Beispiel #1
0
        /// <summary>
        /// Given the Accept and the Accept-Charset headers of the request message computes the media type, encoding and <see cref="ODataFormat"/>
        /// to be used for the response message.
        /// </summary>
        /// <param name="settings">The writer settings to use for serializing the response payload.</param>
        /// <param name="payloadKind">The kind of payload to be serialized as part of the response message.</param>
        /// <param name="mediaType">The media type to be used in the response message.</param>
        /// <param name="encoding">The encoding to be used in the response message.</param>
        /// <returns>The <see cref="ODataFormat"/> used when serializing the response.</returns>
        internal static ODataFormat GetContentTypeFromSettings(
            ODataWriterSettings settings,
            ODataPayloadKind payloadKind,
            out MediaType mediaType,
            out Encoding encoding)
        {
            DebugUtils.CheckNoExternalCallers();
            Debug.Assert(settings != null, "settings != null");

            // compute format, media type and encoding
            ODataFormat format;

            if (settings.AcceptableMediaTypes != null)
            {
                mediaType = GetMediaType(settings.AcceptableMediaTypes, payloadKind, out format);
                encoding  = GetEncoding(settings.AcceptableCharsets, payloadKind, mediaType);
            }
            else
            {
                mediaType = GetDefaultMediaType(payloadKind, settings.Format, out format);
                encoding  = mediaType.SelectEncoding();
            }

            return(format);
        }
Beispiel #2
0
        /// <summary>Gets the best encoding available for the specified charset request.</summary>
        /// <param name="acceptableCharsets">
        /// The Accept-Charset header value (eg: "iso-8859-5, unicode-1-1;q=0.8").
        /// </param>
        /// <param name="mediaType">The media type used to compute the default encoding for the payload.</param>
        /// <param name="utf8Encoding">The encoding to use for UTF-8 charsets; we use the one without the BOM.</param>
        /// <param name="defaultEncoding">The encoding to use if no encoding could be computed from the <paramref name="acceptableCharsets"/> or <paramref name="mediaType"/>.</param>
        /// <returns>An Encoding object appropriate to the specifed charset request.</returns>
        internal static Encoding EncodingFromAcceptableCharsets(string acceptableCharsets, MediaType mediaType, Encoding utf8Encoding, Encoding defaultEncoding)
        {
            DebugUtils.CheckNoExternalCallers();
            Debug.Assert(mediaType != null, "mediaType != null");

            // Determines the appropriate encoding mapping according to
            // RFC 2616.14.2 (http://tools.ietf.org/html/rfc2616#section-14.2).
            Encoding result = null;

            if (!string.IsNullOrEmpty(acceptableCharsets))
            {
                // PERF: in the future if we find that computing the encoding from the accept charsets is
                //       too expensive we could introduce a cache of original strings to resolved encoding.
                List <CharsetPart> parts = new List <CharsetPart>(AcceptCharsetParts(acceptableCharsets));
                parts.Sort(delegate(CharsetPart x, CharsetPart y)
                {
                    return(y.Quality - x.Quality);
                });

                foreach (CharsetPart part in parts)
                {
                    if (part.Quality > 0)
                    {
                        // When UTF-8 is specified, select the version that doesn't use the BOM.
                        if (String.Compare("utf-8", part.Charset, StringComparison.OrdinalIgnoreCase) == 0)
                        {
                            result = utf8Encoding;
                            break;
                        }
                        else
                        {
                            result = GetEncodingFromCharsetName(part.Charset);
                            if (result != null)
                            {
                                break;
                            }

                            // If the charset is not supported it is ignored so other possible charsets are evaluated.
                        }
                    }
                }
            }

            // No Charset was specifed, or if charsets were specified, no valid charset was found.
            // Returning a different charset is also valid. Get the default encoding for the media type.
            if (result == null)
            {
                result = mediaType.SelectEncoding();
                if (result == null)
                {
                    return(defaultEncoding);
                }
            }

            return(result);
        }
Beispiel #3
0
        /// <summary>Reads a Content-Type header and extracts the media type's name (type/subtype) and encoding.</summary>
        /// <param name="contentType">The Content-Type header.</param>
        /// <param name="mediaTypeName">The media type in standard type/subtype form, without parameters.</param>
        /// <param name="encoding">Encoding (possibly null).</param>
        /// <returns>parameters of content type</returns>
        internal static IList <KeyValuePair <string, string> > ReadContentType(string contentType, out string mediaTypeName, out Encoding encoding)
        {
            DebugUtils.CheckNoExternalCallers();
            if (String.IsNullOrEmpty(contentType))
            {
                throw new ODataException(Strings.HttpUtils_ContentTypeMissing);
            }

            MediaType mediaType = ReadMediaTypes(contentType)[0];

            mediaTypeName = mediaType.TypeName;
            encoding      = mediaType.SelectEncoding();
            return(mediaType.Parameters);
        }
Beispiel #4
0
        /// <summary>Gets the best encoding available for the specified charset request.</summary>
        /// <param name="acceptableCharsets">
        /// The Accept-Charset header value (eg: "iso-8859-5, unicode-1-1;q=0.8").
        /// </param>
        /// <param name="mediaType">The media type used to compute the default encoding for the payload.</param>
        /// <param name="utf8Encoding">The encoding to use for UTF-8 charsets; we use the one without the BOM.</param>
        /// <param name="defaultEncoding">The encoding to use if no encoding could be computed from the <paramref name="acceptableCharsets"/> or <paramref name="mediaType"/>.</param>
        /// <returns>An Encoding object appropriate to the specifed charset request.</returns>
        internal static Encoding EncodingFromAcceptableCharsets(string acceptableCharsets, MediaType mediaType, Encoding utf8Encoding, Encoding defaultEncoding)
        {
            DebugUtils.CheckNoExternalCallers();
            Debug.Assert(mediaType != null, "mediaType != null");

            // Determines the appropriate encoding mapping according to
            // RFC 2616.14.2 (http://tools.ietf.org/html/rfc2616#section-14.2).
            Encoding result = null;
            if (!string.IsNullOrEmpty(acceptableCharsets))
            {
                // PERF: in the future if we find that computing the encoding from the accept charsets is
                //       too expensive we could introduce a cache of original strings to resolved encoding.
                List<CharsetPart> parts = new List<CharsetPart>(AcceptCharsetParts(acceptableCharsets));
                parts.Sort(delegate(CharsetPart x, CharsetPart y)
                {
                    return y.Quality - x.Quality;
                });

                foreach (CharsetPart part in parts)
                {
                    if (part.Quality > 0)
                    {
                        // When UTF-8 is specified, select the version that doesn't use the BOM.
                        if (String.Compare("utf-8", part.Charset, StringComparison.OrdinalIgnoreCase) == 0)
                        {
                            result = utf8Encoding;
                            break;
                        }
                        else
                        {
                            result = GetEncodingFromCharsetName(part.Charset);
                            if (result != null)
                            {
                                break;
                            }

                            // If the charset is not supported it is ignored so other possible charsets are evaluated.
                        }
                    }
                }
            }

            // No Charset was specifed, or if charsets were specified, no valid charset was found.
            // Returning a different charset is also valid. Get the default encoding for the media type.
            if (result == null)
            {
                result = mediaType.SelectEncoding();
                if (result == null)
                {
                    return defaultEncoding;
                }
            }

            return result;
        }
        /// <summary>
        /// Given the Accept and the Accept-Charset headers of the request message computes the media type, encoding and <see cref="ODataFormat"/>
        /// to be used for the response message.
        /// </summary>
        /// <param name="settings">The writer settings to use for serializing the response payload.</param>
        /// <param name="payloadKind">The kind of payload to be serialized as part of the response message.</param>
        /// <param name="mediaType">The media type to be used in the response message.</param>
        /// <param name="encoding">The encoding to be used in the response message.</param>
        /// <returns>The <see cref="ODataFormat"/> used when serializing the response.</returns>
        internal static ODataFormat GetContentTypeFromSettings(
            ODataWriterSettings settings,
            ODataPayloadKind payloadKind,
            out MediaType mediaType,
            out Encoding encoding)
        {
            DebugUtils.CheckNoExternalCallers();
            Debug.Assert(settings != null, "settings != null");

            // compute format, media type and encoding
            ODataFormat format;

            if (settings.AcceptableMediaTypes != null)
            {
                mediaType = GetMediaType(settings.AcceptableMediaTypes, payloadKind, out format);
                encoding = GetEncoding(settings.AcceptableCharsets, payloadKind, mediaType);
            }
            else
            {
                mediaType = GetDefaultMediaType(payloadKind, settings.Format, out format);
                encoding = mediaType.SelectEncoding();
            }

            return format;
        }