protected override void CreateScene() { this.Load(WaveContent.Scenes.GamePlayScene); this.EntityManager.Find("defaultCamera2D").FindComponent <Camera2D>().CenterScreen(); //Backscene this.backScene = WaveServices.ScreenContextManager.FindContextByName("BackContext") .FindScene <BackgroundScene>(); }
protected override void CreateScene() { this.Load(WaveContent.Scenes.GamePlayScene); this.EntityManager.Find("defaultCamera2D").FindComponent<Camera2D>().CenterScreen(); //Backscene this.backScene = WaveServices.ScreenContextManager.FindContextByName("BackContext") .FindScene<BackgroundScene>(); this.CreateUI(); }
protected override void Initialize() { base.Initialize(); this.scorePanel = this.EntityManager.Find<ScorePanel>("ScorePanel"); //Backscene var backContext = WaveServices.ScreenContextManager.FindContextByName("BackContext"); if (backContext != null) { this.backScene = backContext.FindScene<BackgroundScene>(); } this.blockBuilder = this.EntityManager.Find("BlockBuilder").FindComponent<BlockBuilderBehavior>(); this.squid = this.EntityManager.Find("Squid").FindComponent<SquidBehavior>(); }