public static void ResetStatus()
        {
            ModEntry.data.actual_hunger = ModEntry.data.max_hunger;
            ModEntry.data.actual_thirst = ModEntry.data.max_thirst;

            BarsUpdate.CalculatePercentage();
        }
        public static void NormalizeStatus()
        {
            if (ModEntry.data.actual_hunger < 0)
            {
                ModEntry.data.actual_hunger = 0;
            }
            if (ModEntry.data.actual_thirst < 0)
            {
                ModEntry.data.actual_thirst = 0;
            }

            if (ModEntry.data.actual_hunger > ModEntry.data.max_hunger)
            {
                ModEntry.data.actual_hunger = ModEntry.data.max_hunger;
            }
            if (ModEntry.data.actual_thirst > ModEntry.data.max_thirst)
            {
                ModEntry.data.actual_thirst = ModEntry.data.max_thirst;
            }

            BarsUpdate.CalculatePercentage();
        }