protected virtual void OnPlayerGesture(PlayerGestureEventArgs e) { EventHandler <PlayerGestureEventArgs> handler = PlayerGesture; if (handler != null) { handler(this, e); } }
protected void RaiseOnPlayerGesture(InterceptedEventArgs e) { if (PlayerGesture != null) { var args = new PlayerGestureEventArgs(e.Continuation, e.Step, e.Packet); OnPlayerGesture(args); e.Cancel = args.Cancel; e.WasContinued = args.WasContinued; } }
public static void Gesture(this Extension E, PlayerGestureEventArgs e) { E.Contractor.SendToServer(HMessage.Construct(Data.Default.HostGesture, (int)e.Gesture)); }
protected virtual void OnPlayerGesture(PlayerGestureEventArgs e) { EventHandler<PlayerGestureEventArgs> handler = PlayerGesture; if (handler != null) handler(this, e); }
protected void RaiseOnPlayerGesture(InterceptedEventArgs e) { if (PlayerGesture != null) { var args = new PlayerGestureEventArgs(e.Continuation, e.Step, e.Packet); OnPlayerGesture(args); e.Cancel = args.Cancel; e.WasContinued = args.WasContinued; } }
private void OnPlayerGesture(HMessage obj) { var args = new PlayerGestureEventArgs(obj); if (MGesturesChckbx.Checked) if (args.PlayerIndex == CurPlayer.PlayerIndex) E.Gesture(args); }