Beispiel #1
0
        public static void CreateMarker(this SvgMarker svgMarker, SvgVisualElement pOwner, SKPoint pRefPoint, SKPoint pMarkerPoint1, SKPoint pMarkerPoint2, SKPoint pMarkerPoint3, SKRect skOwnerBounds, ref List <Drawable>?markerDrawables, CompositeDisposable disposable)
        {
            float xDiff   = pMarkerPoint2.X - pMarkerPoint1.X;
            float yDiff   = pMarkerPoint2.Y - pMarkerPoint1.Y;
            float fAngle1 = (float)(Math.Atan2(yDiff, xDiff) * 180.0 / Math.PI);

            xDiff = pMarkerPoint3.X - pMarkerPoint2.X;
            yDiff = pMarkerPoint3.Y - pMarkerPoint2.Y;
            float fAngle2 = (float)(Math.Atan2(yDiff, xDiff) * 180.0 / Math.PI);

            var markerDrawable = new MarkerDrawable(svgMarker, pOwner, pRefPoint, (fAngle1 + fAngle2) / 2, skOwnerBounds, null, null);

            if (markerDrawables == null)
            {
                markerDrawables = new List <Drawable>();
            }
            markerDrawables.Add(markerDrawable);
            disposable.Add(markerDrawable);
        }
Beispiel #2
0
        public static void CreateMarker(this SvgMarker svgMarker, SvgVisualElement pOwner, SKPoint pRefPoint, SKPoint pMarkerPoint1, SKPoint pMarkerPoint2, bool isStartMarker, SKRect skOwnerBounds, ref List <Drawable>?markerDrawables, CompositeDisposable disposable, Attributes ignoreAttributes = Attributes.None)
        {
            float fAngle1 = 0f;

            if (svgMarker.Orient.IsAuto)
            {
                float xDiff = pMarkerPoint2.X - pMarkerPoint1.X;
                float yDiff = pMarkerPoint2.Y - pMarkerPoint1.Y;
                fAngle1 = (float)(Math.Atan2(yDiff, xDiff) * 180.0 / Math.PI);
                if (isStartMarker && svgMarker.Orient.IsAutoStartReverse)
                {
                    fAngle1 += 180;
                }
            }

            var markerDrawable = new MarkerDrawable(svgMarker, pOwner, pRefPoint, fAngle1, skOwnerBounds, null, null, ignoreAttributes);

            if (markerDrawables == null)
            {
                markerDrawables = new List <Drawable>();
            }
            markerDrawables.Add(markerDrawable);
            disposable.Add(markerDrawable);
        }