public void SelectUpgrade()
 {
     agentMeta.LevelUp("Spirit", ref game.exp);
     levelText.text = "LEVEL " + agentMeta.level;
     costText.text  = "- " + agentMeta.cost;
     expText.text   = "EXP " + game.exp;
 }
Beispiel #2
0
        public AgentMeta NextDay()
        {
            AgentMeta nextAgentMeta = new AgentMeta();

            nextAgentMeta.tag        = tag;
            nextAgentMeta.name       = name;
            nextAgentMeta.damage     = damage;
            nextAgentMeta.damageTime = damageTime;
            nextAgentMeta.num        = num;
            nextAgentMeta.speed      = speed;
            nextAgentMeta.health     = health;
            nextAgentMeta.defense    = defense;
            nextAgentMeta.level      = level;
            nextAgentMeta.rate       = rate;
            nextAgentMeta.gameObject = gameObject;

            if (nextAgentMeta.tag == "Ghost")
            {
                nextAgentMeta.LevelUp(ref nextAgentMeta);
                nextAgentMeta.rate++;
            }

            return(nextAgentMeta);
        }
Beispiel #3
0
        public void Init()
        {
            trees.Clear();
            treeBook.Clear();
            spirits.Clear();
            spiritBook.Clear();
            ghosts.Clear();
            ghostBook.Clear();

            int index;

            // trees
            index = 1;
            foreach (GameObject tree in allTrees)
            {
                Agent agent = tree.GetComponent <Agent>();
                if (!treeBook.ContainsKey(agent.name))
                {
                    treeBook.Add(agent.name, agent.gameObject);
                    agent.id = index;
                    // agent.level = 1;
                    agent.agentManager = this;
                    trees.Add(agent);
                    index++;
                }
            }

            // spirits
            index = 1;
            foreach (GameObject spirit in allSpirits)
            {
                Agent agent = spirit.GetComponent <Agent>();
                if (!spiritBook.ContainsKey(agent.name))
                {
                    spiritBook.Add(agent.name, agent.gameObject);
                    agent.id = index;
                    // agent.level = 1;
                    agent.agentManager = this;
                    spirits.Add(agent);
                    index++;
                }
            }

            // ghosts
            index = 1;
            foreach (GameObject ghost in allGhosts)
            {
                Agent agent = ghost.GetComponent <Agent>();
                if (!ghostBook.ContainsKey(agent.name))
                {
                    ghostBook.Add(agent.name, agent.gameObject);
                    agent.id = index;
                    // agent.level = 1;
                    agent.agentManager = this;
                    ghosts.Add(agent);
                    index++;
                }
            }

            // dictionary
            dayMeta.Clear();

            // AgentMeta todaysTree = null;
            List <AgentMeta> todaysTrees   = new List <AgentMeta> ();
            List <AgentMeta> todaysSpirits = new List <AgentMeta> ();
            List <AgentMeta> todaysGhosts  = new List <AgentMeta> ();
            DayMeta          todaysMeta;
            AgentMeta        agentMeta;
            int day       = 0;
            int spiritNum = 0;
            int ghostNum  = 0;
            int lineNum   = 0;
            int lineIndex = 0;
            // string line;

            //-------start loading data
            TextAsset txt     = (TextAsset)Resources.Load("DayMeta", typeof(TextAsset));
            string    content = txt.text;

            string[] lines = Regex.Split(content, "\n|\r|\r\n");
            // StreamReader theReader = new StreamReader ("Assets/Data/DayMeta.txt", Encoding.Default);
            // using (theReader)
            // {
            // do
            // {
            // line = theReader.ReadLine();
            // if (line != null)
            // {
            foreach (string line in lines)
            {
                string[] entries = line.Split(',');
                if (entries.Length == 4)
                {
                    day       = int.Parse(entries [0]);
                    spiritNum = int.Parse(entries [1]);
                    ghostNum  = int.Parse(entries [2]);
                    lineNum   = int.Parse(entries [3]);
                    lineIndex = 0;
                    // todaysTree = null;
                    todaysTrees   = new List <AgentMeta> ();
                    todaysSpirits = new List <AgentMeta> ();
                    todaysGhosts  = new List <AgentMeta> ();
                }

                if (lineIndex < lineNum)
                {
                    if (entries.Length == 12)
                    {
                        lineIndex++;
                        if (day != int.Parse(entries [0]))
                        {
                            continue;
                        }
                        if (treeBook.ContainsKey(entries [2]))
                        {
                            agentMeta = new AgentMeta(entries [1], entries [2], entries [3], entries [4], entries [5], entries [6], entries [7], entries [8], entries [9], entries [10], entries [11], treeBook [entries [2]]);
                            agentMeta.ExportToPrefab();
                            agentMeta.ExportFromPrefab();
                            todaysTrees.Add(agentMeta);
                        }
                        if (spiritBook.ContainsKey(entries [2]))
                        {
                            agentMeta = new AgentMeta(entries [1], entries [2], entries [3], entries [4], entries [5], entries [6], entries [7], entries [8], entries [9], entries [10], entries [11], spiritBook [entries [2]]);
                            agentMeta.ExportToPrefab();
                            agentMeta.ExportFromPrefab();
                            todaysSpirits.Add(agentMeta);
                        }
                    }
                    if (entries.Length == 13)
                    {
                        lineIndex++;
                        if (day != int.Parse(entries [0]))
                        {
                            continue;
                        }
                        if (ghostBook.ContainsKey(entries [2]))
                        {
                            agentMeta = new AgentMeta(entries [1], entries [2], entries [3], entries [4], entries [5], entries [6], entries [7], entries [8], entries [9], entries [10], entries [11], ghostBook [entries [2]]);
                            agentMeta.ExportToPrefab();
                            agentMeta.ExportFromPrefab();
                            agentMeta.LevelUp(int.Parse(entries [12]));
                            todaysGhosts.Add(agentMeta);
                        }
                    }
                }

                if (lineIndex == lineNum)
                {
                    lineIndex++;
                    todaysMeta = new DayMeta(day, todaysTrees, todaysSpirits, todaysGhosts, spiritNum, ghostNum);
                    dayMeta.Add(todaysMeta);
                }
            }
            // }
            // }
            // while (line != null);
            // theReader.Close();
            //  }
            //-------finish loading data
        }