/// <summary>
        /// 画面を連結して動画を再生
        /// </summary>
        void MoviePlay_Join()
        {
            int i = _main.joinDisplay_no;

            if (_main.dispList[i]._moviePath == string.Empty)
            {
                return;
            }

            _movieDisplay[0]        = new MoviePlay(_main, this, i);
            _movieDisplay[0].Left   = _main.joinDisplay_pos[0];
            _movieDisplay[0].Top    = _main.joinDisplay_pos[1];
            _movieDisplay[0].Width  = _main.joinDisplay_size[0];
            _movieDisplay[0].Height = _main.joinDisplay_size[1];
            _movieDisplay[0].SetMovie();
            _moviePlayCnt = 1;

            _movieDisplay[i].Show();
            //AddLog("[" + i + "] MovieDisplayJoin Show");
        }
        /// <summary>
        /// 動画をそれぞれ指定した画面で再生
        /// </summary>
        void MoviePlay_Single()
        {
            for (int i = 0; i < _main._dispCnt; i++)
            {
                if (_main.dispList[i]._moviePath == string.Empty)
                {
                    continue;
                }

                _movieDisplay[_moviePlayCnt]        = new MoviePlay(_main, this, i);
                _movieDisplay[_moviePlayCnt].Left   = _main.dispList[i]._pos[0];
                _movieDisplay[_moviePlayCnt].Top    = _main.dispList[i]._pos[1];
                _movieDisplay[_moviePlayCnt].Width  = _main.dispList[i]._size[0];
                _movieDisplay[_moviePlayCnt].Height = _main.dispList[i]._size[1];
                _movieDisplay[_moviePlayCnt].SetMovie();
                _moviePlayCnt++;
            }

            for (int i = 0; i < _moviePlayCnt; i++)
            {
                _movieDisplay[i].Show();
                //AddLog("[" + i + "] MovieDisplaySingle Show");
            }
        }