Beispiel #1
0
        private void InitializeAndStartGame(PriorityChainNode chainNode)
        {
            InitializeRun.Invoke();
#if UNITY_EDITOR
            LogEvent("StartGame");
#endif
            GameTime.StartRace();
            if (StartGame != null)
            {
                StartGame();
            }
            chainNode.ExecuteNext();
        }