Beispiel #1
0
        public void UpdatePlayers(List<PlayerInfo> players)
        {
            visiblePlayers.Clear();

            foreach (PlayerInfo info in players)
            {
                if (info.id == GameState.Instance.playerInfo.id)
                    continue;

                //TODO player factory
                Player p = new Player(Global.defaultObj, Global.defaultTileset);
                p.SetInfo(info);
                visiblePlayers[p.id] = p;
            }
        }