internal int Initialize(ZlibCodec codec, CompressionLevel level, int bits, CompressionStrategy compressionStrategy) { return(Initialize(codec, level, bits, MemLevelDefault, compressionStrategy)); }
internal static int Inflate_trees_fixed(int[] bl, int[] bd, int[][] tl, int[][] td, ZlibCodec z) { bl[0] = FixedBl; bd[0] = FixedBd; tl[0] = FixedTl; td[0] = FixedTd; return(ZOk); }
internal int Initialize(ZlibCodec codec, CompressionLevel level) { return(Initialize(codec, level, ZlibConstants.WindowBitsMax)); }