Beispiel #1
0
        /// <summary>
        /// Calculates the centroids of the clusters
        /// </summary>
        private void CalculateClusterCenters()
        {
            for (int j = 0; j < this.Clusters.Count; j++)
            {
                ClusterPoint c  = this.Clusters[j];
                double       uX = 0.0;
                double       uY = 0.0;
                double       l  = 0.0;

                for (int i = 0; i < this.Points.Count; i++)
                {
                    ClusterPoint p = this.Points[i];

                    double uu = Math.Pow(U[i, j], this.Fuzzyness);
                    uX += uu * c.X;
                    uY += uu * c.Y;
                    l  += uu;
                }

                c.X = ((int)(uX / l));
                c.Y = ((int)(uY / l));

                this.Log += string.Format("Cluster Centroid: ({0}; {1})" + System.Environment.NewLine, c.X, c.Y);
            }
        }
Beispiel #2
0
        /// <summary>
        /// Calculates Euler's distance between point and centroid
        /// </summary>
        /// <param name="p">Point</param>
        /// <param name="c">Centroid</param>
        /// <returns>Calculated distance</returns>
        private double CalculateEulerDistance(ClusterPoint point, ClusterPoint centroid)
        {
            //return Math.Sqrt(Math.Pow(p.X - c.X, 2) + Math.Pow(p.Y - c.Y, 2));

            double sum = 0.0;

            for (int i = 0; i < point.Dimention; i++)
            {
                sum += Math.Pow(point.Coords[i] - centroid.Coords[i], 2);
            }

            return(Math.Sqrt(sum));
        }
Beispiel #3
0
        /// <summary>
        /// Initialize the algorithm with points and initial clusters
        /// </summary>
        /// <param name="points">Points</param>
        /// <param name="clusters">Clusters</param>
        /// <param name="fuzzy">The fuzzyness factor to be used</param>
        public CMeansAlgorithm(List <ClusterPoint> points, List <ClusterPoint> clusters, float fuzzy)
        {
            if (points == null)
            {
                throw new ArgumentNullException("points");
            }

            if (clusters == null)
            {
                throw new ArgumentNullException("clusters");
            }

            this.Points   = points;
            this.Clusters = clusters;

            U = new double[this.Points.Count, this.Clusters.Count];
            //Uk = new double[this.Points.Count, this.Clusters.Count];

            this.Fuzzyness = fuzzy;

            double diff;

            // Iterate through all points to create initial U matrix
            for (int i = 0; i < this.Points.Count; i++)
            {
                ClusterPoint p   = this.Points[i];
                double       sum = 0.0;

                for (int j = 0; j < this.Clusters.Count; j++)
                {
                    ClusterPoint c = this.Clusters[j];
                    diff    = Math.Sqrt(Math.Pow(p.X - c.X, 2.0) + Math.Pow(p.Y - c.Y, 2.0));
                    U[i, j] = (diff == 0) ? Eps : diff;
                    sum    += U[i, j];
                }

                double sum2 = 0.0;
                for (int j = 0; j < this.Clusters.Count; j++)
                {
                    U[i, j] = 1.0 / Math.Pow(U[i, j] / sum, 2.0 / (Fuzzyness - 1.0));
                    sum2   += U[i, j];
                }

                for (int j = 0; j < this.Clusters.Count; j++)
                {
                    U[i, j] = U[i, j] / sum2;
                }
            }

            this.RecalculateClusterIndexes();
        }
Beispiel #4
0
        /// <summary>
        /// Calculates the centroids of the clusters
        /// </summary>
        private void CalculateClusterCenters()
        {
            for (int j = 0; j < this.Clusters.Count; j++)
            {
                ClusterPoint c = this.Clusters[j];
                //double uX = 0.0;
                //double uY = 0.0;
                double[] uC = new double[c.Dimention];
                double   l  = 0.0;

                for (int i = 0; i < this.Points.Count; i++)
                {
                    ClusterPoint p = this.Points[i];

                    double uu = Math.Pow(U[i, j], this.Fuzzyness);

                    for (int k = 0; k < c.Dimention; k++)
                    {
                        uC[k] += uu * c.Coords[k];
                    }

                    //uX += uu * c.X;
                    //uY += uu * c.Y;
                    l += uu;
                }

                for (int k = 0; k < c.Dimention; k++)
                {
                    c.Coords[k] = ((int)(uC[k] / l));
                    //c.X = ((int)(uX / l));
                    //c.Y = ((int)(uY / l));
                }

                this.Log += string.Format("Cluster Centroid: ({0}; {1})" + System.Environment.NewLine, c.Coords[0], c.Coords[1]);
            }
        }
Beispiel #5
0
 /// <summary>
 /// Calculates Euler's distance between point and centroid
 /// </summary>
 /// <param name="p">Point</param>
 /// <param name="c">Centroid</param>
 /// <returns>Calculated distance</returns>
 private double CalculateEulerDistance(ClusterPoint p, ClusterPoint c)
 {
     return(Math.Sqrt(Math.Pow(p.X - c.X, 2) + Math.Pow(p.Y - c.Y, 2)));
 }