((tmp >> 2) & 3);
     tmp = er.ReadByte();
     WrapT = (WrapMode)(tmp & 3);
     MagFilter = (FilterMode)((tmp >> 2) & 3);
 }
Beispiel #29
0
        private static NullableVector4 ReadOPCode(EndianBinaryReader reader)
        {
            byte op = reader.ReadByte();

            if (op == 0) return null; // return abort vector

            // results
            float? x = null, y = null, z = null, f = null;

            if ((op & 0xe0) > 0)
            {
                // number of frames, byte case
                f = op & 0x1f;

                if (f == 0x1f)
                {
                    f = 0x20 + reader.ReadByte();
                }
                else
                {
                    f = 1 + f;
                }
            }
            else
            {
                // number of frames, half word case
                f = op & 0x3;

                if (f == 0x3)
                {
                    f = 4 + reader.ReadByte();
                }
                else
                {
                    f = 1 + f;
                }

                // half word values
                reader.CurrentEndian = Endian.Big;

                op = (byte)(op << 3);

                var h = reader.ReadInt16();

                if ((h & 0x4) > 0)
                {
                    x = h >> 3;
                    op = (byte)(op & 0x60);

                    if ((h & 0x2) > 0)
                    {
                        y = reader.ReadInt16();
                        op = (byte)(op & 0xa0);
                    }

                    if ((h & 0x1) > 0)
                    {
                        z = reader.ReadInt16();
                        op = (byte)(op & 0xc0);
                    }

                }
                else if ((h & 0x2) > 0)
                {
                    y = h >> 3;
                    op = (byte)(op & 0xa0);

                    if ((h & 0x1) > 0)
                    {
                        z = reader.ReadInt16();
                        op = (byte)(op & 0xc0);
                    }
                }
                else if ((h & 0x1) > 0)
                {
                    z = h >> 3;
                    op = (byte)(op & 0xc0);
                }
            }

            // byte values (fallthrough)
            reader.CurrentEndian = Endian.Little;

            if ((op & 0x80) > 0)
            {
                x = reader.ReadSByte();
            }

            if ((op & 0x40) > 0)
            {
                y = reader.ReadSByte();
            }

            if ((op & 0x20) > 0)
            {
                z = reader.ReadSByte();
            }

            return new NullableVector4(x, y, z, f);
        }
        public BMCParser(EndianBinaryReader reader)
        {
            colorList = new List<ByteColorAlpha>();

            short numColors = reader.ReadInt16At(40);

            reader.BaseStream.Position += 44;

            //int numColors = Helpers.Read16(data, 40);

            for (int i = 0; i < numColors; i++)
            {
                ByteColorAlpha tempCol = new ByteColorAlpha();

                tempCol.R = reader.ReadByte();
                tempCol.G = reader.ReadByte();
                tempCol.B = reader.ReadByte();
                tempCol.A = reader.ReadByte();

                colorList.Add(tempCol);
            }
        }