public void GameWin()
        {
            gameTimer.Enabled = false;

            //outputLabel.Visible = false;
            gameOverLabel.Visible = true;
            gameOverLabel.Text    = "You Win! Returning to main menu";
            gameOverLabel.Refresh();

            Thread.Sleep(2000);

            Form f = this.FindForm();

            f.Controls.Remove(this);
            MainScreen ms = new MainScreen();

            f.Controls.Add(ms);
        }
        public void GameOver()
        {
            gameTimer.Enabled = false;

            lose.Play();

            gameOverLabel.Visible = true;
            gameOverLabel.Text    = "Game over, returning to main menu.";
            gameOverLabel.Refresh();

            Thread.Sleep(3000);

            Form f = this.FindForm();

            f.Controls.Remove(this);
            MainScreen ms = new MainScreen();

            f.Controls.Add(ms);
        }
        public void Pause()
        {
            if (gameTimer.Enabled == true)
            {
                gameTimer.Enabled = false;

                DialogResult dr = PauseForm.Show();

                if (dr == DialogResult.Cancel)
                {
                    gameTimer.Enabled = true;
                }
                else if (dr == DialogResult.Abort)
                {
                    Form       form = this.FindForm();
                    MainScreen ms   = new MainScreen();

                    form.Controls.Add(ms);
                    form.Controls.Remove(this);
                }
            }
        }