Beispiel #1
0
        /// <summary>
        /// Constructs a new EntityMover.
        /// </summary>
        /// <param name="e">Entity to move.</param>
        /// <param name="linearMotor">Motor to use for linear motion if the entity is dynamic.</param>
        public EntityMover(Entity e, SingleEntityLinearMotor linearMotor)
        {
            IsUpdatedSequentially = false;
            LinearMotor           = linearMotor;
            Entity = e;

            linearMotor.Entity        = Entity;
            linearMotor.Settings.Mode = MotorMode.Servomechanism;
            TargetPosition            = e.Position;
        }