public static void AddNodes(this Graph graph, State currentState)
 {
     while (currentState.Next != null)
     {
         if (graph.FindEdge(currentState, currentState.Next) != null)
         {
             currentState = currentState.Next;
             continue;
         }
         var edge = graph.AddEdge(currentState.GetHashCode().ToString(), currentState.Next.GetHashCode().ToString());
         edge.Attr.LineWidth = 2;
         var currentNode = graph.FindNode(currentState.GetHashCode().ToString());
         currentNode.LabelText = currentState.ToString();
         if (currentState.Alternative != null)
         {
             var altEdge = graph.AddEdge(currentState.GetHashCode().ToString(), currentState.Alternative.First.GetHashCode().ToString());
             altEdge.Attr.Color = Color.Gray;
             altEdge.Attr.LineWidth = 2;
             graph.AddNodes(currentState.Alternative.First);
         }
         currentNode.Attr.Shape = Shape.Box;
         currentState = currentState.Next;
     }
     var lastNode = graph.FindNode(currentState.GetHashCode().ToString());
     lastNode.LabelText = currentState.ToString();
 }
Beispiel #2
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 public void UnselectNode(State state)
 {
     var node = Graph.FindNode(state.GetHashCode().ToString());
     node.Attr.FillColor = Color.White;
 }
Beispiel #3
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 public void SelectNode(State state)
 {
     var node = Graph.FindNode(state.GetHashCode().ToString());
     node.Attr.FillColor = selectColor;
 }
 public static Edge FindEdge(this Graph graph, State source, State target)
 {
     var nodeFrom = graph.FindNode(source.GetHashCode().ToString());
     var nodeTo = graph.FindNode(target.GetHashCode().ToString());
     return graph.Edges.FirstOrDefault(x => x.SourceNode == nodeFrom && x.TargetNode == nodeTo);
 }